- Price
- €100.00of €100.00
- Overall win rate
- 3%8 wins in 240 scored games
- Games
- 271 (31)played in 27 tournaments, 31 not scored (time limit)
- Rank
- 64in the rankings up to €100 · Elo 1116 (start 1500)
- Cards
- 100incl. commander · 36 lands, 21 of them basic
- Game Changer
- 1of at most 3 allowed
- Combos
- 3complete in the deck
- Rules check
- Passed100 cards, colors, banlist
Time limit note: 11% of this deck's games hit the time limit without a winner even on the third try (all decks in this price class: 6%). Usually the Forge AI is stuck in a loop then, e.g. with lots of tokens. These games don't count – so the win rate is somewhat less meaningful.
AI note: the Forge AI can't play 11 cards of this deck (replaced with similar cards in the Forge games) and plays 5 more only partially well. This result is therefore much less meaningful – the deck probably plays stronger in human hands. Affected cards
At most €100 including the commander. If prices rise above that, the shopping list is rebuilt automatically.
The shopping list was rebuilt with current prices on Oct 26, 2026: the tested version had risen to €100.03, above €100.00. Win rate and placement come from the tested version.
Commander (1)
- Kinnan, Bonder ProdigyCombo€11.61
Creatures (34)
- Hullbreaker Horror RemovalCombo€5.14
- Endurance€5.08
- Valley FloodcallerCombo€4.42
- Birds of Paradise Ramp€3.00
- Fyndhorn Elves Ramp€2.78
- Phyrexian Metamorph€2.36
- Clever Impersonator€2.32
- Elvish Spirit Guide Ramp€1.21
- Tidespout Tyrant RemovalCombo€1.20
- Hydroelectric Specimen // Hydroelectric Laboratory€1.07
- Devoted Druid RampAI can't play€0.75
- Eternal Witness€0.69
- Volatile Stormdrake€0.68
- Pia, Aether AsceticNot in Forge€0.63
- Trophy Mage€0.54
- Colossal Skyturtle Removal€0.43
- Elvish Mystic Ramp€0.42
- Ornithopter of Paradise Ramp€0.33
- Terastodon Removal€0.27
- Drift of Phantasms€0.21
- Armored Scrapgorger Ramp€0.20
- Gretchen Titchwillow Ramp€0.17
- Gyre Engineer Ramp€0.17
- Poison Dart Frog Ramp€0.17
- Ilysian Caryatid Ramp€0.16
- Llanowar Elves Ramp€0.15
- Quirion Elves Ramp€0.15
- Gene Pollinator Ramp€0.13
- Maraleaf Pixie Ramp€0.13
- Paradise Druid Ramp€0.13
- Reclamation Sage Removal€0.10
- Spectral Sailor Card draw€0.10
- Leafkin Druid Ramp€0.07
- Prismite RampAI can't play€0.04
Instants (17)
- Mindbreak TrapAI can't play€6.51
- Mental Misstep Removal€6.23
- Chord of Calling€4.17
- Flusterstorm Removal€3.53
- Crop Rotation RampGame ChangerAI limited€3.43
- An Offer You Can't Refuse Removal€3.03
- Veil of Summer ProtectionAI limited€3.00
- Into the Flood Maw Removal€1.41
- Counterspell Removal€1.02
- Dramatic Reversal€0.53
- Dispel Removal€0.48
- Snapback Removal€0.29
- Resculpt Removal€0.19
- Retraction Helix RemovalComboAI can't play€0.19
- Spell Pierce Removal€0.19
- Mana Leak Removal€0.10
- Negate Removal€0.09
Sorceries (1)
- Nature's Rhythm€5.44
Artifacts (10)
- Basalt Monolith RampComboAI limited€3.00
- Moonsilver KeyAI limited€0.99
- Sol Ring RampCombo€0.74
- Fellwar Stone Ramp€0.73
- Springleaf Drum RampAI can't play€0.41
- Arcane Signet Ramp€0.39
- Talisman of Curiosity Ramp€0.33
- Mirage MirrorAI can't play€0.29
- Simic Signet RampAI can't play€0.20
- Mind Stone Ramp€0.14
Enchantments (1)
- Copy EnchantmentAI can't play€0.50
Lands (36)
- Treasure Vault€1.79
- Dreamroot Cascade€0.76
- Waterlogged Grove€0.55
- Yavimaya Coast€0.43
- Buried Ruin€0.35
- Hinterland Harbor€0.32
- Flooded GroveAI can't play€0.27
- Cephalid ColiseumAI limited€0.23
- Command Tower€0.19
- Overflowing BasinAI can't play€0.18
- Exotic Orchard€0.14
- Ash Barrens€0.09
- Terramorphic Expanse€0.06
- Thornwood Falls€0.05
- Evolving Wilds€0.03
- 10× Forest
- 11× Island
Combos in the deck (3)
Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.
- Hullbreaker Horror + Sol Ring + … → Infinite storm count, Infinite colorless mana, Infinite creature LTB
3 versions, each with one of: Tidespout Tyrant - Valley Floodcaller + Retraction Helix + … → Infinite storm count, Infinite untap of some creatures you control, Infinite power and toughness for certain creatures until end of turn
3 versions, each with one of: Sol Ring · Basalt Monolith - Kinnan, Bonder Prodigy + Basalt Monolith → Infinite colorless mana
Commander Spellbook lists 7 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.
Show all 7 entries
- Hullbreaker Horror + Sol Ring → Infinite colorless mana, Infinite storm count
- Kinnan, Bonder Prodigy + Basalt Monolith → Infinite colorless mana
- Tidespout Tyrant + Sol Ring → Infinite colorless mana, Infinite storm count
- Valley Floodcaller + Retraction Helix → Infinite storm count, Infinite untap of some creatures you control, Infinite power and toughness for certain creatures until end of turn
- Valley Floodcaller + Retraction Helix + Sol Ring → Infinite storm count, Infinite untap of some creatures you control, Infinite power and toughness for certain creatures until end of turn
- Valley Floodcaller + Retraction Helix + Basalt Monolith → Infinite storm count, Infinite untap of some creatures you control, Infinite power and toughness for certain creatures until end of turn
- Hullbreaker Horror → Infinite creature LTB, Infinite creature ETB, Infinite storm count
What the games show
From 240 analysed games in 27 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Play style: wins through combat – 99% of the damage to opponents is combat damage
Strengths
- Often wins by combo: in 6 of 8 wins all pieces of a combo were in play indication
- Recovers from board wipes: 4% wins when opponents cast a board wipe, 2% without one (all-deck avg: 23% vs 28%) indication (153 / 87 games)
Weaknesses
- Slow to win: wins on average only on its 15th own turn (all-deck avg: 12th) logged (8 wins)
- Little pressure: only avg 11 damage to opponents per game (all-deck avg: 31) logged (240 games)
- Often eliminated first: in 55% of games (all-deck avg: 25%) logged (131 of 240 games)
- Rarely eliminates opponents: 0.12 per game on average (all-deck avg: 0.63) logged (240 games)
Damage per game all games
Total damage to opponents ÷ all 240 games – what the card contributes over the whole test
- Colossal Skyturtle avg 2.0hit in 42 of 240 games
- Hullbreaker Horror avg 1.6hit in 22 of 240 games
- Kinnan, Bonder Prodigy avg 1.5hit in 121 of 240 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Hullbreaker Horror avg 18.0hit in 22 of 240 games
- Terastodon avg 11.6hit in 28 of 240 games
- Colossal Skyturtle avg 11.2hit in 42 of 240 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- Colossal Skyturtle 7×240 games in deck
- Hullbreaker Horror 5×240 games in deck
- Kinnan, Bonder Prodigy 5×240 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- Terastodon 214×avg 0.9 per game · 240 games in deck
- Mystic Remora 62×avg 0.4 per game · 157 games in deck
- An Offer You Can't Refuse 41×avg 0.2 per game · 240 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 19% of 968 attackers blocked in total, 11% of those by flyers or reach
- Thopter Token 18×blocked in 5 games
- Elephant Token 14×blocked in 8 games
- Squirrel Token 14×blocked in 3 games
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Dramatic Reversal 0%cast in 0 of 240 games
- Hydroelectric Specimen // Hydroelectric Laboratory 0%cast in 0 of 240 games
- Elvish Spirit Guide 5%cast in 12 of 240 games
Wins by turn speed
On which own turn the 8 wins came
- by turn 70%
- turns 8–90%
- turns 10–110%
- turns 12–1312%
- turn 14+88%
Combos in play logged Hullbreaker Horror + Sol Ring: all pieces cast in 9 games, 2 won · Kinnan, Bonder Prodigy + Basalt Monolith: all pieces cast in 84 games, 3 won · Tidespout Tyrant + Sol Ring: all pieces cast in 10 games, 1 won · Valley Floodcaller + Retraction Helix: all pieces cast in 0 games, 0 won
Mana curve without lands
Average 2.40
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 63 non-land cards in total.
Card types
Most expensive cards
What the program has learned
Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.
- no clear difference Into the Roil instead of Decisive Denial · win rate 4% with, 2% without (147 / 93 games) · from an earlier version, not in the deck now
- no clear difference Hardbristle Bandit instead of Llanowar Loamspeaker · win rate 3% with, 3% without (97 / 143 games) · from an earlier version, not in the deck now
- no clear difference Return to Nature instead of Into the Roil · win rate 3% with, 4% without (127 / 113 games) · from an earlier version, not in the deck now
- no clear difference Pull from Tomorrow instead of Prophet of Distortion · win rate 3% with, 3% without (125 / 115 games) · from an earlier version, not in the deck now
6 more tested cards are still collecting games.
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €100.00 Cardmarket average as of Oct 27, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Placement in every tournament
Oldest on the left. Green: top 3, blue: top 10.
Best place 45 · average place 57.8 · 0× top 3 · 0× top 10 out of 27 tournaments
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
