CommanderTestLabor DE
Price
€199.95of €200.00
Overall win rate
20%51 wins in 249 scored games
Games
260 (11)played in 26 tournaments, 11 not scored (time limit)
Rank
37in the rankings up to €200 · Elo 1481 (start 1500)
Cards
100incl. commander · 34 lands, 12 of them basic
Game Changer
2of at most 3 allowed
Combos
3complete in the deck
Rules check
Passed100 cards, colors, banlist

AI note: the Forge AI can't play 12 cards of this deck (replaced with similar cards in the Forge games) and plays 6 more only partially well. This result is therefore much less meaningful – the deck probably plays stronger in human hands. Affected cards

At most €200 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

The shopping list was rebuilt with current prices on Oct 25, 2026: the tested version had risen to €201.76, above €200.00. Win rate and placement come from the tested version.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Instants (20)

Sorceries (9)

Artifacts (12)

Enchantments (6)

Lands (34)

Kefka, Court Mage // Kefka, Ruler of Ruin
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (3)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Dualcaster Mage + Ghostly Flicker → Infinite creature ETB, Infinite turns, Lock
    Example – 11 versions with these cards: Dualcaster Mage · Emet-Selch, Unsundered // Hades, Sorcerer of Eld · Ghostly Flicker · Essence Flux · Blur · Planar Incision · Siren's Ruse · Electroduplicate
  • Niv-Mizzet, Parun + Kefka, Court Mage // Kefka, Ruler of Ruin + … → Infinite draw triggers, Infinite card draw, Near-infinite damage
    3 versions, each with one of: Curiosity · Psychosis Crawler
  • Underworld Breach + Frantic Search + Dragon's Rage Channeler → Near-infinite looting, Near-infinite magecraft triggers, Near-infinite self-discard triggers

Commander Spellbook lists 15 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.

Show all 15 entries
  • Curiosity + Niv-Mizzet, Parun → Infinite draw triggers, Infinite card draw, Near-infinite damage
  • Dualcaster Mage + Electroduplicate → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
  • Dualcaster Mage + Ghostly Flicker → Infinite artifact ETB, Infinite artifact LTB, Infinite creature ETB
  • Kefka, Court Mage // Kefka, Ruler of Ruin + Psychosis Crawler → Infinite card draw, Near-infinite lifeloss, Infinite draw triggers
  • Underworld Breach + Frantic Search + Dragon's Rage Channeler → Near-infinite looting, Near-infinite magecraft triggers, Near-infinite self-discard triggers
  • Dualcaster Mage + Essence Flux → Infinite creature ETB, Infinite creature LTB, Infinite magecraft triggers
  • Niv-Mizzet, Parun + Kefka, Court Mage // Kefka, Ruler of Ruin → Near-infinite damage, Infinite card draw, Infinite draw triggers
  • Dualcaster Mage + Blur → Infinite card draw, Infinite draw triggers, Near-infinite creature ETB
  • Dualcaster Mage + Planar Incision → Infinite creature LTB, Infinite creature ETB, Infinite magecraft triggers
  • Dualcaster Mage + Siren's Ruse → Infinite creature ETB, Infinite creature LTB, Infinite magecraft triggers
  • Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Essence Flux → Infinite turns, Lock
  • Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Ghostly Flicker → Infinite turns, Lock
  • Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Planar Incision → Infinite turns, Lock
  • Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Blur → Infinite turns, Lock
  • Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Siren's Ruse → Infinite turns, Lock

What the games show

From 249 analysed games in 26 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: mixed – 42% combat damage, the rest direct damage

Strengths

  • Wins fast: wins on average already on its 11th own turn (all-deck avg: 12th) logged (51 wins)

Weaknesses

  • Often eliminated first: in 40% of games (all-deck avg: 25%) logged (99 of 249 games)
  • Depends on its commander: only 11% wins without it, 22% with it indication (38 games without, 211 with commander)

Damage per game all games

Total damage to opponents ÷ all 249 games – what the card contributes over the whole test

  1. Black Waltz No. 3 avg 5.7hit in 56 of 249 games
  2. Wizard Token avg 5.6hit in 84 of 249 games
  3. Niv-Mizzet, Parun avg 3.7hit in 41 of 249 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Black Waltz No. 3 avg 25.5hit in 56 of 249 games
  2. Niv-Mizzet, Parun avg 22.3hit in 41 of 249 games
  3. Niv-Mizzet, the Firemind avg 19.3hit in 35 of 249 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Niv-Mizzet, Parun 36×249 games in deck
  2. Niv-Mizzet, the Firemind 28×249 games in deck
  3. Black Waltz No. 3 23×249 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Kefka, Court Mage 262×avg 1.1 per game · 249 games in deck
  2. Mystic Remora 62×avg 0.2 per game · 249 games in deck
  3. Red Elemental Blast 41×avg 0.2 per game · 249 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 15% of 1167 attackers blocked in total, 13% of those by flyers or reach

  1. Birds of Paradise 4×blocked in 3 games
  2. Zombie Token 3×blocked in 3 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Emet-Selch, Unsundered // Hades, Sorcerer of Eld 0%cast in 0 of 190 games
  2. Borne Upon a Wind 0%cast in 0 of 249 games
  3. Kuja, Genome Sorcerer // Trance Kuja, Fate Defied 0%cast in 0 of 249 games

Wins by turn speed

On which own turn the 51 wins came

  • by turn 72%
  • turns 8–935%
  • turns 10–1133%
  • turns 12–1327%
  • turn 14+2%

Combos in play logged Curiosity + Niv-Mizzet, Parun: all pieces cast in 12 games, 4 won · Dualcaster Mage + Electroduplicate: all pieces cast in 0 games, 0 won · Dualcaster Mage + Ghostly Flicker: all pieces cast in 0 games, 0 won · Kefka, Court Mage + Psychosis Crawler: all pieces cast in 0 games, 0 won

Mana curve without lands

Average 2.52

0
16
1
22
2
16
3
6
4
2
5
1
6
2
7+

Roles in the deck

Ramp
13 / 14
Card draw
15 / 7
Removal
11 / 10
Board wipe
2 / 4
Protection
0 / 2
Strategy
24 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 65 non-land cards in total.

Card types

Creatures
18
Instants
20
Sorceries
9
Artifacts
12
Enchantments
6
Lands
34

Most expensive cards

Displacer Kitten
€28.21
Monument to Endurance
€18.14
Gamble
€14.85
Swan Song
€10.68
Mystic Remora
€9.37
Reanimate
€8.15
Underworld Breach
€6.61
Mental Misstep
€6.23

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

  • no clear difference Wayfarer's Bauble instead of The Emperor of Palamecia // The Lord Master of Hell · win rate 13% with, 22% without (46 / 203 games) · from an earlier version, not in the deck now
  • no clear difference Abrade instead of Negate · win rate 16% with, 22% without (69 / 180 games) · from an earlier version, not in the deck now
  • no clear difference The Emperor of Palamecia // The Lord Master of Hell instead of Mind Stone · win rate 22% with, 16% without (193 / 56 games) · from an earlier version, not in the deck now
  • no clear difference Overkill instead of Entropic Battlecruiser · win rate 16% with, 22% without (50 / 199 games) · from an earlier version, not in the deck now
  • no clear difference Goldhound instead of Mind Stone · win rate 23% with, 19% without (98 / 151 games) · from an earlier version, not in the deck now
  • no clear difference Blitzball instead of The Emperor of Palamecia // The Lord Master of Hell · win rate 18% with, 22% without (78 / 171 games) · from an earlier version, not in the deck now
  • no clear difference Mind Stone instead of The Emperor of Palamecia // The Lord Master of Hell · win rate 21% with, 20% without (117 / 132 games) · from an earlier version, not in the deck now

4 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €199.95 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

31195335512648661174429385123624393562562925383410

Best place 6 · average place 36.0 · 0× top 3 · 3× top 10 out of 26 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?