- Price
- €299.63of €300.00
- Overall win rate
- 16%11 wins in 70 scored games
- Games
- 70played in 7 tournaments
- Rank
- 49in the rankings up to €300 · Elo 1400 (start 1500)
- Cards
- 100incl. commander · 34 lands, 12 of them basic
- Game Changer
- 2of at most 3 allowed
- Combos
- 5complete in the deck
- Rules check
- Passed100 cards, colors, banlist
AI note: the Forge AI can't play 9 cards of this deck (replaced with similar cards in the Forge games) and plays 6 more only partially well. This result is therefore much less meaningful – the deck probably plays stronger in human hands. Affected cards
At most €300 including the commander. If prices rise above that, the shopping list is rebuilt automatically.
Commander (1)
Creatures (20)
- Displacer Kitten€28.21
- Birgi, God of Storytelling // Harnfel, Horn of Bounty Ramp€25.18
- Bone Miser Ramp€24.02
- Thassa's OracleGame ChangerCombo€14.21
- Harmonic Prodigy€4.82
- Professional Face-Breaker Ramp€4.67
- Dualcaster MageComboAI can't play€2.70
- Niv-Mizzet, Parun Card drawCombo€2.63
- Simian Spirit Guide Ramp€1.35
- Dragon's Rage ChannelerCombo€1.05
- Kuja, Genome Sorcerer // Trance Kuja, Fate Defied€0.97
- Niv-Mizzet, the Firemind Card drawCombo€0.83
- Kefka, Dancing Mad€0.65
- Tinybones, Bauble Burglar€0.60
- Anger€0.59
- Archfiend of Ifnir Card draw€0.59
- Psychosis CrawlerComboAI can't play€0.42
- Laboratory ManiacCombo€0.41
- Nightscape Familiar€0.31
- Black Waltz No. 3€0.23
Instants (20)
- Swan Song RemovalAI can't play€10.68
- Pyroblast RemovalAI limited€9.90
- Chain of Vapor Removal€8.63
- Demonic ConsultationComboAI can't play€8.57
- Mental Misstep Removal€6.23
- Red Elemental Blast RemovalAI limited€5.77
- Saw in Half RemovalCombo€4.48
- Flusterstorm Removal€3.53
- An Offer You Can't Refuse Removal€3.03
- Brain FreezeCombo€2.77
- Borne Upon a Wind Card draw€2.58
- Arcane Denial Removal€1.82
- Ghostly FlickerComboAI can't play€1.59
- Into the Flood Maw Removal€1.41
- Dark Ritual€1.26
- Counterspell Removal€1.02
- Essence FluxCombo€0.97
- Frantic Search Card drawComboAI limited€0.37
- Planar Incision RemovalCombo€0.23
- Laughing Mad Card draw€0.10
Sorceries (9)
- Reanimate€8.15
- Toxic Deluge Board wipeAI can't play€4.93
- Windfall Card drawAI can't play€3.99
- Rite of Flame€3.15
- Vandalblast Board wipe€2.47
- Blasphemous Act Board wipe€1.21
- ElectroduplicateCombo€0.52
- Faithless Looting Card drawAI can't play€0.43
- Syphon Mind Card draw€0.17
Artifacts (12)
- Lotus Petal RampComboAI limited€25.96
- Monument to Endurance Ramp€18.14
- Lightning Greaves Protection€3.08
- Geth's Grimoire Card draw€2.81
- Wishclaw Talisman€1.97
- Thought Vessel Ramp€1.18
- Talisman of Creativity Ramp€0.75
- Sol Ring Ramp€0.74
- Talisman of Indulgence Ramp€0.74
- Fellwar Stone Ramp€0.73
- Talisman of Dominance Ramp€0.53
- Arcane Signet Ramp€0.39
Enchantments (4)
- Underworld BreachGame ChangerCombo€6.61
- Waste Not RampAI limited€5.36
- Curiosity Card drawCombo€0.40
- Megrim€0.32
Lands (34)
- Shipwreck Marsh€1.81
- Reliquary Tower€1.61
- Underground River€1.01
- Sulfurous Springs€0.86
- Drowned Catacomb€0.81
- Dragonskull Summit€0.76
- Sunken Hollow€0.29
- Shivan Reef€0.28
- Foreboding Ruins€0.26
- Smoldering Marsh€0.25
- Choked Estuary€0.24
- Cephalid ColiseumAI limited€0.23
- Darkwater CatacombsAI can't play€0.23
- Spire of Industry€0.23
- Sulfur Falls€0.23
- Capital City€0.19
- Command Tower€0.19
- Seething Landscape€0.18
- Exotic Orchard€0.14
- Ash Barrens€0.09
- Terramorphic Expanse€0.06
- Evolving Wilds€0.03
- 3× Swamp
- 5× Mountain
- 4× Island
Combos in the deck (5)
Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.
- Kefka, Court Mage // Kefka, Ruler of Ruin + … → Infinite draw triggers, Infinite card draw, Near-infinite damage
5 versions, each with one of: Curiosity · Niv-Mizzet, Parun · Niv-Mizzet, the Firemind · Psychosis Crawler - Dualcaster Mage + … → Infinite creature ETB, Infinite magecraft triggers, Infinite creature LTB
5 versions, each with one of: Saw in Half · Electroduplicate · Ghostly Flicker · Essence Flux · Planar Incision - Demonic Consultation + … → Exile your library, Win the game
2 versions, each with one of: Thassa's Oracle · Laboratory Maniac - Underworld Breach + Lotus Petal + Brain Freeze → Infinite self-mill, Near-infinite magecraft triggers, Near-infinite mill
- Underworld Breach + Frantic Search + Dragon's Rage Channeler → Near-infinite looting, Near-infinite magecraft triggers, Near-infinite self-discard triggers
Commander Spellbook lists 14 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.
Show all 14 entries
- Demonic Consultation + Thassa's Oracle → Exile your library, Win the game
- Underworld Breach + Lotus Petal + Brain Freeze → Infinite self-mill, Near-infinite magecraft triggers, Near-infinite mill
- Curiosity + Niv-Mizzet, Parun → Infinite draw triggers, Infinite card draw, Near-infinite damage
- Dualcaster Mage + Saw in Half → Infinite creature tokens, Infinite creature ETB, Infinite magecraft triggers
- Dualcaster Mage + Electroduplicate → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
- Niv-Mizzet, the Firemind + Curiosity → Infinite card draw, Infinite draw triggers, Near-infinite damage
- Dualcaster Mage + Ghostly Flicker → Infinite artifact ETB, Infinite artifact LTB, Infinite creature ETB
- Kefka, Court Mage // Kefka, Ruler of Ruin + Psychosis Crawler → Infinite card draw, Near-infinite lifeloss, Infinite draw triggers
- Demonic Consultation + Laboratory Maniac → Exile your library, Win the game
- Underworld Breach + Frantic Search + Dragon's Rage Channeler → Near-infinite looting, Near-infinite magecraft triggers, Near-infinite self-discard triggers
- Dualcaster Mage + Essence Flux → Infinite creature ETB, Infinite creature LTB, Infinite magecraft triggers
- Niv-Mizzet, Parun + Kefka, Court Mage // Kefka, Ruler of Ruin → Near-infinite damage, Infinite card draw, Infinite draw triggers
- Niv-Mizzet, the Firemind + Kefka, Court Mage // Kefka, Ruler of Ruin → Near-infinite damage, Infinite card draw, Infinite draw triggers
- Dualcaster Mage + Planar Incision → Infinite creature LTB, Infinite creature ETB, Infinite magecraft triggers
Adjusted for the Forge AI
The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.
- Birgi, God of Storytelling // Harnfel, Horn of Bounty: adjusted to make room for another replacement
- Bone Miser: adjusted to make room for another replacement
- Chain of Vapor: adjusted to make room for another replacement
- Darkwater Catacombs: AI can't play it
- Demonic Consultation: AI can't play it
- Dualcaster Mage: AI can't play it
- Electroduplicate: adjusted to make room for another replacement
- Faithless Looting: AI can't play it
- Ghostly Flicker: AI can't play it
- Lotus Petal: AI plays it poorly
- Niv-Mizzet, Parun: adjusted to make room for another replacement
- Professional Face-Breaker: adjusted to make room for another replacement
- Psychosis Crawler: AI can't play it
- Pyroblast: AI plays it poorly
- Saw in Half: adjusted to make room for another replacement
- Swan Song: AI can't play it
- Thassa's Oracle: adjusted to make room for another replacement
- Toxic Deluge: AI can't play it
- Vandalblast: adjusted to make room for another replacement
- Windfall: AI can't play it
- Bandit's Talent: replacement
- Blur: replacement
- Cabal Ritual: replacement
- Circle of Power: replacement
- Dauthi Voidwalker: replacement
- Emet-Selch, Unsundered // Hades, Sorcerer of Eld: replacement
- Feed the Swarm: replacement
- Gamble: replacement
- Goldhound: replacement
- Haunted Ridge: replacement
- Jeska's Will: replacement
- Liliana's Caress: replacement
- Mnemonic Betrayal: replacement
- Mystic Remora: replacement
- Negate: test
- Queen Brahne: replacement
- Snapback: replacement
- Tainted Pact: replacement
- The Emperor of Palamecia // The Lord Master of Hell: replacement
- Wheel of Fortune: replacement
What the games show
From 70 analysed games in 7 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Play style: mixed – 52% combat damage, the rest direct damage
Strengths
- Often wins by combo: in 4 of 11 wins all pieces of a combo were in play indication
Weaknesses
- Often eliminated first: in 39% of games (all-deck avg: 25%) logged (27 of 70 games)
- Little pressure: only avg 23 damage to opponents per game (all-deck avg: 29) logged (70 games)
- Mana problems: fewer than 3 lands after its 3rd own turn in 16% of games (all-deck avg: 9%), then only 9% wins logged (11 of 70 games)
Damage per game all games
Total damage to opponents ÷ all 70 games – what the card contributes over the whole test
- Wizard Token avg 4.3hit in 20 of 70 games
- Niv-Mizzet, the Firemind avg 3.2hit in 7 of 70 games
- Kefka, Ruler of Ruin avg 3.1hit in 25 of 70 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Niv-Mizzet, the Firemind avg 31.7hit in 7 of 70 games
- Black Waltz No. 3 avg 18.8hit in 8 of 70 games
- Wizard Token avg 15.2hit in 20 of 70 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- Kefka, Ruler of Ruin 8×70 games in deck
- Niv-Mizzet, the Firemind 7×70 games in deck
- Wizard Token 6×70 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- Kefka, Court Mage 73×avg 1.0 per game · 70 games in deck
- Mystic Remora 35×avg 0.5 per game · 70 games in deck
- Wizard Token 9×avg 0.1 per game · 70 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 15% of 305 attackers blocked in total, 19% of those by flyers or reach
Not enough blocks logged yet.
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Chain of Vapor 0%cast in 0 of 20 games
- Pyroblast 0%cast in 0 of 20 games
- Kuja, Genome Sorcerer // Trance Kuja, Fate Defied 0%cast in 0 of 60 games
Wins by turn speed
On which own turn the 11 wins came
- by turn 70%
- turns 8–90%
- turns 10–1136%
- turns 12–1345%
- turn 14+18%
Combos in play logged Demonic Consultation + Thassa's Oracle: all pieces cast in 0 games, 0 won · Underworld Breach + Lotus Petal + Brain Freeze: all pieces cast in 0 games, 0 won · Curiosity + Niv-Mizzet, Parun: all pieces cast in 2 games, 0 won · Dualcaster Mage + Saw in Half: all pieces cast in 0 games, 0 won
Mana curve without lands
Average 2.54
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 65 non-land cards in total.
Card types
Most expensive cards
What the program has learned
Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.
No swap has enough games for a verdict yet.
4 more tested cards are still collecting games.
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €299.63 Cardmarket average as of Oct 27, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Placement in every tournament
Oldest on the left. Green: top 3, blue: top 10.
Best place 23 · average place 42.0 · 0× top 3 · 0× top 10 out of 7 tournaments
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
