CommanderTestLabor DE
Price
€199.41of €200.00
Overall win rate
41%106 wins in 258 scored games
Games
260 (2)played in 26 tournaments, 2 not scored (time limit)
Rank
11in the rankings up to €200 · Elo 1682 (start 1500)
Cards
100incl. commander · 35 lands, 15 of them basic
Game Changer
0of at most 3 allowed
Combos
1complete in the deck
Rules check
Passed100 cards, colors, banlist

AI note: the Forge AI can't play 7 cards of this deck (replaced with similar cards in the Forge games) and plays 3 more only partially well. This result is therefore somewhat less meaningful. Affected cards

At most €200 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

The shopping list was rebuilt with current prices on Oct 25, 2026: the tested version had risen to €202.60, above €200.00. Win rate and placement come from the tested version.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Instants (10)

Sorceries (8)

Artifacts (10)

Enchantments (8)

Lands (35)

Valgavoth, Harrower of Souls
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (1)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Peer into the Abyss + … → Target opponent loses the game, Near-infinite damage to one opponent, Near-infinite draw triggers for target opponent
    2 versions, each with one of: Underworld Dreams · Razorkin Needlehead

Commander Spellbook lists 2 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.

Show all 2 entries
  • Peer into the Abyss + Underworld Dreams → Target opponent loses the game
  • Razorkin Needlehead + Peer into the Abyss → Near-infinite damage to one opponent, Near-infinite draw triggers for target opponent, Near-infinite card draw for target opponent

What the games show

From 258 analysed games in 26 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins mostly through direct damage – only 34% is combat damage

Strengths

  • Applies a lot of pressure: avg 49 damage to opponents per game (all-deck avg: 30) logged (258 games)
  • Clears the table: eliminates 1.07 opponents per game on average (all-deck avg: 0.63) logged (258 games)

Weaknesses

  • Attacks often get blocked: 23% of attackers blocked (all-deck avg: 17%) logged (1362 attackers in 258 games)
  • Drops out early: in losses on average already on its 9th own turn (all-deck avg: 10th) logged (152 losses)
  • Depends on its commander: only 11% wins without it, 42% with it indication (9 games without, 249 with commander)

Damage per game all games

Total damage to opponents ÷ all 258 games – what the card contributes over the whole test

  1. Valgavoth, Harrower of Souls avg 10.9hit in 200 of 258 games
  2. The Lord of Pain avg 5.0hit in 46 of 258 games
  3. Mogis, God of Slaughter avg 4.6hit in 59 of 258 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. The Lord of Pain avg 28.3hit in 46 of 258 games
  2. Manabarbs avg 20.2hit in 35 of 258 games
  3. Ankh of Mishra avg 20.2hit in 19 of 258 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Valgavoth, Harrower of Souls 87×258 games in deck
  2. The Lord of Pain 30×258 games in deck
  3. Kederekt Parasite 17×258 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Suspended Sentence 59×avg 0.2 per game · 258 games in deck
  2. Feed the Swarm 58×avg 0.2 per game · 258 games in deck
  3. Bedevil 58×avg 0.2 per game · 258 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 23% of 1362 attackers blocked in total, 17% of those by flyers or reach

  1. Atraxa, Praetors' Voice 6×blocked in 4 games
  2. Beast Token 5×blocked in 4 games
  3. Squirrel Token 5×blocked in 4 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Sadistic Shell Game 0%cast in 0 of 248 games
  2. Kardur, Doomscourge 0%cast in 0 of 258 games
  3. Peer into the Abyss 0%cast in 0 of 258 games

Wins by turn speed

On which own turn the 106 wins came

  • by turn 70%
  • turns 8–918%
  • turns 10–1145%
  • turns 12–1325%
  • turn 14+11%

Combos in play logged Peer into the Abyss + Underworld Dreams: all pieces cast in 0 games, 0 won · Razorkin Needlehead + Peer into the Abyss: all pieces cast in 0 games, 0 won

Mana curve without lands

Average 3.28

0
5
1
22
2
15
3
9
4
7
5
1
6
5
7+

Roles in the deck

Ramp
8 / 8
Card draw
8 / 7
Removal
10 / 10
Board wipe
4 / 4
Protection
2 / 2
Strategy
32 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 64 non-land cards in total.

Card types

Creatures
28
Instants
10
Sorceries
8
Artifacts
10
Enchantments
8
Lands
35

Most expensive cards

Bloodchief Ascension
€15.14
Persistent Constrictor
€14.36
Spiked Corridor
€14.10
Blood Crypt
€10.03
The Lord of Pain
€9.18
Luxury Suite
€8.81
Gleeful Arsonist
€6.08
Witch's Clinic
€6.06

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

  • better Falkenrath Noble instead of Magebane Lizard · win rate 50% with, 37% without (80 / 178 games) · from an earlier version, not in the deck now
  • no clear difference Magebane Lizard instead of Rakdos, Lord of Riots · win rate 38% with, 42% without (40 / 218 games)
  • no clear difference Mai, Scornful Striker instead of Zo-Zu the Punisher · win rate 42% with, 40% without (160 / 98 games)

2 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €199.41 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

131811414313216234917129391736126611583153

Best place 1 · average place 14.4 · 4× top 3 · 10× top 10 out of 26 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?