CommanderTestLabor DE
Price
€99.65of €100.00
Overall win rate
16%40 wins in 257 scored games
Games
270 (13)played in 27 tournaments, 13 not scored (time limit)
Rank
50in the rankings up to €100 · Elo 1413 (start 1500)
Cards
100incl. commander · 35 lands, 13 of them basic
Game Changer
0of at most 3 allowed
Combos
0complete in the deck
Rules check
Passed100 cards, colors, banlist

AI note: the Forge AI can't play 6 cards of this deck (replaced with similar cards in the Forge games) and plays 4 more only partially well. This result is therefore somewhat less meaningful. Affected cards

At most €100 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Instants (8)

Sorceries (11)

Artifacts (22)

Enchantments (1)

Lands (35)

Cloud, Ex-SOLDIER
Card image: © Wizards of the Coast, via Scryfall

Adjusted for the Forge AI

The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.

In the list (original cards)
  • Armory Automaton: adjusted to make room for another replacement
  • Dispatch: AI can't play it
  • Fire-Lit Thicket: AI can't play it
  • Mossfire Valley: AI can't play it
  • Rugged Prairie: AI can't play it
  • Sungrass Prairie: AI can't play it
  • Sunscorched Divide: AI can't play it
  • Ultima Weapon: adjusted to make room for another replacement
Played instead in the tournament
  • Ash Barrens: replacement
  • Evolving Wilds: replacement
  • Genji Glove: replacement
  • Kutzil, Malamet Exemplar: replacement
  • Radiant Grove: replacement
  • Sacred Peaks: replacement
  • Scavenger Grounds: replacement
  • Stroke of Midnight: replacement

What the games show

From 257 analysed games in 27 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 97% of the damage to opponents is combat damage

Strengths

No clear strength in the logs.

Weaknesses

  • Often eliminated first: in 39% of games (all-deck avg: 25%) logged (99 of 257 games)
  • Rarely eliminates opponents: 0.38 per game on average (all-deck avg: 0.63) logged (257 games)
  • Depends on its commander: only 4% wins without it, 17% with it indication (27 games without, 230 with commander)

Damage per game all games

Total damage to opponents ÷ all 257 games – what the card contributes over the whole test

  1. Cloud, Ex-SOLDIER avg 14.5hit in 186 of 257 games
  2. Vincent, Vengeful Atoner avg 1.9hit in 18 of 257 games
  3. Danitha Capashen, Paragon avg 1.1hit in 30 of 257 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Vincent, Vengeful Atoner avg 27.5hit in 18 of 257 games
  2. Cloud, Ex-SOLDIER avg 20.0hit in 186 of 257 games
  3. Aerith, Last Ancient avg 13.3hit in 15 of 257 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Cloud, Ex-SOLDIER 35×257 games in deck
  2. Vincent, Vengeful Atoner 12×257 games in deck
  3. Bastion Protector 5×257 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Vanquish the Horde 254×avg 1.0 per game · 257 games in deck
  2. Austere Command 132×avg 0.5 per game · 257 games in deck
  3. Decimate 94×avg 0.4 per game · 257 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 23% of 1320 attackers blocked in total, 15% of those by flyers or reach

  1. Glarb, Calamity's Augur 7×blocked in 5 games
  2. Thopter Token 7×blocked in 3 games
  3. Human Token 6×blocked in 6 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Clever Concealment 0%cast in 0 of 257 games
  2. Gilgamesh, Master-at-Arms 0%cast in 0 of 257 games
  3. Lifestream's Blessing 0%cast in 0 of 257 games

Wins by turn speed

On which own turn the 40 wins came

  • by turn 72%
  • turns 8–915%
  • turns 10–1128%
  • turns 12–1325%
  • turn 14+30%

Mana curve without lands

Average 2.83

0
9
1
22
2
19
3
7
4
2
5
3
6
2
7+

Roles in the deck

Ramp
11 / 10
Card draw
7 / 6
Removal
6 / 6
Board wipe
3 / 3
Protection
9 / 6
Strategy
28 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 64 non-land cards in total.

Card types

Creatures
22
Instants
8
Sorceries
11
Artifacts
22
Enchantments
1
Lands
35

Most expensive cards

The Reaver Cleaver
€19.43
Hammer of Nazahn
€4.91
Clever Concealment
€4.85
Professional Face-Breaker
€4.67
Ultima Weapon
€4.47
Forge Anew
€3.85
Darksteel Plate
€3.63
Steelshaper's Gift
€3.44

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

  • no clear difference Three Visits instead of Bitterthorn, Nissa's Animus · win rate 13% with, 17% without (99 / 158 games) · from an earlier version, not in the deck now
  • no clear difference Inspiring Statuary instead of Aerith, Last Ancient · win rate 15% with, 17% without (149 / 108 games)

4 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €99.65 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

426247204730435353512634332748565255545158332748184635

Best place 18 · average place 42.6 · 0× top 3 · 0× top 10 out of 27 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?