CommanderTestLabor DE
Price
€98.88of €100.00
Overall win rate
26%65 wins in 254 scored games
Games
270 (16)played in 27 tournaments, 16 not scored (time limit)
Rank
31in the rankings up to €100 · Elo 1520 (start 1500)
Cards
100incl. commander · 35 lands, 13 of them basic
Game Changer
1of at most 3 allowed
Combos
0complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €100 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Creatures (41)

Instants (7)

Sorceries (9)

Artifacts (5)

Enchantments (2)

Rin and Seri, Inseparable
Card image: © Wizards of the Coast, via Scryfall

Adjusted for the Forge AI

The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.

In the list (original cards)
  • Beast Within: AI can't play it
  • Greenhouse Propagator: not in Forge
  • Jetmir, Nexus of Revels: adjusted to make room for another replacement
  • Mirror Entity: AI can't play it
  • Oreskos Explorer: AI can't play it
  • Reliquary Tower: adjusted to make room for another replacement
Played instead in the tournament
  • Beastmaster Ascension: replacement
  • Faithful Watchdog: replacement
  • Intangible Virtue: replacement
  • Patchwork Banner: replacement
  • Qasali Slingers: replacement
  • Wind-Scarred Crag: replacement

What the games show

From 254 analysed games in 27 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 87% of the damage to opponents is combat damage

Strengths

No clear strength in the logs.

Weaknesses

  • Slow to win: wins on average only on its 14th own turn (all-deck avg: 12th) logged (65 wins)
  • Attacks often get blocked: 24% of attackers blocked (all-deck avg: 19%) logged (2235 attackers in 214 games)

Damage per game all games

Total damage to opponents ÷ all 254 games – what the card contributes over the whole test

  1. Rin and Seri, Inseparable avg 4.2hit in 131 of 254 games
  2. Cat Token avg 3.7hit in 81 of 254 games
  3. Dog Token avg 2.5hit in 66 of 254 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Impact Tremors avg 18.6hit in 25 of 254 games
  2. Citizen Token avg 14.5hit in 22 of 254 games
  3. Cat Token avg 11.6hit in 81 of 254 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Rin and Seri, Inseparable 64×254 games in deck
  2. Cat Token 33×254 games in deck
  3. Dog Token 26×254 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Farewell 286×avg 1.2 per game · 245 games in deck
  2. Austere Command 125×avg 0.5 per game · 254 games in deck
  3. Qasali Slingers 58×avg 0.2 per game · 254 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 24% of 2235 attackers blocked in total, 9% of those by flyers or reach

  1. Goblin Token 23×blocked in 11 games
  2. Soldier Token 11×blocked in 6 games
  3. Shapeshifter Token 10×blocked in 9 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Felidar Retreat 8%cast in 20 of 254 games
  2. White Sun's Zenith 8%cast in 20 of 254 games
  3. Shamanic Revelation 9%cast in 22 of 254 games

Wins by turn speed

On which own turn the 65 wins came

  • by turn 72%
  • turns 8–98%
  • turns 10–1122%
  • turns 12–1322%
  • turn 14+48%

Mana curve without lands

Average 2.91

0
5
1
21
2
22
3
10
4
3
5
3
6
7+

Roles in the deck

Ramp
10 / 10
Card draw
8 / 8
Removal
8 / 7
Board wipe
2 / 2
Protection
4 / 4
Strategy
32 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 64 non-land cards in total.

Card types

Creatures
41
Instants
7
Sorceries
9
Artifacts
5
Enchantments
2
Lands
35

Most expensive cards

Jetmir, Nexus of Revels
€10.50
Heroic Intervention
€10.37
Brimaz, King of Oreskos
€5.00
Boros Charm
€4.21
Farewell
€4.11
Leonin Warleader
€3.59
Marisi, Breaker of the Coil
€3.36
Lightning Greaves
€3.08

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

  • no clear difference Intangible Virtue instead of Faithful Watchdog · win rate 24% with, 29% without (164 / 90 games) · from an earlier version, not in the deck now
  • no clear difference Faithful Watchdog instead of Fleecemane Lion · win rate 27% with, 22% without (165 / 89 games)
  • no clear difference Fleecemane Lion instead of Adorned Pouncer · win rate 26% with, 24% without (174 / 80 games)
  • no clear difference Mowu, Loyal Companion instead of Intangible Virtue · win rate 25% with, 27% without (198 / 56 games)

6 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €98.88 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

60103518291521523723253550402347487401525173735213640

Best place 7 · average place 31.1 · 0× top 3 · 2× top 10 out of 27 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?