- Price
- €396.97of €400.00
- Overall win rate
- 22%9 wins in 40 scored games
- Games
- 40played in 4 tournaments
- Rank
- 34in the rankings up to €400 · Elo 1485 (start 1500)
- Cards
- 100incl. commander · 36 lands, 10 of them basic
- Game Changer
- 2of at most 3 allowed
- Combos
- 2complete in the deck
- Rules check
- Passed100 cards, colors, banlist
At most €400 including the commander. If prices rise above that, the shopping list is rebuilt automatically.
Commander (1)
- Tom Bombadil€3.26
Creatures (25)
- Summon: Bahamut Removal€28.16
- Bloom Tender Ramp€13.56
- Summon: Knights of Round€11.57
- Narci, Fable Singer Card draw€11.56
- Sanctum Weaver Ramp€3.97
- Setessan Champion Card draw€3.25
- Birds of Paradise Ramp€3.00
- Sythis, Harvest's Hand Card draw€2.76
- Terra, Magical Adept // Esper TerraCombo€2.38
- Eidolon of Blossoms Card draw€2.21
- Weaver of Harmony€2.11
- Summon: Yojimbo Removal€1.64
- Summon: Titan€1.44
- Summon: Primal Odin Removal€1.20
- Glissa Sunslayer Removal€1.17
- Barbara Wright€0.79
- Faeburrow Elder Ramp€0.68
- Sigurd, Jarl of Ravensthorpe€0.52
- O'aka, Traveling Merchant Card draw€0.45
- Goldberry, River-Daughter Card draw€0.43
- Jukai Naturalist€0.40
- Scholar of New Horizons€0.38
- Satsuki, the Living Lore€0.30
- Summon: Fenrir Ramp€0.29
- Garnet, Princess of Alexandria€0.15
Instants (5)
- Teferi's Protection ProtectionGame Changer€28.17
- Enlightened TutorGame ChangerAI limited€25.57
- Heroic Intervention Protection€10.44
- Swords to Plowshares Removal€1.03
- ClockspinningComboAI limited€0.19
Sorceries (3)
- Resurgent BeliefAI limited€0.62
- Farseek RampAI limited€0.55
- Dance of the ManseAI can't play€0.44
Artifacts (4)
- Power Conduit€2.57
- Sol Ring Ramp€0.71
- Chromatic Lantern Ramp€0.43
- Arcane Signet Ramp€0.37
Enchantments (26)
- Starfield of NyxAI limited€9.42
- Kiora Bests the Sea God€6.25
- There and Back Again RampCombo€5.43
- Sterling GroveAI limited€2.93
- The Kami War // O-Kagachi Made Manifest Removal€2.36
- In the Darkness Bind Them€2.18
- Birth of the Imperium Removal€2.00
- Historian's Boon€1.68
- The Horus Heresy Board wipe€1.43
- Jugan Defends the Temple // Remnant of the Rising Star Ramp€1.31
- One Ring to Rule Them All Board wipe€1.12
- The Cruelty of Gix€0.99
- War of the Last Alliance€0.86
- Elspeth Conquers Death Removal€0.77
- Enchantress's Presence Card drawAI limited€0.65
- The First Iroan Games Ramp€0.43
- Scroll of Isildur Card draw€0.41
- Song of Eärendil Ramp€0.36
- Estrid's InvocationCombo€0.31
- The Akroan War€0.28
- The Eldest Reborn Removal€0.28
- The Weatherseed Treaty RampAI limited€0.26
- Azusa's Many Journeys // Likeness of the Seeker Ramp€0.18
- Binding the Old Gods Removal€0.15
- Inventive Iteration // Living Breakthrough Card draw€0.15
- The Bath Song Ramp€0.12
Lands (36)
- Misty Rainforest€24.90
- Indatha Triome€16.85
- Wooded Foothills€16.85
- Flooded Strand€14.68
- Spara's Headquarters€12.20
- Windswept Heath€10.20
- Watery Grave€9.92
- Breeding Pool€9.62
- Sacred Foundry€9.11
- Godless Shrine€8.76
- Overgrown Tomb€8.34
- Hallowed Fountain€8.26
- Hall of Heliod's Generosity€7.39
- Temple Garden€7.22
- Stomping Ground€6.95
- The World Tree€5.74
- Reflecting Pool€5.33
- Karn's Bastion€2.38
- Canopy Vista€0.22
- Command Tower€0.19
- Prairie Stream€0.19
- Sandsteppe Citadel€0.19
- Nesting GroundsAI can't play€0.16
- Exotic Orchard€0.15
- Path of Ancestry€0.11
- Evolving Wilds€0.03
- 2× Swamp
- 3× Forest
- 1× Mountain
- 2× Island
- 2× Plains
Combos in the deck (2)
Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.
- There and Back Again + Clockspinning → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers
- Terra, Magical Adept // Esper Terra + Estrid's Invocation → Infinite creature LTB, Infinite creature ETB, Infinite colored mana
Adjusted for the Forge AI
The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.
- Dance of the Manse: AI can't play it
- Nesting Grounds: AI can't play it
- The Weatherseed Treaty: AI plays it poorly
- Cultivate: test
- Nature's Lore: replacement
- Smoldering Marsh: replacement
What the games show
From 40 analysed games in 4 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Play style: wins through combat – 97% of the damage to opponents is combat damage
Strengths
No clear strength in the logs.
Weaknesses
- Slow to win: wins on average only on its 14th own turn (all-deck avg: 12th) logged (9 wins)
- Little pressure: only avg 21 damage to opponents per game (all-deck avg: 28) logged (40 games)
- Often eliminated first: in 32% of games (all-deck avg: 25%) logged (13 of 40 games)
Damage per game all games
Total damage to opponents ÷ all 40 games – what the card contributes over the whole test
- Tom Bombadil avg 2.6hit in 12 of 40 games
- Knight Token avg 1.8hit in 5 of 40 games
- Angel Token avg 1.8hit in 4 of 40 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Angel Token avg 17.8hit in 4 of 40 games
- Terra, Magical Adept avg 15.2hit in 4 of 40 games
- Summon: Bahamut avg 15.0hit in 4 of 40 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- Knight Token 10×40 games in deck
- Angel Token 5×40 games in deck
- Glissa Sunslayer 2×40 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- One Ring to Rule Them All 28×avg 0.7 per game · 40 games in deck
- Sigurd, Jarl of Ravensthorpe 23×avg 0.6 per game · 40 games in deck
- Birth of the Imperium 19×avg 0.5 per game · 40 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 16% of 433 attackers blocked in total, 11% of those by flyers or reach
- Kinnan, Bonder Prodigy 3×blocked in 3 games
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Jugan Defends the Temple // Remnant of the Rising Star 0%cast in 0 of 30 games
- Azusa's Many Journeys // Likeness of the Seeker 0%cast in 0 of 40 games
- Inventive Iteration // Living Breakthrough 0%cast in 0 of 40 games
Wins by turn speed
On which own turn the 9 wins came
- by turn 70%
- turns 8–90%
- turns 10–1122%
- turns 12–1322%
- turn 14+56%
Combos in play logged There and Back Again + Clockspinning: all pieces cast in 0 games, 0 won · Terra, Magical Adept + Estrid's Invocation: all pieces cast in 0 games, 0 won
Mana curve without lands
Average 3.33
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 63 non-land cards in total.
Card types
Most expensive cards
What the program has learned
Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.
No swap has enough games for a verdict yet.
1 more tested card is still collecting games.
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €396.97 Cardmarket average as of Oct 29, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Placement in every tournament
Oldest on the left. Green: top 3, blue: top 10.
Best place 27 · average place 35.2 · 0× top 3 · 0× top 10 out of 4 tournaments
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
