CommanderTestLabor DE
Price
€373.98of €400.00
Overall win rate
15%6 wins in 40 scored games
Games
41 (1)played in 4 tournaments, 1 not scored (time limit)
Rank
49in the rankings up to €400 · Elo 1382 (start 1500)
Cards
100incl. commander · 35 lands, 13 of them basic
Game Changer
1of at most 3 allowed
Combos
1complete in the deck
Rules check
Passed100 cards, colors, banlist

AI note: the Forge AI can't play 6 cards of this deck (replaced with similar cards in the Forge games) and plays 4 more only partially well. This result is therefore somewhat less meaningful. Affected cards

At most €400 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Creatures (21)

Instants (9)

Sorceries (8)

Artifacts (23)

Enchantments (3)

Lands (35)

Cloud, Ex-SOLDIER
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (1)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Aggravated Assault + … → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers
    2 versions, each with one of: The Reaver Cleaver · Sword of Feast and Famine

Commander Spellbook lists 2 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.

Show all 2 entries
  • The Reaver Cleaver + Aggravated Assault → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers
  • Sword of Feast and Famine + Aggravated Assault → Infinite combat phases

Adjusted for the Forge AI

The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.

In the list (original cards)
  • Codsworth, Handy Helper: adjusted to make room for another replacement
  • Dispatch: AI can't play it
  • Fire-Lit Thicket: AI can't play it
  • Mossfire Valley: AI can't play it
  • Rugged Prairie: AI can't play it
  • Sungrass Prairie: AI can't play it
  • Sunscorched Divide: AI can't play it
Played instead in the tournament
  • Arid Mesa: replacement
  • Bonders' Enclave: replacement
  • Firion, Wild Rose Warrior: replacement
  • Helitrooper: replacement
  • Stomping Ground: replacement
  • Temple Garden: replacement
  • Windswept Heath: replacement

What the games show

From 40 analysed games in 4 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 97% of the damage to opponents is combat damage

Strengths

No clear strength in the logs.

Weaknesses

  • Often eliminated first: in 40% of games (all-deck avg: 25%) logged (16 of 40 games)
  • Rarely eliminates opponents: 0.40 per game on average (all-deck avg: 0.62) logged (40 games)
  • Attacks often get blocked: 28% of attackers blocked (all-deck avg: 18%) logged (293 attackers in 40 games)
  • Vulnerable to attacks: 76% of losses to combat damage (all-deck avg: 61%) logged (26 of 34 losses)

Damage per game all games

Total damage to opponents ÷ all 40 games – what the card contributes over the whole test

  1. Cloud, Ex-SOLDIER avg 13.0hit in 28 of 40 games
  2. Sephiroth, Fallen Hero avg 2.3hit in 2 of 40 games
  3. Danitha Capashen, Paragon avg 1.6hit in 6 of 40 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Cloud, Ex-SOLDIER avg 18.5hit in 28 of 40 games
  2. Tifa, Martial Artist avg 16.0hit in 4 of 40 games
  3. Vincent, Vengeful Atoner avg 14.0hit in 4 of 40 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Cloud, Ex-SOLDIER 5×40 games in deck
  2. Rebel Token 3×40 games in deck
  3. Bastion Protector 2×40 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Vanquish the Horde 21×avg 0.5 per game · 40 games in deck
  2. Ultima Weapon 13×avg 0.3 per game · 40 games in deck
  3. Vandalblast 11×avg 0.3 per game · 40 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 28% of 293 attackers blocked in total, 10% of those by flyers or reach

Not enough blocks logged yet.

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Clever Concealment 0%cast in 0 of 40 games
  2. Forge Anew 0%cast in 0 of 40 games
  3. Unfinished Business 0%cast in 0 of 40 games

Wins by turn speed

On which own turn the 6 wins came

  • by turn 70%
  • turns 8–90%
  • turns 10–1150%
  • turns 12–1333%
  • turn 14+17%

Combos in play logged The Reaver Cleaver + Aggravated Assault: all pieces cast in 1 games, 1 won · Sword of Feast and Famine + Aggravated Assault: all pieces cast in 0 games, 0 won

Mana curve without lands

Average 2.78

0
13
1
19
2
21
3
4
4
3
5
1
6
3
7+

Roles in the deck

Ramp
12 / 10
Card draw
6 / 6
Removal
6 / 6
Board wipe
3 / 3
Protection
10 / 6
Strategy
27 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 64 non-land cards in total.

Card types

Creatures
21
Instants
9
Sorceries
8
Artifacts
23
Enchantments
3
Lands
35

Most expensive cards

Esper Sentinel
€39.34
Buster Sword
€34.08
Enlightened Tutor
€25.57
Sword of Feast and Famine
€24.63
Cloud, Midgar Mercenary
€23.64
Codsworth, Handy Helper
€22.69
The Reaver Cleaver
€19.67
Shadowspear
€18.42

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

No swap has enough games for a verdict yet.

1 more tested card is still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €373.98 Cardmarket average as of Oct 29, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

60244658

Best place 24 · average place 47.0 · 0× top 3 · 0× top 10 out of 4 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?