- Price
- €294.10of €300.00
- Overall win rate
- 39%27 wins in 70 scored games
- Games
- 70played in 7 tournaments
- Rank
- 14in the rankings up to €300 · Elo 1669 (start 1500)
- Cards
- 100incl. commander · 35 lands, 13 of them basic
- Game Changer
- 1of at most 3 allowed
- Combos
- 2complete in the deck
- Rules check
- Passed100 cards, colors, banlist
At most €300 including the commander. If prices rise above that, the shopping list is rebuilt automatically.
Commander (1)
- The Wise Mothman€7.74
Creatures (28)
- Danny Pink Card draw€14.69
- Rampaging Yao Guai€11.70
- Agent Frank Horrigan€5.99
- Birds of Paradise Ramp€3.00
- Alpha Deathclaw Removal€2.89
- Kami of Whispered Hopes Ramp€2.59
- Evolution Sage€2.09
- Feral Ghoul€1.11
- Ruin Crab€1.02
- Muldrotha, the Gravetide€0.89
- Screeching Scorchbeast€0.79
- Mirelurk Queen Card draw€0.55
- Syr Konrad, the Grim€0.51
- Tato Farmer€0.50
- The Master, Transcendent€0.44
- The Master of Lake-town Card drawCombo€0.41
- Glowing One€0.40
- Bloatfly Swarm€0.37
- Raul, Trouble Shooter€0.37
- Infesting Radroach€0.36
- Marcus, Mutant Mayor Card draw€0.34
- Winding ConstrictorAI limited€0.28
- Vexing Radgull€0.25
- Corpsejack Menace€0.21
- Evolution WitnessCombo€0.20
- Strong, the Brutish Thespian€0.18
- Nightkin Ambusher€0.12
- Thrummingbird€0.12
Instants (12)
- Cyclonic Rift Board wipeGame Changer€23.77
- Atomize Removal€11.96
- Heroic Intervention Protection€10.37
- Mutational Advantage€8.10
- Ripples of Potential Protection€4.16
- Radstorm€3.95
- An Offer You Can't Refuse Removal€3.03
- Assassin's Trophy Removal€1.15
- Counterspell Removal€1.02
- Inspiring Call Card drawAI limited€0.29
- Contaminated Drink Card draw€0.21
- Putrefy Removal€0.12
Sorceries (7)
- Reanimate€8.15
- Nuclear Fallout€2.43
- Farseek RampAI limited€0.56
- Cultivate Ramp€0.21
- Rampant Growth Ramp€0.17
- Casualties of War Removal€0.16
- Find // Finality Board wipe€0.13
Artifacts (10)
- Mesmeric OrbAI limited€11.53
- MindcrankComboAI limited€7.83
- Altar of the Brood€5.81
- The Water Crystal Ramp€2.31
- Sol Ring Ramp€0.74
- Talisman of Dominance Ramp€0.53
- Arcane Signet Ramp€0.39
- Talisman of Curiosity Ramp€0.33
- Talisman of Resilience Ramp€0.32
- Nuka-Nuke Launcher€0.25
Enchantments (7)
- Bloodchief AscensionCombo€15.14
- Guardian Project Card draw€14.21
- Branching Evolution€6.55
- Struggle for Project Purity Card draw€4.01
- Hardened ScalesAI limited€1.84
- Inexorable TideCombo€1.10
- Vault 12: The Necropolis€0.27
Lands (35)
- Verdant Catacombs€24.21
- Polluted Delta€19.12
- Breeding Pool€9.89
- Watery Grave€9.82
- Overgrown Tomb€8.64
- Rejuvenating Springs€3.92
- Woodland Cemetery€0.86
- Tainted Isle€0.85
- Drowned Catacomb€0.81
- Hinterland Harbor€0.32
- Tainted Wood€0.30
- Sunken Hollow€0.29
- Mariposa Military Base€0.28
- Viridescent BogAI can't play€0.24
- Darkwater CatacombsAI can't play€0.23
- Command Tower€0.19
- Opulent Palace€0.19
- Overflowing BasinAI can't play€0.18
- Nesting GroundsAI can't play€0.16
- Mortuary Mire€0.15
- Exotic Orchard€0.14
- Path of Ancestry€0.10
- 5× Swamp
- 5× Forest
- 3× Island
Combos in the deck (2)
Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.
- Bloodchief Ascension + … → Infinite mill, Near-infinite lifegain, Near-infinite lifegain triggers
2 versions, each with one of: Mindcrank · The Master of Lake-town - Inexorable Tide + Evolution Witness → Infinite creature LTB, Infinite creature ETB, Infinite death triggers
Commander Spellbook lists 3 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.
Show all 3 entries
- Bloodchief Ascension + Mindcrank → Infinite mill, Near-infinite lifegain, Near-infinite lifegain triggers
- Bloodchief Ascension + The Master of Lake-town → Infinite mill, Near-infinite lifegain, Near-infinite lifegain triggers
- Inexorable Tide + Evolution Witness → Infinite creature LTB, Infinite creature ETB, Infinite death triggers
Adjusted for the Forge AI
The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.
- Darkwater Catacombs: AI can't play it
- Nesting Grounds: AI can't play it
- Nuka-Nuke Launcher: swapped for a test
- Overflowing Basin: AI can't play it
- Viridescent Bog: AI can't play it
- Evolving Wilds: replacement
- Hancock, Ghoulish Mayor: test
- Temple of Malady: replacement
- Temple of Mystery: replacement
- Undergrowth Stadium: replacement
What the games show
From 70 analysed games in 7 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Play style: wins through combat – 89% of the damage to opponents is combat damage
Strengths
- Clears the table: eliminates 0.87 opponents per game on average (all-deck avg: 0.62) logged (70 games)
- Applies a lot of pressure: avg 34 damage to opponents per game (all-deck avg: 29) logged (70 games)
- Wins fast: wins on average already on its 11th own turn (all-deck avg: 12th) logged (27 wins)
Weaknesses
- Attacks often get blocked: 32% of attackers blocked (all-deck avg: 18%) logged (618 attackers in 70 games)
Damage per game all games
Total damage to opponents ÷ all 70 games – what the card contributes over the whole test
- The Wise Mothman avg 14.0hit in 41 of 70 games
- Syr Konrad, the Grim avg 3.8hit in 10 of 70 games
- Evolution Witness avg 1.8hit in 8 of 70 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Syr Konrad, the Grim avg 26.3hit in 10 of 70 games
- The Wise Mothman avg 23.9hit in 41 of 70 games
- Evolution Witness avg 16.1hit in 8 of 70 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- The Wise Mothman 26×70 games in deck
- Zombie Mutant Token 10×70 games in deck
- Alpha Deathclaw 7×70 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- Casualties of War 46×avg 0.7 per game · 70 games in deck
- Alpha Deathclaw 17×avg 0.2 per game · 70 games in deck
- An Offer You Can't Refuse 13×avg 0.2 per game · 70 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 32% of 618 attackers blocked in total, 13% of those by flyers or reach
- Dog Token 8×blocked in 3 games
- Human Soldier Token 5×blocked in 4 games
- Giada, Font of Hope 3×blocked in 3 games
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Atomize 0%cast in 0 of 70 games
- Find // Finality 0%cast in 0 of 70 games
- Mutational Advantage 0%cast in 0 of 70 games
Wins by turn speed
On which own turn the 27 wins came
- by turn 74%
- turns 8–922%
- turns 10–1137%
- turns 12–1322%
- turn 14+15%
Combos in play logged Bloodchief Ascension + Mindcrank: all pieces cast in 0 games, 0 won · Bloodchief Ascension + The Master of Lake-town: all pieces cast in 3 games, 3 won · Inexorable Tide + Evolution Witness: all pieces cast in 3 games, 0 won
Mana curve without lands
Average 3.16
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 64 non-land cards in total.
Card types
Most expensive cards
What the program has learned
Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.
No swap has enough games for a verdict yet.
3 more tested cards are still collecting games.
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €294.10 Cardmarket average as of Oct 27, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Placement in every tournament
Oldest on the left. Green: top 3, blue: top 10.
Best place 3 · average place 16.9 · 1× top 3 · 2× top 10 out of 7 tournaments
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
