- Price
- €99.67of €100.00
- Overall win rate
- 22%56 wins in 255 scored games
- Games
- 270 (15)played in 27 tournaments, 15 not scored (time limit)
- Rank
- 36in the rankings up to €100 · Elo 1493 (start 1500)
- Cards
- 100incl. commander · 36 lands, 14 of them basic
- Game Changer
- 1of at most 3 allowed
- Combos
- 0complete in the deck
- Rules check
- Passed100 cards, colors, banlist
At most €100 including the commander. If prices rise above that, the shopping list is rebuilt automatically.
Commander (1)
Creatures (28)
- Karazikar, the Eye Tyrant Card draw€4.72
- Anim Pakal, Thousandth Moon€4.30
- Aurelia, the Warleader€3.87
- Adeline, Resplendent Cathar€3.08
- Zurgo Stormrender Card draw€2.50
- Krenko, Tin Street Kingpin€2.35
- Hero of Bladehold€1.75
- Alesha, Who Laughs at Fate€1.56
- Hammers of Moradin€1.42
- Aurelia, the Law Above Card draw€1.21
- Brutal Hordechief€1.14
- Breena, the Demagogue Card draw€0.99
- Hellrider€0.77
- Hanweir Garrison€0.51
- Mardu Siegebreaker€0.45
- Caesar, Legion's Emperor Card draw€0.44
- Caustic Bronco€0.42
- Skyknight Vanguard€0.42
- Etali, Primal Storm€0.34
- Arabella, Abandoned Doll€0.30
- Sun Titan€0.29
- Zurgo, Thunder's Decree€0.25
- Adriana, Captain of the Guard€0.24
- Tectonic Giant€0.22
- Captain Lannery Storm Ramp€0.19
- Bone-Cairn Butcher€0.16
- Reinforced Ronin Card draw€0.14
- Audacious Thief Card draw€0.11
Instants (10)
- Flawless Maneuver Protection€8.11
- Boros Charm Protection€4.21
- Anguished Unmaking Removal€2.28
- Swords to Plowshares Removal€1.03
- Path to Exile Removal€0.83
- Generous Gift Removal€0.56
- Unbreakable Formation Protection€0.52
- Chaos Warp Removal€0.34
- Terminate Removal€0.29
- Despark Removal€0.17
Sorceries (4)
- Farewell Board wipeGame Changer€4.11
- Damn Board wipe€1.90
- Blasphemous Act Board wipe€1.21
- Ruinous Ultimatum Board wipe€0.89
Artifacts (14)
- Skullclamp Card draw€4.63
- Sword of the Animist Ramp€3.22
- Lightning Greaves Protection€3.08
- Swiftfoot Boots Protection€0.96
- Diamond Pick-Axe Ramp€0.83
- Talisman of Hierarchy Ramp€0.79
- Sol Ring Ramp€0.74
- Talisman of Indulgence Ramp€0.74
- Fellwar Stone Ramp€0.73
- Rakdos Signet RampAI can't play€0.58
- Boros Signet RampAI can't play€0.49
- Arcane Signet Ramp€0.39
- Orzhov Signet RampAI can't play€0.30
- Talisman of Conviction Ramp€0.30
Enchantments (7)
- Curse of Opulence Ramp€2.33
- Firebender Ascension€0.98
- Mardu Ascendancy€0.44
- Windcrag Siege€0.40
- Within Range€0.38
- Rising of the Day€0.31
- Fervent Charge€0.30
Lands (36)
- Shattered Sanctum€2.01
- Sundown Pass€2.01
- Haunted Ridge€1.61
- Vault of the Archangel€1.47
- Hanweir Battlements€1.44
- Sulfurous Springs€0.86
- Dragonskull Summit€0.76
- Caves of Koilos€0.50
- Rugged PrairieAI can't play€0.35
- Isolated Chapel€0.30
- Rogue's Passage€0.29
- Fetid HeathAI can't play€0.26
- Battlefield Forge€0.25
- Smoldering Marsh€0.25
- Clifftop Retreat€0.23
- Command Tower€0.19
- Nomad Outpost€0.18
- Exotic Orchard€0.14
- Shattered Landscape€0.13
- Path of Ancestry€0.10
- Terramorphic Expanse€0.06
- Evolving Wilds€0.03
- 3× Swamp
- 6× Mountain
- 5× Plains
Adjusted for the Forge AI
The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.
- Boros Signet: AI can't play it
- Farewell: adjusted to make room for another replacement
- Fetid Heath: AI can't play it
- Firebender Ascension: adjusted to make room for another replacement
- Flawless Maneuver: adjusted to make room for another replacement
- Hammers of Moradin: adjusted to make room for another replacement
- Hanweir Battlements: adjusted to make room for another replacement
- Haunted Ridge: adjusted to make room for another replacement
- Hellrider: adjusted to make room for another replacement
- Orzhov Signet: AI can't play it
- Rakdos Signet: AI can't play it
- Rugged Prairie: AI can't play it
- Shattered Sanctum: adjusted to make room for another replacement
- Sundown Pass: adjusted to make room for another replacement
- Vault of the Archangel: adjusted to make room for another replacement
- Ash Barrens: replacement
- Austere Command: replacement
- Commissar Severina Raine: replacement
- Dalkovan Encampment: replacement
- Godo, Bandit Warlord: replacement
- Helm of the Host: replacement
- Kazuul, Tyrant of the Cliffs: replacement
- Kellogg, Dangerous Mind: replacement
- Myriad Landscape: replacement
- Raiyuu, Storm's Edge: replacement
- Secluded Courtyard: replacement
- Temple of Triumph: replacement
- Thundering Raiju: replacement
- Wind-Scarred Crag: replacement
- Windbrisk Heights: replacement
What the games show
From 255 analysed games in 27 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Play style: wins through combat – 85% of the damage to opponents is combat damage
Strengths
- Attacks get through: 13% of attackers blocked (all-deck avg: 19%) logged (2190 attackers in 212 games)
Weaknesses
- Rarely eliminates opponents: 0.39 per game on average (all-deck avg: 0.63) logged (255 games)
- Little pressure: only avg 25 damage to opponents per game (all-deck avg: 31) logged (255 games)
Damage per game all games
Total damage to opponents ÷ all 255 games – what the card contributes over the whole test
- Isshin, Two Heavens as One avg 4.2hit in 132 of 255 games
- Aurelia, the Law Above avg 3.3hit in 40 of 255 games
- Aurelia, the Warleader avg 2.3hit in 32 of 255 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Aurelia, the Law Above avg 20.9hit in 40 of 255 games
- Aurelia, the Warleader avg 18.2hit in 32 of 255 games
- Thundering Raiju avg 16.1hit in 25 of 255 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- Aurelia, the Law Above 17×255 games in deck
- Aurelia, the Warleader 10×255 games in deck
- Isshin, Two Heavens as One 9×255 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- Ruinous Ultimatum 339×avg 1.3 per game · 255 games in deck
- Austere Command 181×avg 0.7 per game · 245 games in deck
- Damn 72×avg 0.3 per game · 255 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 13% of 2190 attackers blocked in total, 11% of those by flyers or reach
- Squirrel Token 10×blocked in 3 games
- Wizard Token 7×blocked in 3 games
- Ms. Bumbleflower 6×blocked in 3 games
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Mardu Siegebreaker 0%cast in 0 of 255 games
- Unbreakable Formation 0%cast in 0 of 255 games
- Within Range 8%cast in 20 of 255 games
Wins by turn speed
On which own turn the 56 wins came
- by turn 72%
- turns 8–918%
- turns 10–1129%
- turns 12–1330%
- turn 14+21%
Mana curve without lands
Average 3.06
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 63 non-land cards in total.
Card types
Most expensive cards
What the program has learned
Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.
- no clear difference Hellrider instead of Firebender Ascension · win rate 26% with, 19% without (100 / 155 games)
4 more tested cards are still collecting games.
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €99.67 Cardmarket average as of Oct 27, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Placement in every tournament
Oldest on the left. Green: top 3, blue: top 10.
Best place 13 · average place 34.6 · 0× top 3 · 0× top 10 out of 27 tournaments
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
