- Price
- €99.65of €100.00
- Overall win rate
- 16%40 wins in 257 scored games
- Games
- 270 (13)played in 27 tournaments, 13 not scored (time limit)
- Rank
- 50in the rankings up to €100 · Elo 1413 (start 1500)
- Cards
- 100incl. commander · 35 lands, 13 of them basic
- Game Changer
- 0of at most 3 allowed
- Combos
- 0complete in the deck
- Rules check
- Passed100 cards, colors, banlist
AI note: the Forge AI can't play 6 cards of this deck (replaced with similar cards in the Forge games) and plays 4 more only partially well. This result is therefore somewhat less meaningful. Affected cards
At most €100 including the commander. If prices rise above that, the shopping list is rebuilt automatically.
Commander (1)
- Cloud, Ex-SOLDIER€0.80
Creatures (22)
- Professional Face-Breaker Ramp€4.67
- Birds of Paradise Ramp€3.00
- Tifa, Martial Artist€1.33
- Sram, Senior Edificer Card drawAI limited€1.07
- Puresteel Paladin Card draw€0.89
- Bugenhagen, Wise Elder Ramp€0.84
- Cid, Freeflier Pilot€0.72
- Firion, Wild Rose Warrior€0.46
- Sephiroth, Fallen Hero€0.40
- Gilgamesh, Master-at-Arms€0.33
- Vincent, Vengeful Atoner€0.33
- Aerith, Last Ancient€0.32
- Akiri, Fearless Voyager Card drawAI limited€0.29
- Bastion Protector Protection€0.27
- Professor Hojo Card draw€0.26
- Armory Automaton€0.25
- Red XIII, Proud Warrior€0.25
- Danitha Capashen, Paragon€0.24
- Yuffie, Materia Hunter€0.24
- Barret, Avalanche Leader€0.21
- Helitrooper€0.20
- Zack Fair Protection€0.18
Instants (8)
- Clever Concealment Protection€4.85
- DispatchAI can't play€2.49
- Lifestream's Blessing Card draw€1.20
- Swords to Plowshares Removal€1.03
- Path to Exile Removal€0.83
- Ultimate Magic: Holy Protection€0.61
- Chaos Warp Removal€0.34
- Cloud's Limit Break Removal€0.30
Sorceries (11)
- Steelshaper's GiftAI limited€3.44
- Vandalblast Board wipe€2.47
- Open the ArmoryAI limited€2.34
- Nature's Lore Ramp€2.05
- Austere Command Board wipe€0.43
- Vanquish the Horde Board wipe€0.22
- Cultivate Ramp€0.21
- Unfinished Business€0.21
- Rampant Growth Ramp€0.17
- Decimate Removal€0.16
- Harmonize Card draw€0.14
Artifacts (22)
- The Reaver Cleaver Ramp€19.43
- Hammer of Nazahn Protection€4.91
- Ultima Weapon Removal€4.47
- Darksteel Plate Protection€3.63
- Sword of the Animist Ramp€3.22
- Lightning Greaves Protection€3.08
- Blackblade Reforged€1.30
- Champion's Helm Protection€1.26
- Swiftfoot Boots Protection€0.96
- Colossus Hammer€0.90
- Conqueror's Flail€0.88
- Trailblazer's Boots€0.88
- Sol Ring Ramp€0.74
- Wrecking Ball Arm€0.44
- Arcane Signet Ramp€0.39
- Conformer Shuriken€0.32
- Mask of Memory Card draw€0.30
- Inspiring Statuary€0.24
- Summoning Materia Ramp€0.22
- Behemoth Sledge€0.11
- Hero's Heirloom€0.11
- Hero's Blade€0.09
Enchantments (1)
- Forge Anew€3.85
Lands (35)
- Fire-Lit ThicketAI can't play€1.61
- Brushland€0.81
- Sunpetal Grove€0.38
- Rugged PrairieAI can't play€0.35
- Rootbound Crag€0.34
- Bonders' Enclave€0.31
- Battlefield Forge€0.25
- Slayers' Stronghold€0.24
- Clifftop Retreat€0.23
- Spire of Industry€0.23
- Canopy Vista€0.21
- Game Trail€0.21
- Cinder Glade€0.20
- Sunscorched DivideAI can't play€0.20
- Command Tower€0.19
- Furycalm Snarl€0.19
- Jungle Shrine€0.19
- Fortified Village€0.17
- Sungrass PrairieAI can't play€0.17
- Mossfire ValleyAI can't play€0.16
- Exotic Orchard€0.14
- Path of Ancestry€0.10
- 4× Forest
- 3× Mountain
- 6× Plains
Adjusted for the Forge AI
The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.
- Armory Automaton: adjusted to make room for another replacement
- Dispatch: AI can't play it
- Fire-Lit Thicket: AI can't play it
- Mossfire Valley: AI can't play it
- Rugged Prairie: AI can't play it
- Sungrass Prairie: AI can't play it
- Sunscorched Divide: AI can't play it
- Ultima Weapon: adjusted to make room for another replacement
- Ash Barrens: replacement
- Evolving Wilds: replacement
- Genji Glove: replacement
- Kutzil, Malamet Exemplar: replacement
- Radiant Grove: replacement
- Sacred Peaks: replacement
- Scavenger Grounds: replacement
- Stroke of Midnight: replacement
What the games show
From 257 analysed games in 27 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Play style: wins through combat – 97% of the damage to opponents is combat damage
Strengths
No clear strength in the logs.
Weaknesses
- Often eliminated first: in 39% of games (all-deck avg: 25%) logged (99 of 257 games)
- Rarely eliminates opponents: 0.38 per game on average (all-deck avg: 0.63) logged (257 games)
- Depends on its commander: only 4% wins without it, 17% with it indication (27 games without, 230 with commander)
Damage per game all games
Total damage to opponents ÷ all 257 games – what the card contributes over the whole test
- Cloud, Ex-SOLDIER avg 14.5hit in 186 of 257 games
- Vincent, Vengeful Atoner avg 1.9hit in 18 of 257 games
- Danitha Capashen, Paragon avg 1.1hit in 30 of 257 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Vincent, Vengeful Atoner avg 27.5hit in 18 of 257 games
- Cloud, Ex-SOLDIER avg 20.0hit in 186 of 257 games
- Aerith, Last Ancient avg 13.3hit in 15 of 257 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- Cloud, Ex-SOLDIER 35×257 games in deck
- Vincent, Vengeful Atoner 12×257 games in deck
- Bastion Protector 5×257 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- Vanquish the Horde 254×avg 1.0 per game · 257 games in deck
- Austere Command 132×avg 0.5 per game · 257 games in deck
- Decimate 94×avg 0.4 per game · 257 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 23% of 1320 attackers blocked in total, 15% of those by flyers or reach
- Glarb, Calamity's Augur 7×blocked in 5 games
- Thopter Token 7×blocked in 3 games
- Human Token 6×blocked in 6 games
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Clever Concealment 0%cast in 0 of 257 games
- Gilgamesh, Master-at-Arms 0%cast in 0 of 257 games
- Lifestream's Blessing 0%cast in 0 of 257 games
Wins by turn speed
On which own turn the 40 wins came
- by turn 72%
- turns 8–915%
- turns 10–1128%
- turns 12–1325%
- turn 14+30%
Mana curve without lands
Average 2.83
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 64 non-land cards in total.
Card types
Most expensive cards
What the program has learned
Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.
- no clear difference Three Visits instead of Bitterthorn, Nissa's Animus · win rate 13% with, 17% without (99 / 158 games) · from an earlier version, not in the deck now
- no clear difference Inspiring Statuary instead of Aerith, Last Ancient · win rate 15% with, 17% without (149 / 108 games)
4 more tested cards are still collecting games.
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €99.65 Cardmarket average as of Oct 27, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Placement in every tournament
Oldest on the left. Green: top 3, blue: top 10.
Best place 18 · average place 42.6 · 0× top 3 · 0× top 10 out of 27 tournaments
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
