Weak
The deck wins 5% of its games – the average at a four-player table is 25%. #54 of 64 in the rankings up to €200.
- Tier · Elo
- D 1356 #54 of 64 in the rankings up to €200
- Win rate
- 5% 1 wins in 21 games, 90% certain between 1 and 19%
- Placements
- 15%1×
- 229%6×
- 329%6×
- 438%8×
- Price
- €198.66of €200.00
- Games
- 21in 2 tournaments
- Cards
- 10035 lands, 9 basic
- Game Changer
- 1at most 3 allowed
- Combos
- 1complete in the deck
- Rules check
- Passed100 cards, colors, banlist
At most €200 including the commander. If prices rise above that, the shopping list is rebuilt automatically.
Strengths and weaknesses
From 21 analysed games in 2 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class.
Play style: wins through combat – 98% of the damage to opponents is combat damage
Strengths
- Resilient: even in losses it lasts until its 12th own turn on average (all-deck avg: 10th) logged (20 losses)
Weaknesses
- Little pressure: only avg 11 damage to opponents per game (all-deck avg: 30) logged (21 games)
- Leaves a lot of mana unused: 44% of lands went unused in a turn (all-deck avg: 25%) – usually the hand was empty or the cards didn't fit logged (measured on own turns 3–8, 21 games)
- Rarely eliminates opponents: 0.14 per game on average (all-deck avg: 0.63) logged (21 games)
- Often eliminated first: in 43% of games (all-deck avg: 25%) logged (9 of 21 games)
Commander (1)
- Avatar Aang // Aang, Master of ElementsCombo€3.36
Creatures (27)
- Aang, Airbending MasterCombo€14.47
- Appa, Steadfast GuardianCombo€7.19
- Monk Gyatso€6.87
- Bumi, Unleashed€3.95
- Mai and Zuko€3.90
- Birds of Paradise Ramp€3.00
- Aang, Swift Savior // Aang and La, Ocean's FuryCombo€2.92
- Great Divide Guide Ramp€0.93
- Toph, the First Metalbender€0.78
- Toph, Hardheaded Teacher€0.67
- Aang, at the Crossroads // Aang, Destined Savior€0.62
- Katara, the Fearless€0.50
- Sokka, Tenacious Tactician€0.36
- Earth King's Lieutenant€0.33
- Iroh, Grand Lotus€0.29
- South Pole Voyager Card draw€0.29
- Yue, the Moon Spirit€0.28
- Katara, Water Tribe's Hope€0.27
- Hakoda, Selfless Commander Protection€0.26
- Fire Lord Zuko€0.25
- Hermitic Herbalist Ramp€0.17
- Appa, Loyal Sky BisonCombo€0.12
- Haru, Hidden Talent€0.12
- Katara, Bending Prodigy Card draw€0.12
- Toph, the Blind Bandit€0.12
- North Pole Patrol€0.11
- Aang, the Last AirbenderCombo€0.09
Instants (14)
- Cyclonic Rift Board wipeGame Changer€23.35
- Redirect LightningAI can't play€11.20
- Heroic Intervention Protection€10.96
- Earthshape Protection€6.00
- An Offer You Can't Refuse Removal€3.46
- MoonmistAI can't play€1.67
- Swords to Plowshares Removal€1.08
- Enter the Avatar State€0.28
- Airbender's Reversal Removal€0.18
- Origin of Metalbending Removal€0.18
- Firebending Lesson Removal€0.11
- Cycle of Renewal Ramp€0.10
- It'll Quench Ya! Removal€0.10
- Airbending Lesson Card draw€0.09
Sorceries (6)
- Avatar's Wrath€4.07
- Farseek RampAI limited€0.63
- Spirit Water Revival Card draw€0.53
- Shared Roots Ramp€0.26
- Waterbending Lesson Card draw€0.11
- Earthbending Lesson€0.05
Artifacts (7)
- White Lotus Tile Ramp€4.07
- Bender's Waterskin Ramp€1.04
- Swiftfoot Boots Protection€0.96
- Sol Ring Ramp€0.84
- Fellwar Stone Ramp€0.74
- Chromatic Lantern Ramp€0.43
- Arcane Signet Ramp€0.30
Enchantments (10)
- The Legend of Kyoshi // Avatar Kyoshi Card draw€5.56
- The Legend of Yangchen // Avatar Yangchen Card draw€3.39
- The Legend of Kuruk // Avatar Kuruk Card draw€3.10
- Earthbender Ascension Ramp€2.79
- The Rise of Sozin // Fire Lord Sozin Board wipe€2.10
- Airbender Ascension€1.46
- Firebender Ascension€1.08
- Waterbender Ascension Card draw€0.59
- Aang's Iceberg€0.35
- Bitter Work Card draw€0.21
Lands (35)
- Breeding Pool€8.98
- Hallowed Fountain€8.17
- Abandoned Air Temple€8.05
- Stomping Ground€7.02
- Temple Garden€6.86
- Ba Sing Se€5.69
- Secret Tunnel€2.01
- Agna Qel'a€1.61
- Fire Nation Palace€1.38
- Fabled Passage€0.84
- Jasmine Dragon Tea Shop€0.43
- Ally EncampmentAI limited€0.36
- Exotic Orchard€0.19
- Command Tower€0.18
- White Lotus Hideout€0.17
- Rumble Arena€0.12
- Meditation Pools€0.11
- Path of Ancestry€0.11
- Airship Engine Room€0.10
- Serpent's Pass€0.10
- Kyoshi Village€0.09
- Misty Palms Oasis€0.08
- North Pole Gates€0.08
- Omashu City€0.08
- Sun-Blessed Peak€0.07
- Evolving Wilds€0.02
- 1× Swamp
- 2× Forest
- 1× Mountain
- 2× Island
- 3× Plains
Combos in the deck (1)
Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown in the “Games” tab.
- Appa, Steadfast Guardian + Avatar Aang // Aang, Master of Elements + … → Infinite creature ETB, Infinite creature LTB, Infinite creature tokens
4 versions, each with one of: Aang, Swift Savior // Aang and La, Ocean's Fury · Aang, Airbending Master · Aang, the Last Airbender · Appa, Loyal Sky Bison
Commander Spellbook lists 4 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.
Show all 4 entries
- Appa, Steadfast Guardian + Avatar Aang // Aang, Master of Elements + Aang, Swift Savior // Aang and La, Ocean's Fury → Infinite creature ETB, Infinite creature LTB, Infinite creature tokens
- Appa, Steadfast Guardian + Avatar Aang // Aang, Master of Elements + Aang, Airbending Master → Infinite creature ETB, Infinite creature LTB, Infinite creature tokens
- Appa, Steadfast Guardian + Avatar Aang // Aang, Master of Elements + Aang, the Last Airbender → Infinite creature ETB, Infinite creature LTB, Infinite creature tokens
- Appa, Steadfast Guardian + Avatar Aang // Aang, Master of Elements + Appa, Loyal Sky Bison → Infinite creature ETB, Infinite creature LTB, Infinite creature tokens
Adjusted for the Forge AI
The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.
- Chromatic Lantern: swapped for a test
- Heroic Intervention: adjusted to make room for another replacement
- Moonmist: AI can't play it
- Redirect Lightning: AI can't play it
- Temple Garden: adjusted to make room for another replacement
- Glider Staff: replacement
- Lightning Greaves: replacement
- Nature's Lore: test
- Urza's Incubator: replacement
- Windswept Heath: replacement
The games in numbers
- Commander cast
- 100%of games, by turn 4 in 19%
- Damage per game
- 11average: 30
- Wins on average
- turn 16own turn, average: 11.8
- First one out
- 43%9 of 21 games, average: 25%
- Too few lands
- 10%of games, 0 of them won, average: 10%
- Mulligans
- 0%0 in 21 games, average: 6%
What the games show
From 21 analysed games in 2 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Damage per game all games
Total damage to opponents ÷ all 21 games – what the card contributes over the whole test
- Avatar Aang avg 2.1hit in 6 of 21 games
- Ally Encampment avg 1.9hit in 3 of 21 games
- Hakoda, Selfless Commander avg 1.4hit in 1 of 21 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Ally Encampment avg 13.3hit in 3 of 21 games
- Avatar Aang avg 7.3hit in 6 of 21 games
- Aang, Swift Savior avg 4.7hit in 3 of 21 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- Ally Encampment 2×21 games in deck
- Aang and La, Ocean's Fury 1×21 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- The Rise of Sozin 16×avg 0.8 per game · 21 games in deck
- Avatar's Wrath 15×avg 0.7 per game · 21 games in deck
- Aang's Iceberg 6×avg 0.3 per game · 21 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 12% of 100 attackers blocked in total, 8% of those by flyers or reach
Not enough blocks logged yet.
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Chromatic Lantern 0%cast in 0 of 10 games
- Heroic Intervention 0%cast in 0 of 10 games
- Redirect Lightning 0%cast in 0 of 10 games
Wins by turn speed
On which own turn the 1 wins came
- by turn 70%
- turns 8–90%
- turns 10–110%
- turns 12–130%
- turn 14+100%
Combos in play logged Appa, Steadfast Guardian + Avatar Aang + Aang, Swift Savior: all pieces cast in 1 games, 1 won · Appa, Steadfast Guardian + Avatar Aang + Aang, Airbending Master: all pieces cast in 0 games, 0 won · Appa, Steadfast Guardian + Avatar Aang + Aang, the Last Airbender: all pieces cast in 0 games, 0 won · Appa, Steadfast Guardian + Avatar Aang + Appa, Loyal Sky Bison: all pieces cast in 1 games, 1 won
Elo history
Elo after every tournament, oldest on the left. Dashed: tier limits S, A, B, C.
Now 1356, highest 1432 (11/06), lowest 1356 – from 2 tournaments.
Recent games
Place in every 4-player game, oldest on the left: gold = win, silver = 2nd, bronze = 3rd, red = 4th, ring = draw.
313422444422343324342In the last 21 games 1× win, 6× 2nd, 6× 3rd and 8× 4th.
Mana curve without lands
Average 3.05
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 64 non-land cards in total.
Card types
- Creatures27%27
- Instants14%14
- Sorceries6%6
- Artifacts7%7
- Enchantments10%10
- Lands35%35
Most expensive cards
What the program has learned
Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.
No swap has enough games for a verdict yet.
2 more tested cards are still collecting games.
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €198.66 Cardmarket average as of Nov 7, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?