CommanderTestLabor DE
Price
€299.26of €300.00
Overall win rate
16%11 wins in 70 scored games
Games
70played in 7 tournaments
Rank
42in the rankings up to €300 · Elo 1435 (start 1500)
Cards
100incl. commander · 35 lands, 13 of them basic
Game Changer
1of at most 3 allowed
Combos
1complete in the deck
Rules check
Passed100 cards, colors, banlist

AI note: the Forge AI can't play 6 cards of this deck (replaced with similar cards in the Forge games) and plays 4 more only partially well. This result is therefore somewhat less meaningful. Affected cards

At most €300 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Instants (10)

Sorceries (8)

Artifacts (22)

Enchantments (3)

Lands (35)

Cloud, Ex-SOLDIER
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (1)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Aggravated Assault + … → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers
    2 versions, each with one of: The Reaver Cleaver · Sword of Feast and Famine

Commander Spellbook lists 2 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.

Show all 2 entries
  • The Reaver Cleaver + Aggravated Assault → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers
  • Sword of Feast and Famine + Aggravated Assault → Infinite combat phases

Adjusted for the Forge AI

The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.

In the list (original cards)
  • Dispatch: AI can't play it
  • Enlightened Tutor: AI plays it poorly
  • Fire-Lit Thicket: AI can't play it
  • Firion, Wild Rose Warrior: swapped for a test
  • Mossfire Valley: AI can't play it
  • Rugged Prairie: AI can't play it
  • Sungrass Prairie: AI can't play it
  • Sunscorched Divide: AI can't play it
Played instead in the tournament
  • Blackblade Reforged: replacement
  • Bonders' Enclave: replacement
  • Hero's Heirloom: test
  • Kutzil, Malamet Exemplar: replacement
  • Sacred Foundry: replacement
  • Scavenger Grounds: replacement
  • Temple Garden: replacement
  • Windswept Heath: replacement

What the games show

From 70 analysed games in 7 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 98% of the damage to opponents is combat damage

Strengths

  • Wins fast: wins on average already on its 11th own turn (all-deck avg: 12th) logged (11 wins)

Weaknesses

  • Rarely eliminates opponents: 0.33 per game on average (all-deck avg: 0.62) logged (70 games)
  • Little pressure: only avg 23 damage to opponents per game (all-deck avg: 29) logged (70 games)
  • Often eliminated first: in 34% of games (all-deck avg: 25%) logged (24 of 70 games)

Damage per game all games

Total damage to opponents ÷ all 70 games – what the card contributes over the whole test

  1. Cloud, Ex-SOLDIER avg 13.8hit in 48 of 70 games
  2. Barret, Avalanche Leader avg 1.2hit in 4 of 70 games
  3. Vincent, Vengeful Atoner avg 1.0hit in 5 of 70 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Cloud, Ex-SOLDIER avg 20.2hit in 48 of 70 games
  2. Cid, Freeflier Pilot avg 7.0hit in 7 of 70 games
  3. Helitrooper avg 4.5hit in 10 of 70 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Cloud, Ex-SOLDIER 10×70 games in deck
  2. Bastion Protector 2×70 games in deck
  3. Bugenhagen, Wise Elder 2×70 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Vanquish the Horde 47×avg 0.7 per game · 70 games in deck
  2. Austere Command 36×avg 0.5 per game · 70 games in deck
  3. Swords to Plowshares 13×avg 0.2 per game · 70 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 23% of 358 attackers blocked in total, 8% of those by flyers or reach

Not enough blocks logged yet.

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Clever Concealment 0%cast in 0 of 70 games
  2. Lifestream's Blessing 0%cast in 0 of 70 games
  3. Unfinished Business 0%cast in 0 of 70 games

Wins by turn speed

On which own turn the 11 wins came

  • by turn 70%
  • turns 8–927%
  • turns 10–1136%
  • turns 12–1318%
  • turn 14+18%

Combos in play logged The Reaver Cleaver + Aggravated Assault: all pieces cast in 3 games, 1 won · Sword of Feast and Famine + Aggravated Assault: all pieces cast in 3 games, 1 won

Mana curve without lands

Average 2.70

0
12
1
20
2
21
3
4
4
3
5
2
6
2
7+

Roles in the deck

Ramp
11 / 10
Card draw
6 / 6
Removal
6 / 6
Board wipe
3 / 3
Protection
10 / 6
Strategy
28 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 64 non-land cards in total.

Card types

Creatures
21
Instants
10
Sorceries
8
Artifacts
22
Enchantments
3
Lands
35

Most expensive cards

Buster Sword
€34.17
Enlightened Tutor
€25.41
Sword of Feast and Famine
€24.63
Cloud, Midgar Mercenary
€22.99
The Reaver Cleaver
€19.43
Shadowspear
€18.09
Stoneforge Mystic
€16.07
Sigarda's Aid
€14.83

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

No swap has enough games for a verdict yet.

4 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €299.26 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

49534144393238

Best place 32 · average place 42.3 · 0× top 3 · 0× top 10 out of 7 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?