CommanderTestLabor DE
Price
€299.91of €300.00
Overall win rate
24%17 wins in 70 scored games
Games
70played in 7 tournaments
Rank
28in the rankings up to €300 · Elo 1512 (start 1500)
Cards
100incl. commander · 36 lands, 14 of them basic
Game Changer
1of at most 3 allowed
Combos
2complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €300 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Instants (11)

Sorceries (4)

Artifacts (14)

Enchantments (5)

Isshin, Two Heavens as One
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (2)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Helm of the Host + … → Infinite combat phases, Infinite creature ETB, Infinite creature tokens with haste
    6 versions, each with one of: Aurelia, the Warleader · Sword of Hearth and Home · Akki Battle Squad · Combat Celebrant · Godo, Bandit Warlord
  • Sword of Hearth and Home + Rising of the Day + … → Infinite creature LTB, Infinite creature ETB, Infinite combat phases
    2 versions, each with one of: Combat Celebrant · Godo, Bandit Warlord

Commander Spellbook lists 8 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.

Show all 8 entries
  • Aurelia, the Warleader + Helm of the Host → Infinite combat phases, Infinite creature tokens with haste, Infinite creature ETB
  • Combat Celebrant + Helm of the Host → Infinite combat phases, Infinite creature ETB, Infinite mana creatures you control can produce
  • Godo, Bandit Warlord + Helm of the Host → Infinite combat phases, Infinite death triggers, Infinite creature ETB
  • Aurelia, the Warleader + Sword of Hearth and Home → Infinite combat damage, Infinite combat phases, Infinite creature ETB
  • Akki Battle Squad + Helm of the Host → Infinite combat phases, Infinite creature tokens with haste, Infinite creature ETB
  • Akki Battle Squad + Sword of Hearth and Home → Infinite combat damage, Infinite combat phases, Infinite creature ETB
  • Sword of Hearth and Home + Combat Celebrant + Rising of the Day → Infinite creature LTB, Infinite creature ETB, Infinite combat phases
  • Godo, Bandit Warlord + Sword of Hearth and Home + Rising of the Day → Infinite creature LTB, Infinite creature ETB, Infinite combat damage

Adjusted for the Forge AI

The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.

In the list (original cards)
  • Ainok Strike Leader: adjusted to make room for another replacement
  • Boros Signet: AI can't play it
  • Mishra, Claimed by Gix: adjusted to make room for another replacement
  • Reconnaissance: AI can't play it
  • Unbreakable Formation: adjusted to make room for another replacement
  • Vault of Champions: adjusted to make room for another replacement
Played instead in the tournament
  • Aggravated Assault: replacement
  • Curse of Opulence: replacement
  • Evolving Wilds: replacement
  • Fable of the Mirror-Breaker // Reflection of Kiki-Jiki: replacement
  • Mardu Siegebreaker: replacement
  • Professional Face-Breaker: replacement

What the games show

From 70 analysed games in 7 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 98% of the damage to opponents is combat damage

Strengths

  • Resilient: even in losses it lasts until its 11th own turn on average (all-deck avg: 10th) logged (53 losses)
  • Wins fast: wins on average already on its 11th own turn (all-deck avg: 12th) logged (17 wins)

Weaknesses

  • Vulnerable to artifact/enchantment removal: 15% wins when opponents cast 2+ artifact or enchantment removal spells, 40% without them (all-deck avg: 23% vs 27%) trend – not yet certain (26 / 20 games)

Damage per game all games

Total damage to opponents ÷ all 70 games – what the card contributes over the whole test

  1. Isshin, Two Heavens as One avg 6.8hit in 42 of 70 games
  2. Aurelia, the Warleader avg 4.0hit in 11 of 70 games
  3. Alesha, Who Laughs at Fate avg 3.0hit in 9 of 70 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Aurelia, the Warleader avg 25.2hit in 11 of 70 games
  2. Alesha, Who Laughs at Fate avg 23.6hit in 9 of 70 games
  3. Isshin, Two Heavens as One avg 11.4hit in 42 of 70 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Alesha, Who Laughs at Fate 7×70 games in deck
  2. Aurelia, the Warleader 5×70 games in deck
  3. Isshin, Two Heavens as One 5×70 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Ruinous Ultimatum 70×avg 1.0 per game · 70 games in deck
  2. Farewell 60×avg 0.9 per game · 70 games in deck
  3. Path to Exile 17×avg 0.2 per game · 70 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 14% of 926 attackers blocked in total, 6% of those by flyers or reach

  1. Sam, Loyal Attendant 5×blocked in 4 games
  2. Elephant Token 3×blocked in 3 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Unbreakable Formation 0%cast in 0 of 20 games
  2. Blasphemous Act 9%cast in 6 of 70 games
  3. Krenko, Tin Street Kingpin 9%cast in 6 of 70 games

Wins by turn speed

On which own turn the 17 wins came

  • by turn 76%
  • turns 8–929%
  • turns 10–1129%
  • turns 12–1324%
  • turn 14+12%

Combos in play logged Aurelia, the Warleader + Helm of the Host: all pieces cast in 2 games, 2 won · Combat Celebrant + Helm of the Host: all pieces cast in 1 games, 0 won · Godo, Bandit Warlord + Helm of the Host: all pieces cast in 0 games, 0 won · Aurelia, the Warleader + Sword of Hearth and Home: all pieces cast in 2 games, 1 won

Mana curve without lands

Average 3.22

0
6
1
17
2
20
3
9
4
3
5
6
6
2
7+

Roles in the deck

Ramp
11 / 11
Card draw
8 / 8
Removal
7 / 7
Board wipe
4 / 4
Protection
7 / 4
Strategy
26 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 63 non-land cards in total.

Card types

Creatures
29
Instants
11
Sorceries
4
Artifacts
14
Enchantments
5
Lands
36

Most expensive cards

Voice of Victory
€19.76
Bloodstained Mire
€17.32
Vault of Champions
€17.01
Akroma's Will
€14.94
Savai Triome
€14.78
Commissar Severina Raine
€14.49
Myrel, Shield of Argive
€14.34
Sword of Hearth and Home
€12.00

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

No swap has enough games for a verdict yet.

3 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €299.91 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

20194435284125

Best place 19 · average place 30.3 · 0× top 3 · 0× top 10 out of 7 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?