- Price
- €296.96of €300.00
- Overall win rate
- 24%17 wins in 70 scored games
- Games
- 70played in 7 tournaments
- Rank
- 29in the rankings up to €300 · Elo 1509 (start 1500)
- Cards
- 100incl. commander · 36 lands, 10 of them basic
- Game Changer
- 1of at most 3 allowed
- Combos
- 2complete in the deck
- Rules check
- Passed100 cards, colors, banlist
At most €300 including the commander. If prices rise above that, the shopping list is rebuilt automatically.
Commander (1)
- Tom Bombadil€3.00
Creatures (23)
- Summon: Bahamut Removal€28.02
- Narci, Fable Singer Card draw€11.56
- Summon: Knights of Round€11.50
- Sanctum Weaver Ramp€3.93
- Setessan Champion Card draw€3.38
- Birds of Paradise Ramp€3.00
- Sythis, Harvest's Hand Card draw€2.86
- Terra, Magical Adept // Esper TerraCombo€2.52
- Weaver of Harmony€2.09
- Eidolon of Blossoms Card draw€1.89
- Summon: Yojimbo Removal€1.65
- Summon: Titan€1.46
- Summon: Primal Odin Removal€1.34
- Barbara Wright€0.78
- Faeburrow Elder Ramp€0.66
- Sigurd, Jarl of Ravensthorpe€0.50
- Goldberry, River-Daughter Card draw€0.48
- O'aka, Traveling Merchant Card draw€0.47
- Scholar of New Horizons€0.39
- Jukai Naturalist€0.34
- Satsuki, the Living Lore€0.31
- Summon: Fenrir Ramp€0.26
- Garnet, Princess of Alexandria€0.12
Instants (5)
- Teferi's Protection ProtectionGame Changer€28.06
- Heroic Intervention Protection€10.37
- Swords to Plowshares Removal€1.03
- Flicker of Fate RemovalAI can't play€0.23
- ClockspinningComboAI limited€0.21
Sorceries (5)
- Nature's Lore Ramp€2.05
- Farseek RampAI limited€0.56
- Resurgent BeliefAI limited€0.53
- Dance of the ManseAI can't play€0.50
- Cultivate Ramp€0.21
Artifacts (4)
- Power Conduit€2.17
- Sol Ring Ramp€0.74
- Arcane Signet Ramp€0.39
- Chromatic Lantern Ramp€0.36
Enchantments (26)
- Starfield of NyxAI limited€12.00
- Kiora Bests the Sea God€5.91
- There and Back Again RampCombo€5.14
- Sterling GroveAI limited€2.88
- In the Darkness Bind Them€2.31
- The Kami War // O-Kagachi Made Manifest Removal€2.31
- Birth of the Imperium Removal€2.08
- Historian's Boon€1.75
- The Horus Heresy Board wipe€1.37
- Jugan Defends the Temple // Remnant of the Rising Star Ramp€1.32
- One Ring to Rule Them All Board wipe€1.15
- The Cruelty of Gix€1.02
- War of the Last Alliance€0.86
- Elspeth Conquers Death Removal€0.76
- Enchantress's Presence Card drawAI limited€0.74
- Scroll of Isildur Card draw€0.43
- The First Iroan Games Ramp€0.39
- Estrid's InvocationCombo€0.28
- The Akroan War€0.28
- The Eldest Reborn Removal€0.28
- Song of Eärendil Ramp€0.26
- The Weatherseed Treaty RampAI limited€0.22
- Azusa's Many Journeys // Likeness of the Seeker Ramp€0.15
- Inventive Iteration // Living Breakthrough Card draw€0.14
- Binding the Old Gods Removal€0.11
- The Bath Song Ramp€0.11
Lands (36)
- Wooded Foothills€16.74
- Flooded Strand€14.94
- Windswept Heath€10.30
- Breeding Pool€9.89
- Sacred Foundry€8.98
- Godless Shrine€8.76
- Overgrown Tomb€8.64
- Hallowed Fountain€8.01
- Hall of Heliod's Generosity€7.39
- Temple Garden€7.09
- Stomping Ground€7.08
- The World Tree€5.44
- Reflecting Pool€5.21
- Karn's Bastion€2.27
- Sunken Hollow€0.29
- Smoldering Marsh€0.25
- Seaside Citadel€0.23
- Canopy Vista€0.21
- Command Tower€0.19
- Prairie Stream€0.19
- Sandsteppe Citadel€0.17
- Nesting GroundsAI can't play€0.16
- Exotic Orchard€0.14
- Path of Ancestry€0.10
- Ash Barrens€0.09
- Evolving Wilds€0.03
- 1× Swamp
- 3× Forest
- 1× Mountain
- 2× Island
- 3× Plains
Combos in the deck (2)
Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.
- There and Back Again + Clockspinning → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers
- Terra, Magical Adept // Esper Terra + Estrid's Invocation → Infinite creature LTB, Infinite creature ETB, Infinite colored mana
Adjusted for the Forge AI
The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.
- Dance of the Manse: AI can't play it
- Flicker of Fate: AI can't play it
- Nature's Lore: swapped for a test
- Nesting Grounds: AI can't play it
- Glissa Sunslayer: replacement
- Rampant Growth: test
- Terramorphic Expanse: replacement
- Yenna, Redtooth Regent: replacement
What the games show
From 70 analysed games in 7 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Play style: wins through combat – 90% of the damage to opponents is combat damage
Strengths
No clear strength in the logs.
Weaknesses
- Slow to win: wins on average only on its 13th own turn (all-deck avg: 12th) logged (17 wins)
- Often eliminated first: in 37% of games (all-deck avg: 25%) logged (26 of 70 games)
Damage per game all games
Total damage to opponents ÷ all 70 games – what the card contributes over the whole test
- Summon: Bahamut avg 3.5hit in 10 of 70 games
- Kraken Token avg 2.9hit in 9 of 70 games
- Tom Bombadil avg 2.0hit in 14 of 70 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Summon: Bahamut avg 24.6hit in 10 of 70 games
- Kraken Token avg 22.2hit in 9 of 70 games
- Glissa Sunslayer avg 11.1hit in 12 of 70 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- Summon: Bahamut 10×70 games in deck
- Kraken Token 5×70 games in deck
- Wraith Token 5×70 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- Summon: Bahamut 31×avg 0.4 per game · 70 games in deck
- Summon: Yojimbo 25×avg 0.4 per game · 70 games in deck
- One Ring to Rule Them All 25×avg 0.4 per game · 70 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 18% of 610 attackers blocked in total, 22% of those by flyers or reach
- Zombie Token 3×blocked in 3 games
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Jugan Defends the Temple // Remnant of the Rising Star 0%cast in 0 of 60 games
- Azusa's Many Journeys // Likeness of the Seeker 0%cast in 0 of 70 games
- Inventive Iteration // Living Breakthrough 0%cast in 0 of 70 games
Wins by turn speed
On which own turn the 17 wins came
- by turn 70%
- turns 8–90%
- turns 10–1129%
- turns 12–1324%
- turn 14+47%
Combos in play logged There and Back Again + Clockspinning: all pieces cast in 0 games, 0 won · Terra, Magical Adept + Estrid's Invocation: all pieces cast in 1 games, 1 won
Mana curve without lands
Average 3.35
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 63 non-land cards in total.
Card types
Most expensive cards
What the program has learned
Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.
No swap has enough games for a verdict yet.
1 more tested card is still collecting games.
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €296.96 Cardmarket average as of Oct 27, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Placement in every tournament
Oldest on the left. Green: top 3, blue: top 10.
Best place 20 · average place 31.3 · 0× top 3 · 0× top 10 out of 7 tournaments
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
