- Price
- €97.55of €100.00
- Overall win rate
- 19%47 wins in 247 scored games
- Games
- 271 (24)played in 27 tournaments, 24 not scored (time limit)
- Rank
- 42in the rankings up to €100 · Elo 1449 (start 1500)
- Cards
- 100incl. commander · 36 lands, 14 of them basic
- Game Changer
- 0of at most 3 allowed
- Combos
- 0complete in the deck
- Rules check
- Passed100 cards, colors, banlist
At most €100 including the commander. If prices rise above that, the shopping list is rebuilt automatically.
Commander (1)
- Zurgo Stormrender€2.50
Creatures (33)
- Ainok Strike Leader€4.55
- Anim Pakal, Thousandth Moon€4.30
- Goldlust Triad€3.87
- Adeline, Resplendent Cathar€3.08
- Pitiless Plunderer Ramp€2.96
- Isshin, Two Heavens as One€2.74
- Gix, Yawgmoth Praetor Card draw€1.75
- Hero of Bladehold€1.75
- Zulaport Cutthroat€1.34
- Mahadi, Emporium Master Ramp€1.11
- Elas il-Kor, Sadistic Pilgrim€1.02
- Ophiomancer€0.91
- Selfless Spirit Protection€0.84
- Stadium Headliner Removal€0.69
- Viscera SeerAI can't play€0.51
- Mardu Siegebreaker€0.45
- Caesar, Legion's Emperor Card draw€0.44
- Mirkwood Bats€0.42
- Legion Warboss€0.40
- Neriv, Crackling Vanguard€0.38
- Ironwill Forger€0.36
- Yahenni, Undying Partisan€0.26
- Emeria Angel€0.25
- Ogre Battledriver€0.25
- Zurgo, Thunder's Decree€0.25
- Loyal Apprentice€0.24
- Morbid Opportunist Card draw€0.23
- Thalisse, Reverent Medium€0.23
- Redoubled Stormsinger€0.22
- Siege-Gang Commander Removal€0.17
- Bone-Cairn Butcher€0.16
- Garna, Bloodfist of Keld Card draw€0.13
- Aron, Benalia's Ruin€0.06
Planeswalkers (1)
- Kaya, Geist Hunter€0.50
Instants (8)
- Will of the Mardu€5.19
- Swords to Plowshares Removal€1.03
- Path to Exile Removal€0.83
- Grand Crescendo Protection€0.81
- Deadly Dispute Ramp€0.46
- Bitter Triumph Removal€0.29
- Stroke of Midnight Removal€0.19
- Abrade Removal€0.08
Sorceries (3)
- Ruinous Ultimatum Board wipe€0.89
- Tempt with Vengeance€0.40
- Hour of Reckoning Board wipe€0.20
Artifacts (10)
- Skullclamp Card draw€4.63
- Lightning Greaves Protection€3.08
- Blade of SelvesAI limited€2.72
- Idol of Oblivion Card draw€1.54
- Infantry Shield€1.24
- Talisman of Hierarchy Ramp€0.79
- Sol Ring Ramp€0.74
- Fellwar Stone Ramp€0.73
- Arcane Signet Ramp€0.39
- Talisman of Conviction Ramp€0.30
Enchantments (8)
- Warleader's Call€4.79
- Goblin BombardmentAI can't play€2.39
- Impact Tremors€2.17
- Tocasia's Welcome Card draw€1.78
- Divine Visitation€0.51
- Windcrag Siege€0.40
- Bastion of Remembrance€0.38
- Within Range€0.38
Lands (36)
- Blood Crypt€10.03
- Shattered Sanctum€2.01
- Vault of the Archangel€1.47
- Bojuka Bog€1.23
- Dragonskull Summit€0.76
- Caves of Koilos€0.50
- Isolated Chapel€0.30
- Fetid HeathAI can't play€0.26
- Battlefield Forge€0.25
- Castle Embereth€0.25
- Smoldering Marsh€0.25
- Clifftop Retreat€0.23
- Command Tower€0.19
- Windbrisk Heights€0.19
- Nomad Outpost€0.18
- Temple of Silence€0.16
- Exotic Orchard€0.14
- Shattered Landscape€0.13
- Canyon Slough€0.11
- Path of Ancestry€0.10
- Temple of Triumph€0.10
- Terramorphic Expanse€0.06
- 4× Swamp
- 4× Mountain
- 6× Plains
Adjusted for the Forge AI
The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.
- Fetid Heath: AI can't play it
- Goblin Bombardment: AI can't play it
- Viscera Seer: AI can't play it
- Warleader's Call: adjusted to make room for another replacement
- Goldnight Commander: replacement
- Sacred Foundry: replacement
- Teysa Karlov: replacement
- Wayfarer's Bauble: replacement
What the games show
From 247 analysed games in 27 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Play style: wins through combat – 80% of the damage to opponents is combat damage
Strengths
No clear strength in the logs.
Weaknesses
- Little pressure: only avg 18 damage to opponents per game (all-deck avg: 31) logged (247 games)
- Rarely eliminates opponents: 0.29 per game on average (all-deck avg: 0.63) logged (247 games)
- Depends on its commander: only 3% wins without it, 22% with it indication (36 games without, 211 with commander)
Damage per game all games
Total damage to opponents ÷ all 247 games – what the card contributes over the whole test
- Impact Tremors avg 2.7hit in 29 of 247 games
- Zurgo Stormrender avg 1.9hit in 83 of 247 games
- Yahenni, Undying Partisan avg 1.4hit in 34 of 247 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Impact Tremors avg 23.3hit in 29 of 247 games
- Goldlust Triad avg 18.4hit in 18 of 247 games
- Elemental Token avg 10.5hit in 22 of 247 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- Elemental Token 11×247 games in deck
- Impact Tremors 11×247 games in deck
- Zurgo Stormrender 6×247 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- Ruinous Ultimatum 304×avg 1.2 per game · 247 games in deck
- Hour of Reckoning 215×avg 0.9 per game · 247 games in deck
- Bitter Triumph 52×avg 0.2 per game · 247 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 20% of 2045 attackers blocked in total, 26% of those by flyers or reach
- Elemental Token 68×blocked in 11 games
- Thopter Token 13×blocked in 6 games
- Kinnan, Bonder Prodigy 5×blocked in 5 games
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Mardu Siegebreaker 0%cast in 0 of 247 games
- Deadly Dispute 6%cast in 15 of 247 games
- Divine Visitation 9%cast in 21 of 247 games
Wins by turn speed
On which own turn the 47 wins came
- by turn 72%
- turns 8–919%
- turns 10–1126%
- turns 12–1330%
- turn 14+23%
Mana curve without lands
Average 2.95
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 63 non-land cards in total.
Card types
Most expensive cards
What the program has learned
Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.
No swap has enough games for a verdict yet.
4 more tested cards are still collecting games.
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €97.55 Cardmarket average as of Oct 27, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Placement in every tournament
Oldest on the left. Green: top 3, blue: top 10.
Best place 9 · average place 37.9 · 0× top 3 · 1× top 10 out of 27 tournaments
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
