- Price
- €198.32of €200.00
- Overall win rate
- 6%14 wins in 218 scored games
- Games
- 261 (43)played in 26 tournaments, 43 not scored (time limit)
- Rank
- 61in the rankings up to €200 · Elo 1230 (start 1500)
- Cards
- 100incl. commander · 35 lands, 13 of them basic
- Game Changer
- 3of at most 3 allowed
- Combos
- 2complete in the deck
- Rules check
- Passed100 cards, colors, banlist
Time limit note: 16% of this deck's games hit the time limit without a winner even on the third try (all decks in this price class: 7%). Usually the Forge AI is stuck in a loop then, e.g. with lots of tokens. These games don't count – so the win rate is somewhat less meaningful.
AI note: the Forge AI can't play 8 cards of this deck (replaced with similar cards in the Forge games) and plays 5 more only partially well. This result is therefore somewhat less meaningful. Affected cards
At most €200 including the commander. If prices rise above that, the shopping list is rebuilt automatically.
Commander (1)
Creatures (24)
- Thassa's OracleGame ChangerCombo€14.21
- Deathrite Shaman Removal€6.23
- Dryad of the Ilysian Grove Ramp€5.92
- Psychic Frog Card draw€5.00
- Valley FloodcallerCombo€4.42
- Elves of Deep Shadow Ramp€3.03
- Birds of Paradise Ramp€3.00
- Loot, Exuberant Explorer Ramp€1.62
- Notion Thief Card drawGame Changer€1.31
- Elvish Spirit Guide Ramp€1.21
- The Gitrog Monster Ramp€1.11
- Muldrotha, the Gravetide€0.89
- Eternal Witness€0.69
- Spore Frog€0.28
- Mistbreath ElderAI can't play€0.27
- Grolnok, the Omnivore€0.26
- Poison Dart Frog Ramp€0.17
- Three Tree Scribe€0.17
- Llanowar Elves Ramp€0.15
- Tatyova, Benthic Druid Card draw€0.12
- Lilysplash Mentor€0.09
- Bellowing Crier Card draw€0.05
- Stickytongue Sentinel€0.05
- Sunshower Druid€0.05
Instants (22)
- Swan Song RemovalAI can't play€10.68
- Demonic ConsultationComboAI can't play€8.57
- Snuff Out Removal€7.60
- Mental Misstep Removal€6.23
- Noxious Revival Removal€4.93
- Force of Vigor Removal€4.70
- Fell the Profane // Fell Mire Removal€4.15
- Flusterstorm Removal€3.53
- Crop Rotation RampGame ChangerAI limited€3.43
- An Offer You Can't Refuse Removal€3.03
- Veil of Summer ProtectionAI limited€3.00
- Gush Card draw€2.93
- Borne Upon a Wind Card draw€2.58
- Abrupt Decay Removal€1.67
- Into the Flood Maw Removal€1.41
- Dark Ritual€1.26
- Assassin's Trophy Removal€1.15
- Banishing Knack RemovalComboAI can't play€1.15
- Brainstorm Card draw€1.04
- Counterspell Removal€1.02
- Growth Spiral Ramp€0.20
- Retraction Helix RemovalComboAI can't play€0.19
Sorceries (8)
- Toxic Deluge Board wipeAI can't play€4.93
- Three Visits Ramp€4.85
- DoomsdayComboAI can't play€2.72
- Nature's Lore Ramp€2.05
- Culling Ritual Board wipe€0.87
- Farseek RampAI limited€0.56
- Dread Return€0.34
- Rampant Growth Ramp€0.17
Artifacts (6)
- Wishclaw Talisman€1.97
- Conduit of Worlds€1.28
- Sol Ring RampCombo€0.74
- Fellwar Stone Ramp€0.73
- Talisman of Dominance Ramp€0.53
- Arcane Signet Ramp€0.39
Enchantments (4)
- Exploration Ramp€24.99
- Mystic Remora Card drawAI limited€9.37
- Carpet of Flowers RampAI can't play€2.13
- Enhanced Surveillance€0.10
Lands (35)
- Reliquary Tower€1.61
- Bojuka Bog€1.23
- Llanowar Wastes€1.11
- Underground River€1.01
- Fabled Passage€1.00
- Woodland Cemetery€0.86
- Drowned Catacomb€0.81
- Dreamroot Cascade€0.76
- Yavimaya Coast€0.43
- Hinterland Harbor€0.32
- Sunken Hollow€0.29
- Command Tower€0.19
- Opulent Palace€0.19
- Simic Growth Chamber€0.18
- Exotic Orchard€0.14
- Foreboding Landscape€0.14
- Hidden GrottoAI limited€0.12
- Temple of Malady€0.12
- Temple of Mystery€0.12
- Lilypad Village€0.10
- Terramorphic Expanse€0.06
- Evolving Wilds€0.03
- 3× Swamp
- 6× Forest
- 4× Island
Combos in the deck (2)
Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.
- Valley Floodcaller + … → Infinite storm count, Infinite untap of some creatures you control, Infinite power and toughness for certain creatures until end of turn
4 versions, each with one of: Retraction Helix · Sol Ring · Banishing Knack - Thassa's Oracle + … → Win the game, Exile your library
2 versions, each with one of: Demonic Consultation · Doomsday
Commander Spellbook lists 6 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.
Show all 6 entries
- Demonic Consultation + Thassa's Oracle → Exile your library, Win the game
- Valley Floodcaller + Retraction Helix → Infinite storm count, Infinite untap of some creatures you control, Infinite power and toughness for certain creatures until end of turn
- Valley Floodcaller + Retraction Helix + Sol Ring → Infinite storm count, Infinite untap of some creatures you control, Infinite power and toughness for certain creatures until end of turn
- Valley Floodcaller + Banishing Knack → Infinite storm count, Infinite untap of some creatures you control, Infinite power and toughness for certain creatures until end of turn
- Valley Floodcaller + Banishing Knack + Sol Ring → Infinite storm count, Infinite untap of some creatures you control, Infinite power and toughness for certain creatures until end of turn
- Doomsday + Thassa's Oracle → Win the game
Adjusted for the Forge AI
The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.
- Banishing Knack: AI can't play it
- Carpet of Flowers: AI can't play it
- Demonic Consultation: AI can't play it
- Doomsday: AI can't play it
- Mistbreath Elder: AI can't play it
- Retraction Helix: AI can't play it
- Simic Growth Chamber: adjusted to make room for another replacement
- Swan Song: AI can't play it
- Temple of Malady: adjusted to make room for another replacement
- Thassa's Oracle: adjusted to make room for another replacement
- Toxic Deluge: AI can't play it
- Aesi, Tyrant of Gyre Strait: replacement
- Counterbalance: replacement
- Damnation: replacement
- Frog Butler: replacement
- Jungle Hollow: replacement
- Long River Lurker: replacement
- Lotus Cobra: replacement
- Overgrown Tomb: replacement
- Skyskipper Duo: replacement
- Uurg, Spawn of Turg: replacement
- Yargle, Glutton of Urborg: replacement
What the games show
From 218 analysed games in 26 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Play style: wins through combat – 100% of the damage to opponents is combat damage
Strengths
No clear strength in the logs.
Weaknesses
- Little pressure: only avg 11 damage to opponents per game (all-deck avg: 30) logged (218 games)
- Slow to win: wins on average only on its 14th own turn (all-deck avg: 12th) logged (14 wins)
- Rarely eliminates opponents: 0.11 per game on average (all-deck avg: 0.63) logged (218 games)
Damage per game all games
Total damage to opponents ÷ all 218 games – what the card contributes over the whole test
- Glarb, Calamity's Augur avg 3.7hit in 151 of 218 games
- The Gitrog Monster avg 1.1hit in 23 of 218 games
- Muldrotha, the Gravetide avg 0.8hit in 19 of 218 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- The Gitrog Monster avg 10.0hit in 23 of 218 games
- Muldrotha, the Gravetide avg 8.8hit in 19 of 218 games
- Uurg, Spawn of Turg avg 7.1hit in 19 of 218 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- Glarb, Calamity's Augur 5×218 games in deck
- Yargle, Glutton of Urborg 2×122 games in deck
- Grolnok, the Omnivore 2×212 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- Damnation 211×avg 1.0 per game · 218 games in deck
- Culling Ritual 88×avg 0.4 per game · 218 games in deck
- Mystic Remora 76×avg 0.3 per game · 218 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 14% of 1109 attackers blocked in total, 9% of those by flyers or reach
- Zurgo Stormrender 5×blocked in 4 games
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Stickytongue Sentinel 0%cast in 0 of 191 games
- Borne Upon a Wind 0%cast in 0 of 218 games
- Fell the Profane // Fell Mire 0%cast in 0 of 218 games
Wins by turn speed
On which own turn the 14 wins came
- by turn 70%
- turns 8–90%
- turns 10–1121%
- turns 12–1350%
- turn 14+29%
Combos in play logged Demonic Consultation + Thassa's Oracle: all pieces cast in 0 games, 0 won · Valley Floodcaller + Retraction Helix: all pieces cast in 0 games, 0 won · Valley Floodcaller + Retraction Helix + Sol Ring: all pieces cast in 0 games, 0 won · Valley Floodcaller + Banishing Knack: all pieces cast in 0 games, 0 won
Mana curve without lands
Average 2.23
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 64 non-land cards in total.
Card types
Most expensive cards
What the program has learned
Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.
- no clear difference Cultivate instead of Rampant Growth · win rate 5% with, 8% without (102 / 116 games)
- no clear difference Yargle, Glutton of Urborg instead of Dread Return · win rate 7% with, 5% without (122 / 96 games)
6 more tested cards are still collecting games.
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €198.32 Cardmarket average as of Oct 27, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Placement in every tournament
Oldest on the left. Green: top 3, blue: top 10.
Best place 32 · average place 53.2 · 0× top 3 · 0× top 10 out of 26 tournaments
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
