- Price
- €98.88of €100.00
- Overall win rate
- 26%65 wins in 254 scored games
- Games
- 270 (16)played in 27 tournaments, 16 not scored (time limit)
- Rank
- 31in the rankings up to €100 · Elo 1520 (start 1500)
- Cards
- 100incl. commander · 35 lands, 13 of them basic
- Game Changer
- 1of at most 3 allowed
- Combos
- 0complete in the deck
- Rules check
- Passed100 cards, colors, banlist
At most €100 including the commander. If prices rise above that, the shopping list is rebuilt automatically.
Commander (1)
Creatures (41)
- Jetmir, Nexus of Revels€10.50
- Brimaz, King of Oreskos€5.00
- Leonin Warleader€3.59
- Marisi, Breaker of the Coil€3.36
- Kutzil, Malamet Exemplar Card draw€2.52
- Pride Sovereign€2.09
- Enduring Courage€2.06
- Realmwalker€1.96
- Mirri, Weatherlight Duelist€1.88
- Prowling Serpopard€1.62
- Feline Sovereign Removal€0.78
- Alms Collector Card draw€0.72
- Jinnie Fay, Jetmir's SecondAI limited€0.68
- Loyal Warhound Ramp€0.61
- Mirror EntityAI can't play€0.61
- Taurean Mauler€0.58
- Arahbo, the First Fang€0.52
- Phabine, Boss's Confidant Card draw€0.51
- Kaheera, the Orphanguard€0.46
- Skyknight Squire€0.36
- Selfless Savior Protection€0.34
- Regal Caracal€0.32
- Pack Leader€0.27
- Spirited Companion Card draw€0.22
- Keeper of Fables Card draw€0.21
- Prava of the Steel Legion€0.21
- King of the Pride€0.20
- Fleecemane Lion€0.18
- Helpful Hunter Card draw€0.18
- Jazal Goldmane€0.17
- Goldhound Ramp€0.16
- Oreskos ExplorerAI can't play€0.15
- Chrome Companion Removal€0.14
- Pridemalkin€0.14
- Ajani's Pridemate€0.12
- Qasali Pridemage Removal€0.11
- Whitemane Lion€0.10
- Prideful Parent€0.08
- Felidar Cub Removal€0.07
- Mowu, Loyal CompanionAI limited€0.07
- Greenhouse Propagator RampNot in Forge€0.05
Instants (7)
- Heroic Intervention Protection€10.37
- Boros Charm Protection€4.21
- Swords to Plowshares Removal€1.03
- Path to Exile Removal€0.83
- Beast Within RemovalAI can't play€0.45
- White Sun's Zenith€0.19
- Crib Swap Removal€0.07
Sorceries (9)
- Farewell Board wipeGame Changer€4.11
- Nature's Lore Ramp€2.05
- Kodama's Reach Ramp€0.85
- Shamanic Revelation Card draw€0.57
- Farseek RampAI limited€0.56
- Austere Command Board wipe€0.43
- Cultivate Ramp€0.21
- Rampant Growth Ramp€0.17
- Release the Dogs€0.10
Artifacts (5)
- Lightning Greaves Protection€3.08
- Idol of Oblivion Card draw€1.54
- Maskwood Nexus€1.13
- Sol Ring Ramp€0.74
- Arcane Signet Ramp€0.39
Enchantments (2)
- Impact Tremors€2.17
- Felidar Retreat€1.38
Lands (35)
- Reliquary Tower€1.61
- Animal Sanctuary€1.37
- Overgrown Farmland€1.01
- Brushland€0.81
- Rockfall Vale€0.74
- Sunpetal Grove€0.38
- Rootbound Crag€0.34
- Cabaretti Courtyard€0.32
- Battlefield Forge€0.25
- Clifftop Retreat€0.23
- Canopy Vista€0.21
- Secluded Courtyard€0.21
- Cinder Glade€0.20
- Command Tower€0.19
- Jungle Shrine€0.19
- Fortified Village€0.17
- Exotic Orchard€0.14
- Path of Ancestry€0.10
- Terramorphic Expanse€0.06
- Blossoming Sands€0.04
- Evolving Wilds€0.03
- Rugged Highlands€0.02
- 4× Forest
- 2× Mountain
- 7× Plains
Adjusted for the Forge AI
The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.
- Beast Within: AI can't play it
- Greenhouse Propagator: not in Forge
- Jetmir, Nexus of Revels: adjusted to make room for another replacement
- Mirror Entity: AI can't play it
- Oreskos Explorer: AI can't play it
- Reliquary Tower: adjusted to make room for another replacement
- Beastmaster Ascension: replacement
- Faithful Watchdog: replacement
- Intangible Virtue: replacement
- Patchwork Banner: replacement
- Qasali Slingers: replacement
- Wind-Scarred Crag: replacement
What the games show
From 254 analysed games in 27 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Play style: wins through combat – 87% of the damage to opponents is combat damage
Strengths
No clear strength in the logs.
Weaknesses
- Slow to win: wins on average only on its 14th own turn (all-deck avg: 12th) logged (65 wins)
- Attacks often get blocked: 24% of attackers blocked (all-deck avg: 19%) logged (2235 attackers in 214 games)
Damage per game all games
Total damage to opponents ÷ all 254 games – what the card contributes over the whole test
- Rin and Seri, Inseparable avg 4.2hit in 131 of 254 games
- Cat Token avg 3.7hit in 81 of 254 games
- Dog Token avg 2.5hit in 66 of 254 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Impact Tremors avg 18.6hit in 25 of 254 games
- Citizen Token avg 14.5hit in 22 of 254 games
- Cat Token avg 11.6hit in 81 of 254 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- Rin and Seri, Inseparable 64×254 games in deck
- Cat Token 33×254 games in deck
- Dog Token 26×254 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- Farewell 286×avg 1.2 per game · 245 games in deck
- Austere Command 125×avg 0.5 per game · 254 games in deck
- Qasali Slingers 58×avg 0.2 per game · 254 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 24% of 2235 attackers blocked in total, 9% of those by flyers or reach
- Goblin Token 23×blocked in 11 games
- Soldier Token 11×blocked in 6 games
- Shapeshifter Token 10×blocked in 9 games
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Felidar Retreat 8%cast in 20 of 254 games
- White Sun's Zenith 8%cast in 20 of 254 games
- Shamanic Revelation 9%cast in 22 of 254 games
Wins by turn speed
On which own turn the 65 wins came
- by turn 72%
- turns 8–98%
- turns 10–1122%
- turns 12–1322%
- turn 14+48%
Mana curve without lands
Average 2.91
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 64 non-land cards in total.
Card types
Most expensive cards
What the program has learned
Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.
- no clear difference Intangible Virtue instead of Faithful Watchdog · win rate 24% with, 29% without (164 / 90 games) · from an earlier version, not in the deck now
- no clear difference Faithful Watchdog instead of Fleecemane Lion · win rate 27% with, 22% without (165 / 89 games)
- no clear difference Fleecemane Lion instead of Adorned Pouncer · win rate 26% with, 24% without (174 / 80 games)
- no clear difference Mowu, Loyal Companion instead of Intangible Virtue · win rate 25% with, 27% without (198 / 56 games)
6 more tested cards are still collecting games.
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €98.88 Cardmarket average as of Oct 27, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Placement in every tournament
Oldest on the left. Green: top 3, blue: top 10.
Best place 7 · average place 31.1 · 0× top 3 · 2× top 10 out of 27 tournaments
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
