CommanderTestLabor DE
Price
€192.80of €200.00
Overall win rate
45%114 wins in 254 scored games
Games
260 (6)played in 26 tournaments, 6 not scored (time limit)
Rank
7in the rankings up to €200 · Elo 1707 (start 1500)
Cards
100incl. commander · 35 lands, 13 of them basic
Game Changer
1of at most 3 allowed
Combos
0complete in the deck
Rules check
Passed100 cards, colors, banlist

AI note: the Forge AI can't play 6 cards of this deck (replaced with similar cards in the Forge games) and plays 6 more only partially well. This result is therefore somewhat less meaningful. Affected cards

At most €200 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Planeswalkers (1)

Instants (18)

Sorceries (8)

Artifacts (15)

Enchantments (10)

Lands (35)

Y'shtola, Night's Blessed
Card image: © Wizards of the Coast, via Scryfall

Adjusted for the Forge AI

The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.

In the list (original cards)
  • Darkwater Catacombs: AI can't play it
  • Desolate Mire: AI can't play it
  • Fetid Heath: AI can't play it
  • Reaper's Scythe: adjusted to make room for another replacement
  • Sigil of Sleep: adjusted to make room for another replacement
  • Skycloud Expanse: AI can't play it
  • Sunken Ruins: AI can't play it
  • Toxic Deluge: AI can't play it
Played instead in the tournament
  • Adarkar Wastes: replacement
  • Borne Upon a Wind: replacement
  • Demolition Field: replacement
  • Evolving Wilds: replacement
  • Final Judgment: replacement
  • Path of Ancestry: replacement
  • Sink into Stupor // Soporific Springs: replacement
  • Temple of the False God: replacement

What the games show

From 254 analysed games in 26 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins mostly through direct damage – only 18% is combat damage

Strengths

  • Applies a lot of pressure: avg 46 damage to opponents per game (all-deck avg: 30) logged (254 games)
  • Clears the table: eliminates 0.98 opponents per game on average (all-deck avg: 0.63) logged (254 games)
  • Rarely out first: eliminated first in only 14% of games (all-deck avg: 25%) logged (36 of 254 games)
  • Unfazed by graveyard hate: 68% wins when opponents played graveyard hate (e.g. Bojuka Bog, Rest in Peace), 42% without it (all-deck avg: 24% vs 25%) indication (28 / 226 games)

Weaknesses

  • Slow to win: wins on average only on its 13th own turn (all-deck avg: 12th) logged (114 wins)
  • Depends on its commander: only 6% wins without it, 48% with it indication (17 games without, 237 with commander)
  • Attacks often get blocked: 22% of attackers blocked (all-deck avg: 17%) logged (1100 attackers in 254 games)

Damage per game all games

Total damage to opponents ÷ all 254 games – what the card contributes over the whole test

  1. Y'shtola, Night's Blessed avg 35.0hit in 221 of 254 games
  2. Wizard Token avg 4.5hit in 95 of 254 games
  3. Lyse Hext avg 1.1hit in 27 of 254 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Y'shtola, Night's Blessed avg 40.3hit in 221 of 254 games
  2. Wizard Token avg 12.1hit in 95 of 254 games
  3. Lyse Hext avg 10.3hit in 27 of 254 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Y'shtola, Night's Blessed 161×254 games in deck
  2. Wizard Token 24×254 games in deck
  3. Hero Token 12×254 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Y'shtola, Night's Blessed 512×avg 2.0 per game · 254 games in deck
  2. Cleansing Nova 124×avg 0.5 per game · 254 games in deck
  3. Final Judgment 97×avg 0.4 per game · 254 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 22% of 1100 attackers blocked in total, 7% of those by flyers or reach

  1. Zombie Token 12×blocked in 7 games
  2. Human Token 9×blocked in 9 games
  3. Ulalek, Fused Atrocity 6×blocked in 3 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Observed Stasis 0%cast in 0 of 254 games
  2. Tataru Taru 0%cast in 1 of 254 games
  3. Reaper's Scythe 10%cast in 2 of 20 games

Wins by turn speed

On which own turn the 114 wins came

  • by turn 70%
  • turns 8–97%
  • turns 10–1125%
  • turns 12–1325%
  • turn 14+44%

Mana curve without lands

Average 3.00

0
8
1
12
2
26
3
13
4
2
5
2
6
1
7+

Roles in the deck

Ramp
14 / 13
Card draw
13 / 12
Removal
17 / 13
Board wipe
2 / 2
Protection
1 / 2
Strategy
17 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 64 non-land cards in total.

Card types

Creatures
12
Planeswalkers
1
Instants
18
Sorceries
8
Artifacts
15
Enchantments
10
Lands
35

Most expensive cards

Deadly Rollick
€22.29
Black Market Connections
€10.99
Watery Grave
€9.82
Mystic Remora
€9.37
Lotho, Corrupt Shirriff
€8.79
Godless Shrine
€8.76
Flawless Maneuver
€8.11
Hallowed Fountain
€8.01

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

  • no clear difference Krile Baldesion instead of Dancer's Chakrams · win rate 45% with, 44% without (184 / 70 games)

7 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €192.80 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

15143932751821812714101977331449916144

Best place 1 · average place 12.7 · 6× top 3 · 15× top 10 out of 26 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?