CommanderTestLabor DE
Price
€398.93of €400.00
Overall win rate
22%9 wins in 40 scored games
Games
40played in 4 tournaments
Rank
35in the rankings up to €400 · Elo 1484 (start 1500)
Cards
100incl. commander · 36 lands, 14 of them basic
Game Changer
2of at most 3 allowed
Combos
2complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €400 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Instants (11)

Sorceries (4)

Artifacts (14)

Enchantments (7)

Lands (36)

Isshin, Two Heavens as One
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (2)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Combat Celebrant + Helm of the Host → Infinite combat phases, Infinite creature ETB, Infinite creature tokens with haste
    Example – 9 versions with these cards: Helm of the Host · Combat Celebrant · Fable of the Mirror-Breaker // Reflection of Kiki-Jiki · Aurelia, the Warleader · Sword of Hearth and Home · Akki Battle Squad · Godo, Bandit Warlord · Goldspan Dragon and 1 more
  • Sword of Hearth and Home + Rising of the Day + … → Infinite creature LTB, Infinite creature ETB, Infinite combat phases
    2 versions, each with one of: Combat Celebrant · Godo, Bandit Warlord

Commander Spellbook lists 11 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.

Show all 11 entries
  • Aurelia, the Warleader + Helm of the Host → Infinite combat phases, Infinite creature tokens with haste, Infinite creature ETB
  • Combat Celebrant + Helm of the Host → Infinite combat phases, Infinite creature ETB, Infinite mana creatures you control can produce
  • Godo, Bandit Warlord + Helm of the Host → Infinite combat phases, Infinite death triggers, Infinite creature ETB
  • Aurelia, the Warleader + Sword of Hearth and Home → Infinite combat damage, Infinite combat phases, Infinite creature ETB
  • Fable of the Mirror-Breaker // Reflection of Kiki-Jiki + Combat Celebrant → Infinite combat phases, Infinite creature ETB, Infinite creature LTB
  • Akki Battle Squad + Helm of the Host → Infinite combat phases, Infinite creature tokens with haste, Infinite creature ETB
  • Akki Battle Squad + Sword of Hearth and Home → Infinite combat damage, Infinite combat phases, Infinite creature ETB
  • Fable of the Mirror-Breaker // Reflection of Kiki-Jiki + Combat Celebrant + Goldspan Dragon → Infinite Treasure tokens, Infinite artifact ETB, Infinite artifact LTB
  • Sword of Hearth and Home + Combat Celebrant + Rising of the Day → Infinite creature LTB, Infinite creature ETB, Infinite combat phases
  • Fable of the Mirror-Breaker // Reflection of Kiki-Jiki + Combat Celebrant + Captain Lannery Storm → Infinite combat phases, Infinite creature tokens with haste, Infinite death triggers
  • Godo, Bandit Warlord + Sword of Hearth and Home + Rising of the Day → Infinite creature LTB, Infinite creature ETB, Infinite combat damage

Adjusted for the Forge AI

The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.

In the list (original cards)
  • Akki Battle Squad: adjusted to make room for another replacement
  • Boros Signet: AI can't play it
  • Reconnaissance: AI can't play it
Played instead in the tournament
  • Ainok Strike Leader: replacement
  • Fellwar Stone: replacement
  • The Fire Crystal: replacement

What the games show

From 40 analysed games in 4 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 98% of the damage to opponents is combat damage

Strengths

  • Stable mana: fewer than 3 lands after turn 3 in only 5% of games (all-deck avg: 10%) logged (2 of 40 games)

Weaknesses

  • Often eliminated first: in 38% of games (all-deck avg: 25%) logged (15 of 40 games)

Damage per game all games

Total damage to opponents ÷ all 40 games – what the card contributes over the whole test

  1. Isshin, Two Heavens as One avg 5.8hit in 23 of 40 games
  2. Aurelia, the Warleader avg 4.1hit in 7 of 40 games
  3. Godo, Bandit Warlord avg 3.5hit in 2 of 40 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Aurelia, the Warleader avg 23.4hit in 7 of 40 games
  2. Aurelia, the Law Above avg 11.6hit in 7 of 40 games
  3. Isshin, Two Heavens as One avg 10.0hit in 23 of 40 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Godo, Bandit Warlord 6×40 games in deck
  2. Aurelia, the Warleader 3×40 games in deck
  3. Aurelia, the Law Above 2×40 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Farewell 49×avg 1.2 per game · 40 games in deck
  2. Ruinous Ultimatum 45×avg 1.1 per game · 40 games in deck
  3. Anguished Unmaking 9×avg 0.2 per game · 40 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 16% of 376 attackers blocked in total, 11% of those by flyers or reach

Not enough blocks logged yet.

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Fable of the Mirror-Breaker // Reflection of Kiki-Jiki 0%cast in 0 of 40 games
  2. Teferi's Protection 0%cast in 0 of 40 games
  3. Breena, the Demagogue 5%cast in 2 of 40 games

Wins by turn speed

On which own turn the 9 wins came

  • by turn 70%
  • turns 8–944%
  • turns 10–110%
  • turns 12–1322%
  • turn 14+33%

Combos in play logged Aurelia, the Warleader + Helm of the Host: all pieces cast in 2 games, 1 won · Combat Celebrant + Helm of the Host: all pieces cast in 0 games, 0 won · Godo, Bandit Warlord + Helm of the Host: all pieces cast in 0 games, 0 won · Aurelia, the Warleader + Sword of Hearth and Home: all pieces cast in 2 games, 2 won

Mana curve without lands

Average 3.19

0
7
1
16
2
21
3
8
4
3
5
6
6
2
7+

Roles in the deck

Ramp
12 / 11
Card draw
8 / 8
Removal
7 / 7
Board wipe
4 / 4
Protection
7 / 4
Strategy
25 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 63 non-land cards in total.

Card types

Creatures
27
Instants
11
Sorceries
4
Artifacts
14
Enchantments
7
Lands
36

Most expensive cards

Teferi's Protection
€28.17
Arid Mesa
€26.67
Marsh Flats
€24.90
Voice of Victory
€20.28
Dolmen Gate
€17.54
Vault of Champions
€17.14
Bloodstained Mire
€16.96
Commissar Severina Raine
€14.99

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

No swap has enough games for a verdict yet.

1 more tested card is still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €398.93 Cardmarket average as of Oct 29, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

21444439

Best place 21 · average place 37.0 · 0× top 3 · 0× top 10 out of 4 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?