CommanderTestLabor DE
Price
€499.41of €500.00
Overall win rate
54%135 wins in 249 scored games
Games
260 (11)played in 26 tournaments, 11 not scored (time limit)
Rank
1in the rankings up to €500 · Elo 1801 (start 1500)
Cards
100incl. commander · 35 lands, 13 of them basic
Game Changer
3of at most 3 allowed
Combos
4complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €500 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Creatures (22)

Instants (8)

Sorceries (8)

Artifacts (14)

Enchantments (12)

Lands (35)

Oloro, Ageless Ascetic
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (4)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Sanguine Bond + Exquisite Blood → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
    Example – 20 versions with these cards: Exquisite Blood · Bloodthirsty Conqueror · Sanguine Bond · Vito, Thorn of the Dusk Rose · Enduring Tenacity · Beacon of Immortality · Revival // Revenge · Vizkopa Guildmage and 2 more
  • Sensei's Divining Top + Bolas's Citadel + … → Infinite card draw, Infinite draw triggers, Near-infinite damage
    2 versions, each with one of: Aetherflux Reservoir · Queza, Augur of Agonies
  • Will, Scion of Peace + Debt to the Deathless + … → Each opponent loses the game, Near-infinite lifegain, Near-infinite lifeloss
    2 versions, each with one of: Beacon of Immortality · Revival // Revenge
  • Drogskol Reaver + Queza, Augur of Agonies → Infinite card draw, Infinite draw triggers, Near-infinite lifegain

Commander Spellbook lists 25 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.

Show all 25 entries
  • Sanguine Bond + Exquisite Blood → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
  • Vito, Thorn of the Dusk Rose + Exquisite Blood → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
  • Vito, Thorn of the Dusk Rose + Bloodthirsty Conqueror → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
  • Sanguine Bond + Bloodthirsty Conqueror → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
  • Exquisite Blood + Enduring Tenacity → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
  • Enduring Tenacity + Bloodthirsty Conqueror → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
  • Marauding Blight-Priest + Exquisite Blood → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
  • Aetherflux Reservoir + Exquisite Blood → Infinite damage, Infinite lifegain triggers
  • Sensei's Divining Top + Aetherflux Reservoir + Bolas's Citadel → Infinite card draw, Infinite draw triggers, Near-infinite damage
  • Marauding Blight-Priest + Bloodthirsty Conqueror → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
  • Aetherflux Reservoir + Bloodthirsty Conqueror → Infinite damage, Infinite lifegain triggers
  • Vito, Thorn of the Dusk Rose + Beacon of Immortality → Near-infinite lifegain, Near-infinite lifeloss for target opponent
  • Beacon of Immortality + Sanguine Bond → Target opponent loses the game
  • Vito, Thorn of the Dusk Rose + Revival // Revenge → Near-infinite lifegain, Near-infinite lifeloss for up to two target opponents
  • Enduring Tenacity + Beacon of Immortality → Near-infinite lifegain, Near-infinite lifeloss for target opponent
  • Sanguine Bond + Revival // Revenge → Near-infinite lifegain, Near-infinite lifeloss for up to two target opponents
  • Vizkopa Guildmage + Exquisite Blood → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
  • Drogskol Reaver + Queza, Augur of Agonies → Infinite card draw, Infinite draw triggers, Near-infinite lifegain
  • Enduring Tenacity + Revival // Revenge → Near-infinite lifegain, Near-infinite lifeloss for up to two target opponents
  • Vizkopa Guildmage + Bloodthirsty Conqueror → Infinite lifegain triggers, Infinite lifeloss, Infinite lifegain
  • Vizkopa Guildmage + Revival // Revenge → Near-infinite lifeloss
  • Vizkopa Guildmage + Beacon of Immortality → Near-infinite lifeloss
  • Sensei's Divining Top + Queza, Augur of Agonies + Bolas's Citadel → Infinite card draw, Infinite draw triggers, Near-infinite lifegain triggers
  • Will, Scion of Peace + Debt to the Deathless + Beacon of Immortality → Each opponent loses the game, Near-infinite lifegain, Near-infinite lifeloss
  • Will, Scion of Peace + Debt to the Deathless + Revival // Revenge → Each opponent loses the game, Near-infinite lifegain, Near-infinite lifeloss

Adjusted for the Forge AI

The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.

In the list (original cards)
  • Debt to the Deathless: adjusted to make room for another replacement
  • Lunar Convocation: AI plays it poorly
  • Orzhov Signet: AI can't play it
  • Swan Song: AI can't play it
  • Toxic Deluge: AI can't play it
  • Will, Scion of Peace: adjusted to make room for another replacement
Played instead in the tournament
  • An Offer You Can't Refuse: replacement
  • Black Market Connections: replacement
  • Haliya, Guided by Light: replacement
  • Negate: replacement
  • Scheming Silvertongue // Sign in Blood: test
  • Thought Vessel: replacement

What the games show

From 249 analysed games in 26 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 81% of the damage to opponents is combat damage

Strengths

  • Rarely out first: eliminated first in only 12% of games (all-deck avg: 25%) logged (29 of 249 games)
  • Wins without its commander too: 51% wins in games where it never came down logged (88 games without, 161 with commander)
  • Clears the table: eliminates 0.82 opponents per game on average (all-deck avg: 0.62) logged (249 games)
  • Often wins by combo: in 50 of 135 wins all pieces of a combo were in play indication

Weaknesses

  • Little pressure: only avg 18 damage to opponents per game (all-deck avg: 29) logged (249 games)

Damage per game all games

Total damage to opponents ÷ all 249 games – what the card contributes over the whole test

  1. Aetherflux Reservoir avg 3.3hit in 32 of 249 games
  2. Oloro, Ageless Ascetic avg 2.7hit in 84 of 249 games
  3. Voice of the Blessed avg 1.4hit in 19 of 249 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Aetherflux Reservoir avg 25.8hit in 32 of 249 games
  2. Voice of the Blessed avg 18.5hit in 19 of 249 games
  3. Serra Ascendant avg 12.0hit in 29 of 249 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Felidar Sovereign 61×249 games in deck
  2. Aetherflux Reservoir 39×249 games in deck
  3. Test of Endurance 38×249 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Supreme Verdict 219×avg 0.9 per game · 249 games in deck
  2. Fumigate 164×avg 0.7 per game · 249 games in deck
  3. Blind Obedience 137×avg 0.6 per game · 249 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 18% of 1180 attackers blocked in total, 18% of those by flyers or reach

  1. Giada, Font of Hope 4×blocked in 4 games
  2. Azusa, Lost but Seeking 3×blocked in 3 games
  3. Birds of Paradise 3×blocked in 3 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Debt to the Deathless 0%cast in 0 of 201 games
  2. Revival // Revenge 0%cast in 0 of 249 games
  3. Counterspell 6%cast in 15 of 249 games

Wins by turn speed

On which own turn the 135 wins came

  • by turn 715%
  • turns 8–922%
  • turns 10–1125%
  • turns 12–1322%
  • turn 14+16%

Combos in play logged Sanguine Bond + Exquisite Blood: all pieces cast in 6 games, 4 won · Vito, Thorn of the Dusk Rose + Exquisite Blood: all pieces cast in 9 games, 8 won · Vito, Thorn of the Dusk Rose + Bloodthirsty Conqueror: all pieces cast in 11 games, 9 won · Sanguine Bond + Bloodthirsty Conqueror: all pieces cast in 7 games, 6 won

Mana curve without lands

Average 3.11

0
11
1
17
2
12
3
11
4
7
5
4
6
2
7+

Roles in the deck

Ramp
8 / 8
Card draw
10 / 9
Removal
10 / 10
Board wipe
6 / 5
Protection
0 / 2
Strategy
30 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 64 non-land cards in total.

Card types

Creatures
22
Instants
8
Sorceries
8
Artifacts
14
Enchantments
12
Lands
35

Most expensive cards

Rhystic Study
€36.66
Bloodthirsty Conqueror
€30.10
Exquisite Blood
€28.01
Marsh Flats
€24.98
Serra Ascendant
€22.50
Sensei's Divining Top
€20.99
Sea of Clouds
€19.68
Polluted Delta
€19.12

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

  • no clear difference Debt to the Deathless instead of Exsanguinate · win rate 52% with, 65% without (201 / 48 games)
  • no clear difference Elenda's Hierophant instead of Crested Sunmare · win rate 47% with, 57% without (76 / 173 games)
  • no clear difference Starscape Cleric instead of Exsanguinate · win rate 55% with, 53% without (153 / 96 games)
  • no clear difference Scheming Silvertongue // Sign in Blood instead of Haliya, Guided by Light · win rate 55% with, 54% without (135 / 114 games) · from an earlier version, not in the deck now
  • no clear difference Lunar Convocation instead of Haliya, Guided by Light · win rate 54% with, 55% without (209 / 40 games)
  • no clear difference Thought Vessel instead of Talisman of Progress · win rate 54% with, 54% without (67 / 182 games)

4 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €499.41 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

181021314491110114146811341451594

Best place 1 · average place 6.3 · 8× top 3 · 21× top 10 out of 26 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?