- Price
- €98.28of €100.00
- Overall win rate
- 18%44 wins in 244 scored games
- Games
- 270 (26)played in 27 tournaments, 26 not scored (time limit)
- Rank
- 46in the rankings up to €100 · Elo 1439 (start 1500)
- Cards
- 100incl. commander · 34 lands, 12 of them basic
- Game Changer
- 0of at most 3 allowed
- Combos
- 0complete in the deck
- Rules check
- Passed100 cards, colors, banlist
Time limit note: 10% of this deck's games hit the time limit without a winner even on the third try (all decks in this price class: 6%). Usually the Forge AI is stuck in a loop then, e.g. with lots of tokens. These games don't count – so the win rate is somewhat less meaningful.
At most €100 including the commander. If prices rise above that, the shopping list is rebuilt automatically.
Commander (1)
Creatures (45)
- Bloom Tender Ramp€13.11
- Faerie Mastermind Card draw€10.57
- Alela, Cunning Conqueror€10.13
- High Fae Trickster€5.98
- Tegwyll, Duke of Splendor Card draw€4.52
- Spellstutter Sprite Removal€4.49
- Elves of Deep Shadow Ramp€3.03
- Fyndhorn Elves Ramp€2.78
- Lathril, Blade of the Elves€1.47
- Brazen Borrower // Petty Theft Removal€1.30
- Champions of the Perfect Card draw€1.28
- Elvish Spirit Guide Ramp€1.21
- Priest of Titania Ramp€0.89
- Glen Elendra Guardian Removal€0.84
- Selfless Safewright€0.83
- Chomping Changeling Removal€0.65
- Flitterwing Nuisance Card draw€0.58
- Virulent Emissary€0.55
- Elvish Archdruid Ramp€0.49
- Urborg Elf Ramp€0.43
- Elvish Mystic Ramp€0.42
- Oona, Queen of the Fae€0.40
- Imperious Perfect€0.31
- Faerie Formation Card draw€0.23
- Morcant's Loyalist€0.18
- Obyra, Dreaming Duelist€0.17
- Voracious Tome-Skimmer Card draw€0.17
- Nightmare Sower€0.16
- Llanowar Elves Ramp€0.15
- Thranduil, Sindarin Liege // Silvan Rally€0.14
- Maraleaf Pixie Ramp€0.13
- Lys Alana Dignitary Ramp€0.12
- Cloud of Faeries Card draw€0.11
- Reclamation Sage Removal€0.10
- Unwelcome Sprite€0.10
- Dawnhand Eulogist€0.08
- Moon-Vigil Adherents€0.08
- Moonglove Extractor Card draw€0.07
- Wood Elves Ramp€0.07
- Dwynen's Elite€0.05
- Lys Alana Informant€0.05
- Dawn's Light Archer€0.04
- Dream Seizer€0.03
- Stoic Grove-Guide€0.03
- Scarblade Scout€0.02
Instants (10)
- Veil of Summer ProtectionAI limited€3.00
- Borne Upon a Wind Card draw€2.58
- Dark Ritual€1.26
- Assassin's Trophy Removal€1.15
- Counterspell Removal€1.02
- Harmonized Crescendo Card drawAI limited€0.68
- Beast Within RemovalAI can't play€0.45
- Spell Stutter Removal€0.18
- Faebloom Trick€0.15
- Wild Unraveling Removal€0.04
Sorceries (7)
- Kindred Dominance Board wipe€3.54
- Culling Ritual Board wipe€0.87
- Farseek RampAI limited€0.56
- Distant Melody Card drawAI limited€0.47
- Trystan's Command Removal€0.33
- Cultivate Ramp€0.21
- Stolen by the Fae Removal€0.18
Artifacts (3)
- Lightning Greaves Protection€3.08
- Sol Ring Ramp€0.74
- Arcane Signet Ramp€0.39
Lands (34)
- Llanowar Wastes€1.11
- Elven Passage€0.93
- Woodland Cemetery€0.86
- Drowned Catacomb€0.81
- Eclipsed Realms€0.81
- Dreamroot Cascade€0.76
- Alchemist's RefugeAI can't play€0.59
- Yavimaya Coast€0.43
- Sodden Verdure€0.33
- Hinterland Harbor€0.32
- Sunken Hollow€0.29
- Flooded GroveAI can't play€0.27
- Secluded Courtyard€0.21
- Command Tower€0.19
- Opulent Palace€0.19
- Exotic Orchard€0.14
- Path of Ancestry€0.10
- Thornwood Falls€0.05
- Dismal Backwater€0.04
- Elvenking's Halls€0.04
- Jungle Hollow€0.04
- Evolving Wilds€0.03
- 3× Swamp
- 5× Forest
- 4× Island
Adjusted for the Forge AI
The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.
- Alchemist's Refuge: AI can't play it
- Beast Within: AI can't play it
- Elves of Deep Shadow: adjusted to make room for another replacement
- Flooded Grove: AI can't play it
- An Offer You Can't Refuse: replacement
- Fellwar Stone: replacement
- Terramorphic Expanse: replacement
- Underground River: replacement
What the games show
From 244 analysed games in 27 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Play style: wins through combat – 100% of the damage to opponents is combat damage
Strengths
No clear strength in the logs.
Weaknesses
- Slow to win: wins on average only on its 13th own turn (all-deck avg: 12th) logged (44 wins)
Damage per game all games
Total damage to opponents ÷ all 244 games – what the card contributes over the whole test
- Maralen, Fae Ascendant avg 9.6hit in 185 of 244 games
- Champions of the Perfect avg 1.7hit in 29 of 244 games
- Moon-Vigil Adherents avg 1.2hit in 16 of 244 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Moon-Vigil Adherents avg 18.6hit in 16 of 244 games
- Champions of the Perfect avg 14.5hit in 29 of 244 games
- Maralen, Fae Ascendant avg 12.7hit in 185 of 244 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- Maralen, Fae Ascendant 54×244 games in deck
- Moon-Vigil Adherents 10×244 games in deck
- Faerie Formation 8×244 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- Kindred Dominance 190×avg 0.8 per game · 244 games in deck
- Culling Ritual 115×avg 0.5 per game · 244 games in deck
- Assassin's Trophy 57×avg 0.2 per game · 244 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 21% of 2788 attackers blocked in total, 13% of those by flyers or reach
- Vampire Token 15×blocked in 4 games
- Human Soldier Token 14×blocked in 6 games
- Insect Token 13×blocked in 4 games
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Brazen Borrower // Petty Theft 0%cast in 0 of 238 games
- Borne Upon a Wind 0%cast in 0 of 244 games
- Cloud of Faeries 0%cast in 0 of 244 games
Wins by turn speed
On which own turn the 44 wins came
- by turn 70%
- turns 8–95%
- turns 10–1114%
- turns 12–1334%
- turn 14+48%
Mana curve without lands
Average 2.85
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 65 non-land cards in total.
Card types
Most expensive cards
What the program has learned
Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.
- no clear difference Nymris, Oona's Trickster instead of Unwelcome Sprite · win rate 24% with, 16% without (54 / 190 games)
8 more tested cards are still collecting games.
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €98.28 Cardmarket average as of Oct 27, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Placement in every tournament
Oldest on the left. Green: top 3, blue: top 10.
Best place 15 · average place 41.3 · 0× top 3 · 0× top 10 out of 27 tournaments
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
