CommanderTestLabor DE
Price
€499.21of €500.00
Overall win rate
4%7 wins in 185 scored games
Games
260 (75)played in 26 tournaments, 75 not scored (time limit)
Rank
64in the rankings up to €500 · Elo 1148 (start 1500)
Cards
100incl. commander · 35 lands, 13 of them basic
Game Changer
3of at most 3 allowed
Combos
2complete in the deck
Rules check
Passed100 cards, colors, banlist

Time limit note: 29% of this deck's games hit the time limit without a winner even on the third try (all decks in this price class: 17%). Usually the Forge AI is stuck in a loop then, e.g. with lots of tokens. These games don't count – so the win rate is somewhat less meaningful.

AI note: the Forge AI can't play 9 cards of this deck (replaced with similar cards in the Forge games) and plays 6 more only partially well. This result is therefore much less meaningful – the deck probably plays stronger in human hands. Affected cards

At most €500 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Creatures (19)

Planeswalkers (1)

Instants (25)

Sorceries (6)

Artifacts (8)

Enchantments (5)

Glarb, Calamity's Augur
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (2)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Valley Floodcaller + … → Infinite storm count, Infinite untap of some creatures you control, Infinite power and toughness for certain creatures until end of turn
    4 versions, each with one of: Retraction Helix · Sol Ring · Banishing Knack
  • Demonic Consultation + Jace, Wielder of Mysteries → Exile your library, Win the game

Commander Spellbook lists 5 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.

Show all 5 entries
  • Valley Floodcaller + Retraction Helix → Infinite storm count, Infinite untap of some creatures you control, Infinite power and toughness for certain creatures until end of turn
  • Valley Floodcaller + Retraction Helix + Sol Ring → Infinite storm count, Infinite untap of some creatures you control, Infinite power and toughness for certain creatures until end of turn
  • Valley Floodcaller + Banishing Knack → Infinite storm count, Infinite untap of some creatures you control, Infinite power and toughness for certain creatures until end of turn
  • Valley Floodcaller + Banishing Knack + Sol Ring → Infinite storm count, Infinite untap of some creatures you control, Infinite power and toughness for certain creatures until end of turn
  • Demonic Consultation + Jace, Wielder of Mysteries → Exile your library, Win the game

Adjusted for the Forge AI

The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.

In the list (original cards)
  • Banishing Knack: AI can't play it
  • Carpet of Flowers: AI can't play it
  • Demonic Consultation: AI can't play it
  • Doomsday: AI can't play it
  • Jace, Wielder of Mysteries: AI plays it poorly
  • Mindbreak Trap: AI can't play it
  • Pact of Negation: AI can't play it
  • Retraction Helix: AI can't play it
  • Snuff Out: adjusted to make room for another replacement
  • Swan Song: AI can't play it
  • Toxic Deluge: AI can't play it
Played instead in the tournament
  • Aesi, Tyrant of Gyre Strait: replacement
  • Beseech the Mirror: replacement
  • Bloom Tender: replacement
  • Clever Impersonator: replacement
  • Damnation: replacement
  • Eternal Witness: replacement
  • Fortune Teller's Talent: replacement
  • Grolnok, the Omnivore: replacement
  • Lotus Cobra: replacement
  • Spore Frog: replacement
  • Sunshower Druid: replacement

What the games show

From 185 analysed games in 26 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 100% of the damage to opponents is combat damage

Strengths

  • Recovers from board wipes: 5% wins when opponents cast a board wipe, 2% without one (all-deck avg: 23% vs 28%) indication (123 / 62 games)

Weaknesses

  • Little pressure: only avg 11 damage to opponents per game (all-deck avg: 29) logged (185 games)
  • Rarely eliminates opponents: 0.12 per game on average (all-deck avg: 0.62) logged (185 games)
  • Slow to win: wins on average only on its 13th own turn (all-deck avg: 11th) logged (7 wins)
  • Often eliminated first: in 42% of games (all-deck avg: 25%) logged (78 of 185 games)

Damage per game all games

Total damage to opponents ÷ all 185 games – what the card contributes over the whole test

  1. Glarb, Calamity's Augur avg 3.3hit in 131 of 185 games
  2. Muldrotha, the Gravetide avg 1.0hit in 20 of 185 games
  3. The Gitrog Monster avg 1.0hit in 21 of 185 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Muldrotha, the Gravetide avg 9.6hit in 20 of 185 games
  2. The Gitrog Monster avg 9.0hit in 21 of 185 games
  3. High Fae Trickster avg 9.0hit in 14 of 185 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. High Fae Trickster 4×185 games in deck
  2. Faerie Rogue Token 2×185 games in deck
  3. Plant Token 2×185 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Damnation 138×avg 0.8 per game · 178 games in deck
  2. Culling Ritual 78×avg 0.4 per game · 185 games in deck
  3. Mystic Remora 67×avg 0.4 per game · 185 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 13% of 956 attackers blocked in total, 8% of those by flyers or reach

  1. Vivi Ornitier 3×blocked in 3 games
  2. Zombie Army Token 3×blocked in 3 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Fell the Profane // Fell Mire 0%cast in 0 of 147 games
  2. Borne Upon a Wind 0%cast in 0 of 185 games
  3. Flusterstorm 8%cast in 14 of 185 games

Wins by turn speed

On which own turn the 7 wins came

  • by turn 70%
  • turns 8–90%
  • turns 10–1143%
  • turns 12–1314%
  • turn 14+43%

Combos in play logged Valley Floodcaller + Retraction Helix: all pieces cast in 0 games, 0 won · Valley Floodcaller + Retraction Helix + Sol Ring: all pieces cast in 0 games, 0 won · Valley Floodcaller + Banishing Knack: all pieces cast in 0 games, 0 won · Valley Floodcaller + Banishing Knack + Sol Ring: all pieces cast in 0 games, 0 won

Mana curve without lands

Average 2.28

1
0
25
1
15
2
7
3
11
4
4
5
1
6
7+

Roles in the deck

Ramp
17 / 16
Card draw
9 / 7
Removal
17 / 10
Board wipe
2 / 2
Protection
1 / 2
Strategy
18 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 64 non-land cards in total.

Card types

Creatures
19
Planeswalkers
1
Instants
25
Sorceries
6
Artifacts
8
Enchantments
5
Lands
35

Most expensive cards

Otawara, Soaring City
€25.32
Misty Rainforest
€25.10
Exploration
€24.99
Verdant Catacombs
€24.21
Deadly Rollick
€22.29
Sensei's Divining Top
€20.99
Delighted Halfling
€20.71
Polluted Delta
€19.12

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

  • no clear difference Spore Frog instead of Sunshower Druid · win rate 5% with, 2% without (101 / 84 games) · from an earlier version, not in the deck now

13 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €499.21 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

5953623960566156644464585747625239526423556158456354

Best place 23 · average place 54.2 · 0× top 3 · 0× top 10 out of 26 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?