CommanderTestLabor DE
Price
€99.99of €100.00
Overall win rate
10%26 wins in 257 scored games
Games
270 (13)played in 27 tournaments, 13 not scored (time limit)
Rank
58in the rankings up to €100 · Elo 1304 (start 1500)
Cards
100incl. commander · 34 lands, 12 of them basic
Game Changer
0of at most 3 allowed
Combos
1complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €100 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

The shopping list was rebuilt with current prices on Oct 26, 2026: the tested version had risen to €101.03, above €100.00. Win rate and placement come from the tested version.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Planeswalkers (1)

Instants (13)

Sorceries (9)

Artifacts (12)

Enchantments (6)

Lands (34)

Mr. House, President and CEO
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (1)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Brass's Bounty + Revel in Riches → Win the game at the beginning of your next upkeep

What the games show

From 257 analysed games in 27 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: mixed – 61% combat damage, the rest direct damage

Strengths

  • Unfazed by artifact/enchantment removal: 12% wins when opponents cast 2+ artifact or enchantment removal spells, 7% without them (all-deck avg: 22% vs 27%) indication (101 / 75 games)

Weaknesses

  • Little pressure: only avg 19 damage to opponents per game (all-deck avg: 31) logged (257 games)
  • Rarely eliminates opponents: 0.34 per game on average (all-deck avg: 0.63) logged (257 games)
  • Vulnerable to graveyard hate: 0% wins when opponents played graveyard hate (e.g. Bojuka Bog, Rest in Peace), 11% without it (all-deck avg: 24% vs 25%) indication (24 / 233 games)
  • Slow to win: wins on average only on its 13th own turn (all-deck avg: 12th) logged (26 wins)

Damage per game all games

Total damage to opponents ÷ all 257 games – what the card contributes over the whole test

  1. Robot Token avg 3.6hit in 57 of 257 games
  2. Reckless Fireweaver avg 2.2hit in 40 of 257 games
  3. Maddening Hex avg 1.9hit in 36 of 257 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Robot Token avg 16.2hit in 57 of 257 games
  2. Reckless Fireweaver avg 14.2hit in 40 of 257 games
  3. Maddening Hex avg 13.5hit in 36 of 257 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Robot Token 37×257 games in deck
  2. Reckless Fireweaver 9×257 games in deck
  3. Celebr-8000 5×257 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Ruinous Ultimatum 312×avg 1.2 per game · 257 games in deck
  2. Organic Extinction 124×avg 0.5 per game · 257 games in deck
  3. Danse Macabre 94×avg 0.4 per game · 257 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 18% of 1173 attackers blocked in total, 14% of those by flyers or reach

  1. Soldier Token 6×blocked in 4 games
  2. Vampire Token 6×blocked in 3 games
  3. Thopter Token 5×blocked in 3 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Attempted Murder 0%cast in 0 of 257 games
  2. Myrkul's Edict 0%cast in 0 of 257 games
  3. Thunderwave 0%cast in 0 of 257 games

Wins by turn speed

On which own turn the 26 wins came

  • by turn 70%
  • turns 8–94%
  • turns 10–1123%
  • turns 12–1335%
  • turn 14+38%

Combos in play logged Brass's Bounty + Revel in Riches: all pieces cast in 0 games, 0 won

Mana curve without lands

Average 3.31

0
6
1
15
2
21
3
11
4
7
5
1
6
4
7+

Roles in the deck

Ramp
17 / 16
Card draw
4 / 6
Removal
8 / 6
Board wipe
3 / 2
Protection
0 / 2
Strategy
33 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 65 non-land cards in total.

Card types

Creatures
24
Planeswalkers
1
Instants
13
Sorceries
9
Artifacts
12
Enchantments
6
Lands
34

Most expensive cards

Revel in Riches
€10.88
Vexing Puzzlebox
€7.57
Delina, Wild Mage
€7.05
Academy Manufactor
€6.55
The Deck of Many Things
€4.49
Component Pouch
€4.12
Comet, Stellar Pup
€3.83
Chaos Dragon
€3.79

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

  • no clear difference Sticky Fingers instead of Intelligence Bobblehead · win rate 5% with, 12% without (57 / 200 games) · from an earlier version, not in the deck now
  • no clear difference Perception Bobblehead instead of Talisman of Indulgence · win rate 9% with, 11% without (130 / 127 games)
  • no clear difference Goblin Morningstar instead of Swarming Goblins · win rate 10% with, 10% without (49 / 208 games)

2 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €99.99 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

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Best place 28 · average place 51.4 · 0× top 3 · 0× top 10 out of 27 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?