- Price
- €99.99of €100.00
- Overall win rate
- 10%26 wins in 257 scored games
- Games
- 270 (13)played in 27 tournaments, 13 not scored (time limit)
- Rank
- 58in the rankings up to €100 · Elo 1304 (start 1500)
- Cards
- 100incl. commander · 34 lands, 12 of them basic
- Game Changer
- 0of at most 3 allowed
- Combos
- 1complete in the deck
- Rules check
- Passed100 cards, colors, banlist
At most €100 including the commander. If prices rise above that, the shopping list is rebuilt automatically.
The shopping list was rebuilt with current prices on Oct 26, 2026: the tested version had risen to €101.03, above €100.00. Win rate and placement come from the tested version.
Commander (1)
Creatures (24)
- Delina, Wild Mage€7.05
- Academy Manufactor Ramp€6.55
- Chaos Dragon€3.79
- Celebr-8000€2.10
- Ingenious Artillerist€1.74
- Losheel, Clockwork Scholar Card draw€1.46
- Securitron Squadron€1.03
- Crime Novelist Ramp€0.97
- Reckless Fireweaver€0.64
- Mirkwood Bats€0.42
- Vihaan, Goldwaker€0.40
- Steel Overseer€0.37
- Wyll, Blade of FrontiersAI limited€0.33
- Iron Mastiff€0.20
- Jan Jansen, Chaos Crafter Ramp€0.19
- Monoxa, Midway Manager€0.19
- Nadier's Nightblade€0.14
- Lightfoot Rogue€0.12
- Brazen Dwarf€0.10
- Chaos Channeler Card draw€0.10
- Swarming Goblins€0.10
- Earth-Cult Elemental Removal€0.08
- Hoarding Ogre Ramp€0.05
- Herald of Hadar€0.04
Planeswalkers (1)
- Comet, Stellar Pup€3.83
Instants (13)
- Wyll's Reversal€3.02
- DispatchAI can't play€2.49
- Berserker's Frenzy€1.78
- Grave Endeavor€1.13
- Swords to Plowshares Removal€1.03
- Path to Exile Removal€0.83
- Revivify€0.78
- Big Score Ramp€0.77
- Deadly Dispute Ramp€0.46
- Chaos Warp Removal€0.34
- Six-Sided Die€0.31
- Farideh's Fireball Removal€0.11
- Contraband Livestock RemovalAI can't play€0.10
Sorceries (9)
- Danse Macabre Removal€2.12
- Ruinous Ultimatum Board wipe€0.89
- Organic Extinction Board wipe€0.38
- Brass's Bounty RampCombo€0.32
- Attempted Murder€0.21
- Circuits Act€0.19
- Thunderwave Board wipe€0.15
- Recruitment Drive€0.13
- Myrkul's Edict Removal€0.12
Artifacts (12)
- Vexing Puzzlebox RampAI limited€7.57
- The Deck of Many Things Card draw€4.49
- Component Pouch Ramp€4.12
- Luck Bobblehead Ramp€2.94
- Wand of Wonder€1.73
- Idol of Oblivion Card draw€1.54
- Sol Ring Ramp€0.74
- Talisman of Indulgence Ramp€0.74
- Arcane Signet Ramp€0.39
- Treasure Chest Ramp€0.37
- Talisman of Conviction Ramp€0.30
- Spiked Pit Trap Ramp€0.13
Enchantments (6)
- Revel in Riches RampCombo€10.88
- Maddening Hex€2.98
- Night Shift of the Living DeadAI can't play€0.31
- Barbarian Class€0.21
- Priority Boarding€0.20
- Intangible VirtueAI limited€0.07
Lands (34)
- Dragonskull Summit€0.76
- Buried Ruin€0.35
- Tainted Field€0.33
- Isolated Chapel€0.30
- Underdark Rift€0.26
- Battlefield Forge€0.25
- Smoldering Marsh€0.25
- Desolate MireAI can't play€0.24
- Clifftop Retreat€0.23
- Spire of Industry€0.23
- Shadowblood RidgeAI can't play€0.20
- Command Tower€0.19
- Temple of Malice€0.19
- Nomad Outpost€0.18
- The Gold Saucer€0.18
- Exotic Orchard€0.14
- Shattered Landscape€0.13
- Path of Ancestry€0.10
- Temple of Triumph€0.10
- Ash Barrens€0.09
- Terramorphic Expanse€0.06
- Evolving Wilds€0.03
- 3× Swamp
- 6× Mountain
- 3× Plains
Combos in the deck (1)
Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.
- Brass's Bounty + Revel in Riches → Win the game at the beginning of your next upkeep
What the games show
From 257 analysed games in 27 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Play style: mixed – 61% combat damage, the rest direct damage
Strengths
- Unfazed by artifact/enchantment removal: 12% wins when opponents cast 2+ artifact or enchantment removal spells, 7% without them (all-deck avg: 22% vs 27%) indication (101 / 75 games)
Weaknesses
- Little pressure: only avg 19 damage to opponents per game (all-deck avg: 31) logged (257 games)
- Rarely eliminates opponents: 0.34 per game on average (all-deck avg: 0.63) logged (257 games)
- Vulnerable to graveyard hate: 0% wins when opponents played graveyard hate (e.g. Bojuka Bog, Rest in Peace), 11% without it (all-deck avg: 24% vs 25%) indication (24 / 233 games)
- Slow to win: wins on average only on its 13th own turn (all-deck avg: 12th) logged (26 wins)
Damage per game all games
Total damage to opponents ÷ all 257 games – what the card contributes over the whole test
- Robot Token avg 3.6hit in 57 of 257 games
- Reckless Fireweaver avg 2.2hit in 40 of 257 games
- Maddening Hex avg 1.9hit in 36 of 257 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Robot Token avg 16.2hit in 57 of 257 games
- Reckless Fireweaver avg 14.2hit in 40 of 257 games
- Maddening Hex avg 13.5hit in 36 of 257 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- Robot Token 37×257 games in deck
- Reckless Fireweaver 9×257 games in deck
- Celebr-8000 5×257 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- Ruinous Ultimatum 312×avg 1.2 per game · 257 games in deck
- Organic Extinction 124×avg 0.5 per game · 257 games in deck
- Danse Macabre 94×avg 0.4 per game · 257 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 18% of 1173 attackers blocked in total, 14% of those by flyers or reach
- Soldier Token 6×blocked in 4 games
- Vampire Token 6×blocked in 3 games
- Thopter Token 5×blocked in 3 games
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Attempted Murder 0%cast in 0 of 257 games
- Myrkul's Edict 0%cast in 0 of 257 games
- Thunderwave 0%cast in 0 of 257 games
Wins by turn speed
On which own turn the 26 wins came
- by turn 70%
- turns 8–94%
- turns 10–1123%
- turns 12–1335%
- turn 14+38%
Combos in play logged Brass's Bounty + Revel in Riches: all pieces cast in 0 games, 0 won
Mana curve without lands
Average 3.31
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 65 non-land cards in total.
Card types
Most expensive cards
What the program has learned
Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.
- no clear difference Sticky Fingers instead of Intelligence Bobblehead · win rate 5% with, 12% without (57 / 200 games) · from an earlier version, not in the deck now
- no clear difference Perception Bobblehead instead of Talisman of Indulgence · win rate 9% with, 11% without (130 / 127 games)
- no clear difference Goblin Morningstar instead of Swarming Goblins · win rate 10% with, 10% without (49 / 208 games)
2 more tested cards are still collecting games.
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €99.99 Cardmarket average as of Oct 27, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Placement in every tournament
Oldest on the left. Green: top 3, blue: top 10.
Best place 28 · average place 51.4 · 0× top 3 · 0× top 10 out of 27 tournaments
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
