CommanderTestLabor DE
Price
€499.50of €500.00
Overall win rate
13%28 wins in 221 scored games
Games
260 (39)played in 26 tournaments, 39 not scored (time limit)
Rank
52in the rankings up to €500 · Elo 1376 (start 1500)
Cards
100incl. commander · 33 lands, 11 of them basic
Game Changer
2of at most 3 allowed
Combos
1complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €500 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

The shopping list was rebuilt with current prices on Oct 25, 2026: the tested version had risen to €500.48, above €500.00. Win rate and placement come from the tested version.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Creatures (27)

Planeswalkers (1)

Instants (10)

Sorceries (7)

Artifacts (13)

Enchantments (8)

Lands (33)

Mr. House, President and CEO
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (1)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Gleaming Splendor + Smothering Tithe + … → Infinite card draw for any number of players, Infinite draw triggers for any number of players, Near-infinite Treasure tokens
    4 versions, each with one of: Anointed Procession · Mondrak, Glory Dominus · Goldspan Dragon · Xorn

Commander Spellbook lists 4 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.

Show all 4 entries
  • Gleaming Splendor + Smothering Tithe + Anointed Procession → Infinite card draw for any number of players, Infinite draw triggers for any number of players, Near-infinite Treasure tokens
  • Gleaming Splendor + Smothering Tithe + Mondrak, Glory Dominus → Infinite card draw for any number of players, Infinite draw triggers for any number of players, Near-infinite Treasure tokens
  • Gleaming Splendor + Smothering Tithe + Goldspan Dragon → Infinite card draw for any number of players, Infinite draw triggers for any number of players, Near-infinite Treasure tokens
  • Gleaming Splendor + Smothering Tithe + Xorn → Infinite card draw for any number of players, Infinite draw triggers for any number of players, Near-infinite Treasure tokens

What the games show

From 221 analysed games in 26 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: mixed – 68% combat damage, the rest direct damage

Strengths

No clear strength in the logs.

Weaknesses

  • Little pressure: only avg 17 damage to opponents per game (all-deck avg: 29) logged (221 games)
  • Rarely eliminates opponents: 0.31 per game on average (all-deck avg: 0.62) logged (221 games)
  • Depends on its commander: only 4% wins without it, 16% with it indication (56 games without, 165 with commander)
  • Often eliminated first: in 33% of games (all-deck avg: 25%) logged (73 of 221 games)

Damage per game all games

Total damage to opponents ÷ all 221 games – what the card contributes over the whole test

  1. Robot Token avg 2.5hit in 29 of 221 games
  2. Reckless Fireweaver avg 1.7hit in 29 of 221 games
  3. Chaos Dragon avg 1.7hit in 32 of 221 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Robot Token avg 18.9hit in 29 of 221 games
  2. Reckless Fireweaver avg 13.0hit in 29 of 221 games
  3. Chaos Dragon avg 11.7hit in 32 of 221 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Robot Token 24×221 games in deck
  2. Revel in Riches 10×221 games in deck
  3. Reckless Fireweaver 7×221 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Ruinous Ultimatum 161×avg 0.7 per game · 221 games in deck
  2. Earth-Cult Elemental 89×avg 0.4 per game · 221 games in deck
  3. Danse Macabre 58×avg 0.3 per game · 221 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 17% of 1249 attackers blocked in total, 12% of those by flyers or reach

  1. Wilhelt, the Rotcleaver 5×blocked in 4 games
  2. Birds of Paradise 3×blocked in 3 games
  3. Esper Sentinel 3×blocked in 3 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Attempted Murder 0%cast in 0 of 221 games
  2. Berserker's Frenzy 0%cast in 0 of 221 games
  3. Circuits Act 0%cast in 0 of 221 games

Wins by turn speed

On which own turn the 28 wins came

  • by turn 74%
  • turns 8–918%
  • turns 10–1121%
  • turns 12–1325%
  • turn 14+32%

Combos in play logged Gleaming Splendor + Smothering Tithe + Anointed Procession: all pieces cast in 0 games, 0 won · Gleaming Splendor + Smothering Tithe + Mondrak, Glory Dominus: all pieces cast in 0 games, 0 won · Gleaming Splendor + Smothering Tithe + Goldspan Dragon: all pieces cast in 0 games, 0 won · Gleaming Splendor + Smothering Tithe + Xorn: all pieces cast in 0 games, 0 won

Mana curve without lands

Average 3.00

1
0
6
1
18
2
21
3
12
4
5
5
1
6
2
7+

Roles in the deck

Ramp
18 / 16
Card draw
6 / 6
Removal
6 / 6
Board wipe
2 / 2
Protection
2 / 2
Strategy
32 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 66 non-land cards in total.

Card types

Creatures
27
Planeswalkers
1
Instants
10
Sorceries
7
Artifacts
13
Enchantments
8
Lands
33

Most expensive cards

Anointed Procession
€36.02
Smothering Tithe
€32.60
Mondrak, Glory Dominus
€31.60
Gleaming Splendor
€29.35
Teferi's Protection
€28.06
Arid Mesa
€27.18
Ancient Gold Dragon
€26.23
Bloodstained Mire
€17.32

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

No swap has enough games for a verdict yet.

3 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €499.50 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

472444639643760615352512861493715593059175049625663

Best place 9 · average place 46.2 · 0× top 3 · 1× top 10 out of 26 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?