CommanderTestLabor DE
Price
€99.93of €100.00
Overall win rate
25%67 wins in 265 scored games
Games
270 (5)played in 27 tournaments, 5 not scored (time limit)
Rank
28in the rankings up to €100 · Elo 1527 (start 1500)
Cards
100incl. commander · 34 lands, 12 of them basic
Game Changer
1of at most 3 allowed
Combos
3complete in the deck
Rules check
Passed100 cards, colors, banlist

AI note: the Forge AI can't play 12 cards of this deck (replaced with similar cards in the Forge games) and plays 3 more only partially well. This result is therefore much less meaningful – the deck probably plays stronger in human hands. Affected cards

At most €100 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

The shopping list was rebuilt with current prices on Oct 25, 2026: the tested version had risen to €101.07, above €100.00. Win rate and placement come from the tested version.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Instants (19)

Sorceries (10)

Artifacts (13)

Enchantments (4)

Lands (34)

Kefka, Court Mage // Kefka, Ruler of Ruin
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (3)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Dualcaster Mage + … → Infinite creature ETB, Infinite magecraft triggers, Infinite creature LTB
    7 versions, each with one of: Saw in Half · Electroduplicate · Ghostly Flicker · Essence Flux · Blur · Planar Incision and 1 more
  • Kefka, Court Mage // Kefka, Ruler of Ruin + Psychosis Crawler → Infinite card draw, Near-infinite lifeloss, Infinite draw triggers
  • Underworld Breach + Frantic Search + Dragon's Rage Channeler → Near-infinite looting, Near-infinite magecraft triggers, Near-infinite self-discard triggers

Commander Spellbook lists 9 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.

Show all 9 entries
  • Dualcaster Mage + Saw in Half → Infinite creature tokens, Infinite creature ETB, Infinite magecraft triggers
  • Dualcaster Mage + Electroduplicate → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
  • Dualcaster Mage + Ghostly Flicker → Infinite artifact ETB, Infinite artifact LTB, Infinite creature ETB
  • Kefka, Court Mage // Kefka, Ruler of Ruin + Psychosis Crawler → Infinite card draw, Near-infinite lifeloss, Infinite draw triggers
  • Underworld Breach + Frantic Search + Dragon's Rage Channeler → Near-infinite looting, Near-infinite magecraft triggers, Near-infinite self-discard triggers
  • Dualcaster Mage + Essence Flux → Infinite creature ETB, Infinite creature LTB, Infinite magecraft triggers
  • Dualcaster Mage + Blur → Infinite card draw, Infinite draw triggers, Near-infinite creature ETB
  • Dualcaster Mage + Planar Incision → Infinite creature LTB, Infinite creature ETB, Infinite magecraft triggers
  • Dualcaster Mage + Siren's Ruse → Infinite creature ETB, Infinite creature LTB, Infinite magecraft triggers

What the games show

From 265 analysed games in 27 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins mostly through direct damage – only 36% is combat damage

Strengths

  • Applies a lot of pressure: avg 42 damage to opponents per game (all-deck avg: 31) logged (265 games)
  • Clears the table: eliminates 0.86 opponents per game on average (all-deck avg: 0.63) logged (265 games)

Weaknesses

  • Often eliminated first: in 36% of games (all-deck avg: 25%) logged (95 of 265 games)

Damage per game all games

Total damage to opponents ÷ all 265 games – what the card contributes over the whole test

  1. Wizard Token avg 13.9hit in 159 of 265 games
  2. Black Waltz No. 3 avg 5.5hit in 51 of 265 games
  3. Niv-Mizzet, Parun avg 5.0hit in 56 of 265 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Black Waltz No. 3 avg 28.7hit in 51 of 265 games
  2. Niv-Mizzet, the Firemind avg 28.3hit in 27 of 265 games
  3. Niv-Mizzet, Parun avg 23.8hit in 56 of 265 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Wizard Token 51×265 games in deck
  2. Niv-Mizzet, Parun 46×245 games in deck
  3. Kefka, Ruler of Ruin 26×265 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Kefka, Court Mage 333×avg 1.3 per game · 265 games in deck
  2. Wizard Token 82×avg 0.3 per game · 265 games in deck
  3. Saw in Half 54×avg 0.2 per game · 255 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 16% of 1083 attackers blocked in total, 18% of those by flyers or reach

  1. Thopter Token 6×blocked in 4 games
  2. Hashaton, Scarab's Fist 4×blocked in 4 games
  3. Human Soldier Token 4×blocked in 3 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Kuja, Genome Sorcerer // Trance Kuja, Fate Defied 0%cast in 0 of 265 games
  2. The Emperor of Palamecia // The Lord Master of Hell 0%cast in 0 of 265 games
  3. Flusterstorm 5%cast in 13 of 265 games

Wins by turn speed

On which own turn the 67 wins came

  • by turn 73%
  • turns 8–97%
  • turns 10–1142%
  • turns 12–1330%
  • turn 14+18%

Combos in play logged Dualcaster Mage + Saw in Half: all pieces cast in 0 games, 0 won · Dualcaster Mage + Electroduplicate: all pieces cast in 0 games, 0 won · Dualcaster Mage + Ghostly Flicker: all pieces cast in 0 games, 0 won · Kefka, Court Mage + Psychosis Crawler: all pieces cast in 0 games, 0 won

Mana curve without lands

Average 2.58

0
11
1
27
2
15
3
8
4
2
5
6
2
7+

Roles in the deck

Ramp
15 / 14
Card draw
11 / 7
Removal
12 / 10
Board wipe
2 / 4
Protection
0 / 2
Strategy
25 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 65 non-land cards in total.

Card types

Creatures
19
Instants
19
Sorceries
10
Artifacts
13
Enchantments
4
Lands
34

Most expensive cards

Reanimate
€8.15
Underworld Breach
€6.61
Waste Not
€5.36
Toxic Deluge
€4.93
Harmonic Prodigy
€4.82
Saw in Half
€4.48
Windfall
€3.99
Flusterstorm
€3.53

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

  • no clear difference Overkill instead of Mysidian Elder · win rate 25% with, 25% without (198 / 67 games)

5 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €99.93 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

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Best place 9 · average place 30.2 · 0× top 3 · 2× top 10 out of 27 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?