CommanderTestLabor DE
Price
€500.00of €500.00
Overall win rate
10%19 wins in 198 scored games
Games
260 (62)played in 26 tournaments, 62 not scored (time limit)
Rank
57in the rankings up to €500 · Elo 1319 (start 1500)
Cards
100incl. commander · 34 lands, 12 of them basic
Game Changer
3of at most 3 allowed
Combos
2complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €500 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

The shopping list was rebuilt with current prices on Oct 26, 2026: the tested version had risen to €504.47, above €500.00. Win rate and placement come from the tested version.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Creatures (43)

Instants (15)

Sorceries (1)

Artifacts (3)

Enchantments (3)

Maralen, Fae Ascendant
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (2)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Staff of Domination + … → Infinite card draw, Infinite lifegain, Infinite draw triggers
    5 versions, each with one of: Priest of Titania · Elvish Archdruid · Marwyn, the Nurturer · Circle of Dreams Druid · Bloom Tender
  • Thassa's Oracle + … → Win the game, Exile your library
    2 versions, each with one of: Demonic Consultation · Tainted Pact

Commander Spellbook lists 7 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.

Show all 7 entries
  • Demonic Consultation + Thassa's Oracle → Exile your library, Win the game
  • Tainted Pact + Thassa's Oracle → Win the game
  • Staff of Domination + Priest of Titania → Infinite card draw, Infinite draw triggers, Infinite lifegain
  • Staff of Domination + Elvish Archdruid → Infinite card draw, Infinite draw triggers, Infinite lifegain
  • Staff of Domination + Marwyn, the Nurturer → Infinite card draw, Infinite draw triggers, Infinite lifegain
  • Staff of Domination + Circle of Dreams Druid → Infinite card draw, Infinite draw triggers, Infinite lifegain
  • Staff of Domination + Bloom Tender → Infinite lifegain triggers, Infinite lifegain, Infinite card draw

What the games show

From 198 analysed games in 26 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 100% of the damage to opponents is combat damage

Strengths

No clear strength in the logs.

Weaknesses

  • Little pressure: only avg 17 damage to opponents per game (all-deck avg: 29) logged (198 games)
  • Rarely eliminates opponents: 0.30 per game on average (all-deck avg: 0.62) logged (198 games)
  • Often eliminated first: in 38% of games (all-deck avg: 25%) logged (75 of 198 games)
  • Slow to win: wins on average only on its 13th own turn (all-deck avg: 11th) logged (19 wins)

Damage per game all games

Total damage to opponents ÷ all 198 games – what the card contributes over the whole test

  1. Maralen, Fae Ascendant avg 7.1hit in 131 of 198 games
  2. Oona, Queen of the Fae avg 0.6hit in 13 of 198 games
  3. Obyra, Dreaming Duelist avg 0.5hit in 20 of 198 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Maralen, Fae Ascendant avg 10.8hit in 131 of 198 games
  2. Oona, Queen of the Fae avg 9.4hit in 13 of 198 games
  3. Deadeye Navigator avg 7.0hit in 10 of 198 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Maralen, Fae Ascendant 24×198 games in deck
  2. Oona, Queen of the Fae 7×198 games in deck
  3. Elf Warrior Token 4×198 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Rhystic Study 92×avg 0.6 per game · 146 games in deck
  2. Mystic Remora 54×avg 0.3 per game · 198 games in deck
  3. Assassin's Trophy 41×avg 0.2 per game · 198 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 12% of 1632 attackers blocked in total, 13% of those by flyers or reach

  1. Thopter Token 12×blocked in 5 games
  2. Goblin Token 7×blocked in 3 games
  3. Chatterfang, Squirrel General 3×blocked in 3 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Borne Upon a Wind 0%cast in 0 of 189 games
  2. Cloud of Faeries 0%cast in 0 of 198 games
  3. Talion, the Kindly Lord 0%cast in 0 of 198 games

Wins by turn speed

On which own turn the 19 wins came

  • by turn 70%
  • turns 8–916%
  • turns 10–1126%
  • turns 12–1332%
  • turn 14+26%

Combos in play logged Demonic Consultation + Thassa's Oracle: all pieces cast in 0 games, 0 won · Tainted Pact + Thassa's Oracle: all pieces cast in 1 games, 0 won · Staff of Domination + Priest of Titania: all pieces cast in 8 games, 1 won · Staff of Domination + Elvish Archdruid: all pieces cast in 11 games, 3 won

Mana curve without lands

Average 2.45

0
17
1
21
2
13
3
11
4
1
5
2
6
7+

Roles in the deck

Ramp
16 / 14
Card draw
12 / 11
Removal
12 / 12
Board wipe
2 / 2
Protection
2 / 2
Strategy
21 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 65 non-land cards in total.

Card types

Creatures
43
Instants
15
Sorceries
1
Artifacts
3
Enchantments
3
Lands
34

Most expensive cards

Tainted Pact
€25.50
Otawara, Soaring City
€25.32
Misty Rainforest
€25.10
Verdant Catacombs
€24.21
Cyclonic Rift
€23.77
Bitterblossom
€23.49
Polluted Delta
€19.12
Bitterbloom Bearer
€18.42

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

  • no clear difference Virulent Emissary instead of Elvish Warmaster · win rate 10% with, 9% without (89 / 109 games)

18 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €500.00 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

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Best place 24 · average place 48.2 · 0× top 3 · 0× top 10 out of 26 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?