- Price
- €299.50of €300.00
- Overall win rate
- 4%3 wins in 69 scored games
- Games
- 70 (1)played in 7 tournaments, 1 not scored (time limit)
- Rank
- 62in the rankings up to €300 · Elo 1185 (start 1500)
- Cards
- 100incl. commander · 34 lands, 12 of them basic
- Game Changer
- 1of at most 3 allowed
- Combos
- 2complete in the deck
- Rules check
- Passed100 cards, colors, banlist
At most €300 including the commander. If prices rise above that, the shopping list is rebuilt automatically.
Commander (1)
Creatures (43)
- Bitterbloom Bearer€18.42
- Bloom Tender RampCombo€13.11
- Formidable Speaker€11.27
- Talion, the Kindly Lord Card draw€10.70
- Faerie Mastermind Card draw€10.57
- Alela, Cunning Conqueror€10.13
- Deathrite Shaman Removal€6.23
- High Fae Trickster€5.98
- Beast Whisperer Card draw€5.90
- Marwyn, the NurturerCombo€4.71
- Tegwyll, Duke of Splendor Card draw€4.52
- Spellstutter Sprite Removal€4.49
- Elvish Warmaster€4.00
- Scion of OonaAI limited€3.85
- Elves of Deep Shadow Ramp€3.03
- Birds of Paradise Ramp€3.00
- Fyndhorn Elves Ramp€2.78
- Deadeye NavigatorCombo€2.07
- Lathril, Blade of the Elves€1.47
- High Perfect Morcant€1.34
- Champions of the Perfect Card draw€1.28
- Elvish Spirit Guide Ramp€1.21
- Priest of Titania RampCombo€0.89
- Glen Elendra Guardian Removal€0.84
- Selfless Safewright€0.83
- Chomping Changeling Removal€0.65
- Flitterwing Nuisance Card draw€0.58
- Virulent Emissary€0.55
- Elvish Archdruid RampCombo€0.49
- Urborg Elf Ramp€0.43
- Elvish Mystic Ramp€0.42
- Oona, Queen of the Fae€0.40
- Imperious Perfect€0.31
- Morcant's Loyalist€0.18
- Obyra, Dreaming Duelist€0.17
- Voracious Tome-Skimmer Card draw€0.17
- Llanowar Elves Ramp€0.15
- Thranduil, Sindarin Liege // Silvan Rally€0.14
- Maraleaf Pixie Ramp€0.13
- Lys Alana Dignitary Ramp€0.12
- Cloud of Faeries Card drawCombo€0.11
- Reclamation Sage Removal€0.10
- Moon-Vigil Adherents€0.08
Instants (12)
- Swan Song RemovalAI can't play€10.68
- Flusterstorm Removal€3.53
- Crop Rotation RampGame ChangerAI limited€3.43
- An Offer You Can't Refuse Removal€3.03
- Veil of Summer ProtectionAI limited€3.00
- Borne Upon a Wind Card draw€2.58
- Dark Ritual€1.26
- Assassin's Trophy Removal€1.15
- Glen Elendra's Answer€1.15
- Counterspell Removal€1.02
- Harmonized Crescendo Card drawAI limited€0.68
- Spell Stutter Removal€0.18
Sorceries (3)
- Kindred Dominance Board wipe€3.54
- Culling Ritual Board wipe€0.87
- Stolen by the Fae Removal€0.18
Artifacts (4)
- Staff of Domination Card drawCombo€9.94
- Lightning Greaves Protection€3.08
- Sol Ring Ramp€0.74
- Arcane Signet Ramp€0.39
Enchantments (3)
- Bitterblossom€23.49
- Mystic Remora Card drawAI limited€9.37
- Leyline of Anticipation€4.05
Lands (34)
- Polluted Delta€19.12
- Breeding Pool€9.89
- Watery Grave€9.82
- Overgrown Tomb€8.64
- City of Brass€8.61
- Undergrowth Stadium€4.90
- Rejuvenating Springs€3.92
- Reliquary Tower€1.61
- Llanowar Wastes€1.11
- Elven Passage€0.93
- Woodland Cemetery€0.86
- Drowned Catacomb€0.81
- Eclipsed Realms€0.81
- Dreamroot Cascade€0.76
- Alchemist's RefugeAI can't play€0.59
- Yavimaya Coast€0.43
- Hinterland Harbor€0.32
- Sunken Hollow€0.29
- Command Tower€0.19
- Opulent Palace€0.19
- Exotic Orchard€0.14
- Path of Ancestry€0.10
- 2× Swamp
- 5× Forest
- 5× Island
Combos in the deck (2)
Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.
- Staff of Domination + … → Infinite card draw, Infinite lifegain, Infinite draw triggers
4 versions, each with one of: Priest of Titania · Elvish Archdruid · Marwyn, the Nurturer · Bloom Tender - Cloud of Faeries + Deadeye Navigator → Infinite creature ETB, Infinite creature LTB
Commander Spellbook lists 5 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.
Show all 5 entries
- Staff of Domination + Priest of Titania → Infinite card draw, Infinite draw triggers, Infinite lifegain
- Staff of Domination + Elvish Archdruid → Infinite card draw, Infinite draw triggers, Infinite lifegain
- Staff of Domination + Marwyn, the Nurturer → Infinite card draw, Infinite draw triggers, Infinite lifegain
- Cloud of Faeries + Deadeye Navigator → Infinite creature ETB, Infinite creature LTB
- Staff of Domination + Bloom Tender → Infinite lifegain triggers, Infinite lifegain, Infinite card draw
Adjusted for the Forge AI
The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.
- Alchemist's Refuge: AI can't play it
- City of Brass: adjusted to make room for another replacement
- Deadeye Navigator: adjusted to make room for another replacement
- Flitterwing Nuisance: adjusted to make room for another replacement
- Kindred Dominance: adjusted to make room for another replacement
- Swan Song: AI can't play it
- Thranduil, Sindarin Liege // Silvan Rally: swapped for a test
- Brazen Borrower // Petty Theft: replacement
- Cyclonic Rift: replacement
- Dawn's Light Archer: replacement
- Evolving Wilds: replacement
- Moonglove Extractor: replacement
- Nightmare Sower: test
- Underground River: replacement
What the games show
From 69 analysed games in 7 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Play style: wins through combat – 100% of the damage to opponents is combat damage
Strengths
No clear strength in the logs.
Weaknesses
- Little pressure: only avg 19 damage to opponents per game (all-deck avg: 29) logged (69 games)
- Often eliminated first: in 41% of games (all-deck avg: 25%) logged (28 of 69 games)
- Rarely eliminates opponents: 0.33 per game on average (all-deck avg: 0.62) logged (69 games)
- Mana problems: fewer than 3 lands after its 3rd own turn in 19% of games (all-deck avg: 9%), then only 0% wins logged (13 of 69 games)
Damage per game all games
Total damage to opponents ÷ all 69 games – what the card contributes over the whole test
- Maralen, Fae Ascendant avg 8.2hit in 43 of 69 games
- Tegwyll, Duke of Splendor avg 1.0hit in 12 of 69 games
- Glen Elendra Guardian avg 0.8hit in 7 of 69 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Maralen, Fae Ascendant avg 13.2hit in 43 of 69 games
- Glen Elendra Guardian avg 7.9hit in 7 of 69 games
- Champions of the Perfect avg 7.0hit in 6 of 69 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- Maralen, Fae Ascendant 16×69 games in deck
- Elvish Warmaster 2×59 games in deck
- High Fae Trickster 2×69 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- An Offer You Can't Refuse 14×avg 0.2 per game · 69 games in deck
- Assassin's Trophy 14×avg 0.2 per game · 69 games in deck
- Mystic Remora 13×avg 0.2 per game · 69 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 13% of 615 attackers blocked in total, 6% of those by flyers or reach
- Teysa Karlov 3×blocked in 3 games
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Deadeye Navigator 0%cast in 0 of 10 games
- Thranduil, Sindarin Liege // Silvan Rally 0%cast in 0 of 39 games
- Glen Elendra's Answer 0%cast in 0 of 49 games
Wins by turn speed
On which own turn the 3 wins came
- by turn 70%
- turns 8–90%
- turns 10–110%
- turns 12–1367%
- turn 14+33%
Combos in play logged Staff of Domination + Priest of Titania: all pieces cast in 1 games, 0 won · Staff of Domination + Elvish Archdruid: all pieces cast in 1 games, 0 won · Staff of Domination + Marwyn, the Nurturer: all pieces cast in 3 games, 0 won · Cloud of Faeries + Deadeye Navigator: all pieces cast in 0 games, 0 won
Mana curve without lands
Average 2.63
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 65 non-land cards in total.
Card types
Most expensive cards
What the program has learned
Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.
No swap has enough games for a verdict yet.
6 more tested cards are still collecting games.
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €299.50 Cardmarket average as of Oct 27, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Placement in every tournament
Oldest on the left. Green: top 3, blue: top 10.
Best place 45 · average place 56.1 · 0× top 3 · 0× top 10 out of 7 tournaments
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
