CommanderTestLabor DE
Price
€467.34of €500.00
Overall win rate
37%85 wins in 231 scored games
Games
260 (29)played in 26 tournaments, 29 not scored (time limit)
Rank
14in the rankings up to €500 · Elo 1651 (start 1500)
Cards
100incl. commander · 35 lands, 13 of them basic
Game Changer
3of at most 3 allowed
Combos
3complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €500 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Instants (11)

Sorceries (8)

Artifacts (9)

Enchantments (8)

Lands (35)

The Wise Mothman
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (3)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Bloodchief Ascension + Mindcrank → Infinite mill, Near-infinite lifegain, Near-infinite lifegain triggers
  • Bruvac the Grandiloquent + Maddening Cacophony → Infinite mill
  • Inexorable Tide + Evolution Witness → Infinite creature LTB, Infinite creature ETB, Infinite death triggers

Adjusted for the Forge AI

The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.

In the list (original cards)
  • Darkwater Catacombs: AI can't play it
  • Overflowing Basin: AI can't play it
  • Viridescent Bog: AI can't play it
Played instead in the tournament
  • Evolving Wilds: replacement
  • Rejuvenating Springs: replacement
  • Undergrowth Stadium: replacement

What the games show

From 231 analysed games in 26 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 88% of the damage to opponents is combat damage

Strengths

  • Wins fast: wins on average already on its 10th own turn (all-deck avg: 11th) logged (85 wins)

Weaknesses

  • Attacks often get blocked: 29% of attackers blocked (all-deck avg: 16%) logged (1685 attackers in 231 games)
  • Depends on its commander: only 17% wins without it, 38% with it indication (18 games without, 213 with commander)

Damage per game all games

Total damage to opponents ÷ all 231 games – what the card contributes over the whole test

  1. The Wise Mothman avg 15.2hit in 142 of 231 games
  2. Syr Konrad, the Grim avg 4.0hit in 39 of 231 games
  3. Alpha Deathclaw avg 1.5hit in 18 of 231 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Zombie Mutant Token avg 26.5hit in 13 of 231 games
  2. The Wise Mothman avg 24.8hit in 142 of 231 games
  3. Syr Konrad, the Grim avg 23.8hit in 39 of 231 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. The Wise Mothman 78×231 games in deck
  2. Syr Konrad, the Grim 20×231 games in deck
  3. Zombie Mutant Token 16×231 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Casualties of War 82×avg 0.4 per game · 223 games in deck
  2. Alpha Deathclaw 43×avg 0.2 per game · 223 games in deck
  3. Assassin's Trophy 39×avg 0.2 per game · 231 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 29% of 1685 attackers blocked in total, 20% of those by flyers or reach

  1. Elf Warrior Token 22×blocked in 3 games
  2. Birds of Paradise 8×blocked in 8 games
  3. Orc Army Token 6×blocked in 6 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Atomize 0%cast in 0 of 231 games
  2. Find // Finality 0%cast in 0 of 231 games
  3. Mutational Advantage 0%cast in 0 of 231 games

Wins by turn speed

On which own turn the 85 wins came

  • by turn 78%
  • turns 8–928%
  • turns 10–1134%
  • turns 12–1320%
  • turn 14+9%

Combos in play logged Bloodchief Ascension + Mindcrank: all pieces cast in 5 games, 4 won · Bruvac the Grandiloquent + Maddening Cacophony: all pieces cast in 7 games, 3 won · Inexorable Tide + Evolution Witness: all pieces cast in 4 games, 2 won

Mana curve without lands

Average 3.19

0
8
1
17
2
17
3
10
4
4
5
6
6
2
7+

Roles in the deck

Ramp
11 / 11
Card draw
7 / 7
Removal
7 / 7
Board wipe
2 / 2
Protection
2 / 2
Strategy
35 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 64 non-land cards in total.

Card types

Creatures
28
Instants
11
Sorceries
8
Artifacts
9
Enchantments
8
Lands
35

Most expensive cards

Fierce Guardianship
€51.46
Rhystic Study
€36.66
Bruvac the Grandiloquent
€32.67
Morphic Pool
€28.83
Misty Rainforest
€25.10
Verdant Catacombs
€24.21
Cyclonic Rift
€23.77
Polluted Delta
€19.12

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

  • no clear difference Thrummingbird instead of Power Fist · win rate 37% with, 36% without (165 / 66 games)

5 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €467.34 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

2875678825482196382681126283631411413236

Best place 2 · average place 18.1 · 2× top 3 · 12× top 10 out of 26 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?