- Price
- €349.75of €400.00
- Overall win rate
- 22%9 wins in 40 scored games
- Games
- 40played in 4 tournaments
- Rank
- 28in the rankings up to €400 · Elo 1510 (start 1500)
- Cards
- 100incl. commander · 35 lands, 17 of them basic
- Game Changer
- 3of at most 3 allowed
- Combos
- 0complete in the deck
- Rules check
- Passed100 cards, colors, banlist
AI note: the Forge AI can't play 5 cards of this deck (replaced with similar cards in the Forge games) and plays 6 more only partially well. This result is therefore somewhat less meaningful. Affected cards
At most €400 including the commander. If prices rise above that, the shopping list is rebuilt automatically.
Commander (1)
Creatures (33)
- Roaming Throne€36.19
- Herald of Secret Streams€7.60
- Tishana's Tidebinder€3.54
- Vodalian Hexcatcher Removal€3.24
- Lord of Atlantis€3.14
- Realmwalker€1.81
- Master of the Pearl Trident€1.46
- Metallic Mimic€0.90
- Svyelun of Sea and Sky Card draw€0.71
- Kumena, Tyrant of Orazca Card draw€0.61
- Mist Dancer€0.43
- Thieving Skydiver€0.41
- Tishana, Voice of Thunder Card draw€0.41
- Emperor Mihail II€0.39
- Singer of Swift Rivers€0.36
- Benthic Biomancer Card draw€0.34
- Stonybrook Banneret€0.34
- Kopala, Warden of Waves€0.32
- Deeproot Historian€0.31
- Merfolk Sovereign€0.31
- Topography Tracker€0.30
- Merrow Reejerey€0.29
- Seafloor Oracle Card draw€0.29
- Kiora's FollowerAI can't play€0.27
- Tributary Instructor Card draw€0.27
- Deeproot Elite€0.25
- Zegana, Utopian Speaker Card draw€0.23
- Prime Speaker Zegana Card draw€0.21
- Cold-Eyed Selkie Card draw€0.19
- Merfolk Mistbinder€0.17
- Merfolk Skydiver€0.15
- Tatyova, Benthic Druid Card draw€0.13
- Nicanzil, Current Conductor RampAI limited€0.10
Instants (13)
- Fierce Guardianship RemovalGame Changer€51.64
- Cyclonic Rift Board wipeGame Changer€23.47
- Swan Song RemovalAI can't play€10.91
- Heroic Intervention Protection€10.44
- Ripples of Potential Protection€4.22
- An Offer You Can't Refuse Removal€3.07
- Rapid Hybridization Removal€1.17
- Counterspell Removal€1.06
- Beast Within RemovalAI can't play€0.45
- Aetherize€0.33
- Inspiring Call Card drawAI limited€0.32
- Growth Spiral Ramp€0.22
- Quandrix Command Removal€0.18
Sorceries (4)
- Raise the Palisade Board wipe€5.76
- Wave Goodbye€1.04
- Kodama's Reach Ramp€0.89
- Explore Card draw€0.18
Artifacts (4)
- Swiftfoot Boots Protection€0.96
- Sol Ring Ramp€0.71
- Arcane Signet Ramp€0.37
- Simic Signet RampAI can't play€0.20
Enchantments (10)
- Rhystic Study Card drawGame Changer€36.01
- Exploration Ramp€24.29
- Branching Evolution€6.54
- Merrow CommerceAI limited€6.04
- Kindred Discovery Card draw€5.80
- Hardened ScalesAI limited€1.91
- Reflections of Littjara€1.46
- Deeproot PilgrimageAI limited€0.97
- Simic Ascendancy€0.56
- Deeproot WatersAI limited€0.12
Lands (35)
- Cavern of Souls€35.61
- Misty Rainforest€24.90
- Breeding Pool€9.62
- Rejuvenating Springs€3.91
- Karn's Bastion€2.38
- Reliquary Tower€1.60
- Dreamroot Cascade€0.86
- Alchemist's RefugeAI can't play€0.55
- Hinterland Harbor€0.31
- Rogue's Passage€0.30
- Mosswort Bridge€0.28
- Unclaimed Territory€0.26
- Secluded Courtyard€0.21
- Command Tower€0.19
- Simic Growth Chamber€0.18
- Vineglimmer Snarl€0.17
- Temple of Mystery€0.12
- Path of Ancestry€0.11
- 6× Forest
- 11× Island
Adjusted for the Forge AI
The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.
- Alchemist's Refuge: AI can't play it
- Beast Within: AI can't play it
- Kiora's Follower: AI can't play it
- Simic Signet: AI can't play it
- Swan Song: AI can't play it
- Burgeoning: replacement
- Merfolk Cave-Diver: replacement
- Ruinous Intrusion: replacement
- Surgespanner: replacement
What the games show
From 40 analysed games in 4 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Play style: wins through combat – 100% of the damage to opponents is combat damage
Strengths
- Applies a lot of pressure: avg 46 damage to opponents per game (all-deck avg: 28) logged (40 games)
- Clears the table: eliminates 0.88 opponents per game on average (all-deck avg: 0.62) logged (40 games)
- Rarely out first: eliminated first in only 15% of games (all-deck avg: 25%) logged (6 of 40 games)
- Wins fast: wins on average already on its 11th own turn (all-deck avg: 12th) logged (9 wins)
Weaknesses
- Mana problems: fewer than 3 lands after its 3rd own turn in 22% of games (all-deck avg: 10%), then only 22% wins logged (9 of 40 games)
Damage per game all games
Total damage to opponents ÷ all 40 games – what the card contributes over the whole test
- Hakbal of the Surging Soul avg 9.2hit in 29 of 40 games
- Nicanzil, Current Conductor avg 4.8hit in 5 of 40 games
- Merfolk Token avg 4.5hit in 7 of 40 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Nicanzil, Current Conductor avg 38.0hit in 5 of 40 games
- Merfolk Token avg 25.9hit in 7 of 40 games
- Merfolk Cave-Diver avg 23.5hit in 4 of 40 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- Merfolk Token 9×40 games in deck
- Nicanzil, Current Conductor 6×40 games in deck
- Merfolk Cave-Diver 5×30 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- Rhystic Study 12×avg 0.3 per game · 40 games in deck
- An Offer You Can't Refuse 7×avg 0.2 per game · 40 games in deck
- Rapid Hybridization 6×avg 0.1 per game · 40 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 9% of 529 attackers blocked in total, 16% of those by flyers or reach
Not enough blocks logged yet.
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Reflections of Littjara 5%cast in 2 of 40 games
- Aetherize 8%cast in 3 of 40 games
- Branching Evolution 8%cast in 3 of 40 games
Wins by turn speed
On which own turn the 9 wins came
- by turn 70%
- turns 8–933%
- turns 10–1133%
- turns 12–1311%
- turn 14+22%
Mana curve without lands
Average 2.81
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 64 non-land cards in total.
Card types
Most expensive cards
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €349.75 Cardmarket average as of Oct 29, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Placement in every tournament
Oldest on the left. Green: top 3, blue: top 10.
Best place 14 · average place 32.8 · 0× top 3 · 0× top 10 out of 4 tournaments
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
