CommanderTestLabor DE
Price
€498.99of €500.00
Overall win rate
15%31 wins in 202 scored games
Games
260 (58)played in 26 tournaments, 58 not scored (time limit)
Rank
44in the rankings up to €500 · Elo 1417 (start 1500)
Cards
100incl. commander · 36 lands, 10 of them basic
Game Changer
2of at most 3 allowed
Combos
2complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €500 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

The shopping list was rebuilt with current prices on Oct 26, 2026: the tested version had risen to €500.56, above €500.00. Win rate and placement come from the tested version.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Creatures (25)

Instants (5)

Sorceries (3)

Artifacts (4)

Lands (36)

Tom Bombadil
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (2)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • There and Back Again + Clockspinning → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers
  • Terra, Magical Adept // Esper Terra + Estrid's Invocation → Infinite creature LTB, Infinite creature ETB, Infinite colored mana

What the games show

From 202 analysed games in 26 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 91% of the damage to opponents is combat damage

Strengths

No clear strength in the logs.

Weaknesses

  • Slow to win: wins on average only on its 14th own turn (all-deck avg: 11th) logged (31 wins)
  • Often eliminated first: in 46% of games (all-deck avg: 25%) logged (92 of 202 games)
  • Little pressure: only avg 19 damage to opponents per game (all-deck avg: 29) logged (202 games)
  • Depends on its commander: only 4% wins without it, 22% with it indication (75 games without, 127 with commander)

Damage per game all games

Total damage to opponents ÷ all 202 games – what the card contributes over the whole test

  1. Summon: Bahamut avg 3.3hit in 27 of 202 games
  2. Tom Bombadil avg 2.3hit in 59 of 202 games
  3. Knight Token avg 1.5hit in 12 of 202 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Knight Token avg 25.8hit in 12 of 202 games
  2. Summon: Bahamut avg 24.3hit in 27 of 202 games
  3. Kraken Token avg 15.1hit in 15 of 202 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Summon: Bahamut 23×202 games in deck
  2. Knight Token 20×202 games in deck
  3. O-Kagachi Made Manifest 6×202 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. One Ring to Rule Them All 187×avg 0.9 per game · 202 games in deck
  2. The Eldest Reborn 97×avg 0.5 per game · 202 games in deck
  3. Summon: Bahamut 77×avg 0.4 per game · 202 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 17% of 1637 attackers blocked in total, 10% of those by flyers or reach

  1. Squirrel Token 15×blocked in 4 games
  2. Zombie Token 13×blocked in 3 games
  3. Thopter Token 6×blocked in 4 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Inventive Iteration // Living Breakthrough 0%cast in 0 of 57 games
  2. Jugan Defends the Temple // Remnant of the Rising Star 0%cast in 0 of 179 games
  3. Azusa's Many Journeys // Likeness of the Seeker 0%cast in 0 of 202 games

Wins by turn speed

On which own turn the 31 wins came

  • by turn 70%
  • turns 8–90%
  • turns 10–1113%
  • turns 12–1348%
  • turn 14+39%

Combos in play logged There and Back Again + Clockspinning: all pieces cast in 3 games, 1 won · Terra, Magical Adept + Estrid's Invocation: all pieces cast in 8 games, 6 won

Mana curve without lands

Average 3.33

1
0
5
1
18
2
14
3
10
4
9
5
3
6
3
7+

Roles in the deck

Ramp
16 / 16
Card draw
9 / 9
Removal
10 / 10
Board wipe
2 / 2
Protection
2 / 2
Strategy
24 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 63 non-land cards in total.

Card types

Creatures
25
Instants
5
Sorceries
3
Artifacts
4
Enchantments
26
Lands
36

Most expensive cards

Urza's Saga
€38.99
Teferi's Protection
€28.06
Summon: Bahamut
€28.02
Arid Mesa
€27.18
Enlightened Tutor
€25.41
Misty Rainforest
€25.10
Verdant Catacombs
€24.21
Polluted Delta
€19.12

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

  • no clear difference Dryad of the Ilysian Grove instead of Fable of the Mirror-Breaker // Reflection of Kiki-Jiki · win rate 10% with, 18% without (60 / 142 games) · from an earlier version, not in the deck now
  • no clear difference Summon: Titan instead of The Akroan War · win rate 19% with, 13% without (75 / 127 games)
  • no clear difference Nature's Lore instead of Fable of the Mirror-Breaker // Reflection of Kiki-Jiki · win rate 14% with, 17% without (87 / 115 games) · from an earlier version, not in the deck now

6 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €498.99 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

4442396062544818444762423655225851342817303532483234

Best place 17 · average place 41.3 · 0× top 3 · 0× top 10 out of 26 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?