CommanderTestLabor DE
Price
€199.69of €200.00
Overall win rate
29%70 wins in 244 scored games
Games
260 (16)played in 26 tournaments, 16 not scored (time limit)
Rank
22in the rankings up to €200 · Elo 1571 (start 1500)
Cards
100incl. commander · 35 lands, 13 of them basic
Game Changer
1of at most 3 allowed
Combos
0complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €200 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

The shopping list was rebuilt with current prices on Oct 26, 2026: the tested version had risen to €200.84, above €200.00. Win rate and placement come from the tested version.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Instants (8)

Sorceries (10)

Artifacts (5)

Enchantments (3)

Rin and Seri, Inseparable
Card image: © Wizards of the Coast, via Scryfall

What the games show

From 244 analysed games in 26 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 89% of the damage to opponents is combat damage

Strengths

No clear strength in the logs.

Weaknesses

  • Attacks often get blocked: 24% of attackers blocked (all-deck avg: 17%) logged (2467 attackers in 244 games)
  • Slow to win: wins on average only on its 13th own turn (all-deck avg: 12th) logged (70 wins)
  • Struggles against flyers: 7% wins when at least 40% of opposing creatures have flying or reach, 34% at most 15% (all-deck avg: 16% vs 26%) indication (30 / 116 games)

Damage per game all games

Total damage to opponents ÷ all 244 games – what the card contributes over the whole test

  1. Rin and Seri, Inseparable avg 3.9hit in 126 of 244 games
  2. Cat Token avg 2.9hit in 65 of 244 games
  3. Dog Token avg 2.7hit in 68 of 244 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Taurean Mauler avg 16.5hit in 15 of 244 games
  2. Jetmir, Nexus of Revels avg 14.1hit in 25 of 244 games
  3. Skyknight Squire avg 13.5hit in 20 of 244 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Rin and Seri, Inseparable 48×244 games in deck
  2. Dog Token 35×244 games in deck
  3. Cat Token 22×244 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Farewell 188×avg 0.8 per game · 244 games in deck
  2. Austere Command 112×avg 0.5 per game · 244 games in deck
  3. Qasali Slingers 53×avg 0.2 per game · 244 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 24% of 2467 attackers blocked in total, 11% of those by flyers or reach

  1. Vampire Token 21×blocked in 6 games
  2. Squirrel Token 18×blocked in 3 games
  3. Soldier Token 13×blocked in 7 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Ajani, Nacatl Pariah // Ajani, Nacatl Avenger 0%cast in 0 of 244 games
  2. White Sun's Zenith 5%cast in 13 of 244 games
  3. Alms Collector 7%cast in 16 of 244 games

Wins by turn speed

On which own turn the 70 wins came

  • by turn 74%
  • turns 8–97%
  • turns 10–1130%
  • turns 12–1324%
  • turn 14+34%

Mana curve without lands

Average 2.97

0
6
1
20
2
20
3
10
4
4
5
4
6
7+

Roles in the deck

Ramp
10 / 10
Card draw
8 / 8
Removal
7 / 7
Board wipe
2 / 2
Protection
4 / 4
Strategy
33 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 64 non-land cards in total.

Card types

Creatures
38
Instants
8
Sorceries
10
Artifacts
5
Enchantments
3
Lands
35

Most expensive cards

Jetmir's Garden
€13.78
Jetmir, Nexus of Revels
€10.50
Heroic Intervention
€10.37
Windswept Heath
€10.30
Ajani, Nacatl Pariah
€10.00
Sacred Foundry
€8.98
Qasali Slingers
€7.49
Temple Garden
€7.09

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

No swap has enough games for a verdict yet.

5 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €199.69 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

19172015433636111463242233175048131654163146123226

Best place 4 · average place 26.1 · 0× top 3 · 2× top 10 out of 26 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?