- Price
- €467.34of €500.00
- Overall win rate
- 37%85 wins in 231 scored games
- Games
- 260 (29)played in 26 tournaments, 29 not scored (time limit)
- Rank
- 14in the rankings up to €500 · Elo 1651 (start 1500)
- Cards
- 100incl. commander · 35 lands, 13 of them basic
- Game Changer
- 3of at most 3 allowed
- Combos
- 3complete in the deck
- Rules check
- Passed100 cards, colors, banlist
At most €500 including the commander. If prices rise above that, the shopping list is rebuilt automatically.
Commander (1)
- The Wise Mothman€7.74
Creatures (28)
- Bruvac the GrandiloquentCombo€32.67
- Danny Pink Card draw€14.69
- Rampaging Yao Guai€11.70
- Agent Frank Horrigan€5.99
- Birds of Paradise Ramp€3.00
- Alpha Deathclaw Removal€2.89
- Kami of Whispered Hopes Ramp€2.59
- Evolution Sage€2.09
- Feral Ghoul€1.11
- Ruin Crab€1.02
- Muldrotha, the Gravetide€0.89
- Screeching Scorchbeast€0.79
- Mirelurk Queen Card draw€0.55
- Syr Konrad, the Grim€0.51
- Tato Farmer€0.50
- The Master, Transcendent€0.44
- Glowing One€0.40
- Bloatfly Swarm€0.37
- Raul, Trouble Shooter€0.37
- Infesting Radroach€0.36
- Marcus, Mutant Mayor Card draw€0.34
- Winding ConstrictorAI limited€0.28
- Vexing Radgull€0.25
- Corpsejack Menace€0.21
- Evolution WitnessCombo€0.20
- Strong, the Brutish Thespian€0.18
- Nightkin Ambusher€0.12
- Thrummingbird€0.12
Instants (11)
- Fierce Guardianship RemovalGame Changer€51.46
- Cyclonic Rift Board wipeGame Changer€23.77
- Atomize Removal€11.96
- Heroic Intervention Protection€10.37
- Mutational Advantage€8.10
- Ripples of Potential Protection€4.16
- Radstorm€3.95
- An Offer You Can't Refuse Removal€3.03
- Assassin's Trophy Removal€1.15
- Inspiring Call Card drawAI limited€0.29
- Putrefy Removal€0.12
Sorceries (8)
- Reanimate€8.15
- Maddening CacophonyCombo€4.49
- Nuclear Fallout€2.43
- Farseek RampAI limited€0.56
- Cultivate Ramp€0.21
- Rampant Growth Ramp€0.17
- Casualties of War Removal€0.16
- Find // Finality Board wipe€0.13
Artifacts (9)
- Mesmeric OrbAI limited€11.53
- MindcrankComboAI limited€7.83
- Altar of the Brood€5.81
- The Water Crystal Ramp€2.31
- Sol Ring Ramp€0.74
- Talisman of Dominance Ramp€0.53
- Arcane Signet Ramp€0.39
- Talisman of Curiosity Ramp€0.33
- Talisman of Resilience Ramp€0.32
Enchantments (8)
- Rhystic Study Card drawGame Changer€36.66
- Bloodchief AscensionCombo€15.14
- Guardian Project Card draw€14.21
- Branching Evolution€6.55
- Struggle for Project Purity Card draw€4.01
- Hardened ScalesAI limited€1.84
- Inexorable TideCombo€1.10
- Vault 12: The Necropolis€0.27
Lands (35)
- Morphic Pool€28.83
- Misty Rainforest€25.10
- Verdant Catacombs€24.21
- Polluted Delta€19.12
- Breeding Pool€9.89
- Watery Grave€9.82
- Overgrown Tomb€8.64
- Woodland Cemetery€0.86
- Tainted Isle€0.85
- Drowned Catacomb€0.81
- Hinterland Harbor€0.32
- Tainted Wood€0.30
- Sunken Hollow€0.29
- Mariposa Military Base€0.28
- Viridescent BogAI can't play€0.24
- Darkwater CatacombsAI can't play€0.23
- Command Tower€0.19
- Opulent Palace€0.19
- Overflowing BasinAI can't play€0.18
- Mortuary Mire€0.15
- Exotic Orchard€0.14
- Path of Ancestry€0.10
- 4× Swamp
- 5× Forest
- 4× Island
Combos in the deck (3)
Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.
- Bloodchief Ascension + Mindcrank → Infinite mill, Near-infinite lifegain, Near-infinite lifegain triggers
- Bruvac the Grandiloquent + Maddening Cacophony → Infinite mill
- Inexorable Tide + Evolution Witness → Infinite creature LTB, Infinite creature ETB, Infinite death triggers
Adjusted for the Forge AI
The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.
- Darkwater Catacombs: AI can't play it
- Overflowing Basin: AI can't play it
- Viridescent Bog: AI can't play it
- Evolving Wilds: replacement
- Rejuvenating Springs: replacement
- Undergrowth Stadium: replacement
What the games show
From 231 analysed games in 26 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Play style: wins through combat – 88% of the damage to opponents is combat damage
Strengths
- Wins fast: wins on average already on its 10th own turn (all-deck avg: 11th) logged (85 wins)
Weaknesses
- Attacks often get blocked: 29% of attackers blocked (all-deck avg: 16%) logged (1685 attackers in 231 games)
- Depends on its commander: only 17% wins without it, 38% with it indication (18 games without, 213 with commander)
Damage per game all games
Total damage to opponents ÷ all 231 games – what the card contributes over the whole test
- The Wise Mothman avg 15.2hit in 142 of 231 games
- Syr Konrad, the Grim avg 4.0hit in 39 of 231 games
- Alpha Deathclaw avg 1.5hit in 18 of 231 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Zombie Mutant Token avg 26.5hit in 13 of 231 games
- The Wise Mothman avg 24.8hit in 142 of 231 games
- Syr Konrad, the Grim avg 23.8hit in 39 of 231 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- The Wise Mothman 78×231 games in deck
- Syr Konrad, the Grim 20×231 games in deck
- Zombie Mutant Token 16×231 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- Casualties of War 82×avg 0.4 per game · 223 games in deck
- Alpha Deathclaw 43×avg 0.2 per game · 223 games in deck
- Assassin's Trophy 39×avg 0.2 per game · 231 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 29% of 1685 attackers blocked in total, 20% of those by flyers or reach
- Elf Warrior Token 22×blocked in 3 games
- Birds of Paradise 8×blocked in 8 games
- Orc Army Token 6×blocked in 6 games
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Atomize 0%cast in 0 of 231 games
- Find // Finality 0%cast in 0 of 231 games
- Mutational Advantage 0%cast in 0 of 231 games
Wins by turn speed
On which own turn the 85 wins came
- by turn 78%
- turns 8–928%
- turns 10–1134%
- turns 12–1320%
- turn 14+9%
Combos in play logged Bloodchief Ascension + Mindcrank: all pieces cast in 5 games, 4 won · Bruvac the Grandiloquent + Maddening Cacophony: all pieces cast in 7 games, 3 won · Inexorable Tide + Evolution Witness: all pieces cast in 4 games, 2 won
Mana curve without lands
Average 3.19
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 64 non-land cards in total.
Card types
Most expensive cards
What the program has learned
Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.
- no clear difference Thrummingbird instead of Power Fist · win rate 37% with, 36% without (165 / 66 games)
5 more tested cards are still collecting games.
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €467.34 Cardmarket average as of Oct 27, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Placement in every tournament
Oldest on the left. Green: top 3, blue: top 10.
Best place 2 · average place 18.1 · 2× top 3 · 12× top 10 out of 26 tournaments
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
