CommanderTestLabor DE
Price
€299.37of €300.00
Overall win rate
10%7 wins in 68 scored games
Games
70 (2)played in 7 tournaments, 2 not scored (time limit)
Rank
56in the rankings up to €300 · Elo 1312 (start 1500)
Cards
100incl. commander · 34 lands, 12 of them basic
Game Changer
2of at most 3 allowed
Combos
4complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €300 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Creatures (14)

Instants (33)

Sorceries (3)

Artifacts (9)

Enchantments (6)

Lands (34)

Fire Lord Azula
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (4)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Aggravated Assault + … → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
    20 versions, each with one of: Sozin's Comet · Avatar Roku, Firebender · Firebending Student · Zuko, Firebending Master · Electro, Assaulting Battery · The Last Agni Kai and 3 more
  • Narset's Reversal + … → Infinite self-discard triggers, Infinite draw triggers, Infinite looting
    9 versions, each with one of: Frantic Search · Storm-Kiln Artist · Thousand-Year Storm · Fire Lord Azula · Underworld Breach · Bonus Round and 1 more
  • Reiterate + Seething Song + Bonus Round + … → Infinite magecraft triggers, Infinite storm count, Infinite artifact ETB
    3 versions, each with one of: Storm-Kiln Artist · Pyretic Ritual
  • Reiterate + … → Infinite magecraft triggers
    2 versions, each with one of: Narset's Reversal · Thousand-Year Storm

Commander Spellbook lists 34 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.

Show all 34 entries
  • Storm-Kiln Artist + Seething Song + Reiterate → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers
  • Storm-Kiln Artist + Thousand-Year Storm + Narset's Reversal → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers
  • Fire Lord Azula + Narset's Reversal + Frantic Search → Infinite self-discard triggers, Infinite draw triggers, Infinite looting
  • Fire Lord Azula + Narset's Reversal + Storm-Kiln Artist → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers
  • Narset's Reversal + Reiterate → Infinite magecraft triggers
  • Thousand-Year Storm + Reiterate → Infinite magecraft triggers
  • Reiterate + Seething Song + Bonus Round → Infinite magecraft triggers, Infinite red mana, Infinite storm count
  • Frantic Search + Underworld Breach + Thousand-Year Storm → Infinite draw triggers, Infinite looting, Infinite self-discard triggers
  • Reiterate + Pyretic Ritual + Bonus Round → Infinite magecraft triggers, Infinite storm count
  • Frantic Search + Underworld Breach + Bonus Round → Infinite draw triggers, Infinite looting, Infinite self-discard triggers
  • Sozin's Comet + Aggravated Assault + Electro, Assaulting Battery → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Sozin's Comet + Aggravated Assault + The Last Agni Kai → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Sozin's Comet + Aggravated Assault + Ozai, the Phoenix King → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Avatar Roku, Firebender + Aggravated Assault + Electro, Assaulting Battery → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Fire Lord Azula + Underworld Breach + Frantic Search → Infinite draw triggers, Infinite looting, Infinite self-discard triggers
  • Avatar Roku, Firebender + Aggravated Assault + The Last Agni Kai → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Avatar Roku, Firebender + Aggravated Assault + Ozai, the Phoenix King → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Firebending Student + Aggravated Assault + Electro, Assaulting Battery → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Narset's Reversal + Storm-Kiln Artist + Bonus Round → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers
  • Firebending Student + Aggravated Assault + The Last Agni Kai → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Sozin's Comet + Aggravated Assault + Leyline Tyrant → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Firebending Student + Aggravated Assault + Ozai, the Phoenix King → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Avatar Roku, Firebender + Aggravated Assault + Leyline Tyrant → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Sozin's Comet + Aggravated Assault + Ashling, Flame Dancer → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Avatar Roku, Firebender + Aggravated Assault + Ashling, Flame Dancer → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Firebending Student + Aggravated Assault + Leyline Tyrant → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Firebending Student + Aggravated Assault + Ashling, Flame Dancer → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Zuko, Firebending Master + Aggravated Assault + Electro, Assaulting Battery → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Zuko, Firebending Master + Aggravated Assault + The Last Agni Kai → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Zuko, Firebending Master + Aggravated Assault + Ozai, the Phoenix King → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Zuko, Firebending Master + Aggravated Assault + Ashling, Flame Dancer → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Zuko, Firebending Master + Aggravated Assault + Leyline Tyrant → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Invoke Calamity + Narset's Reversal + Thousand-Year Storm → Infinite copies of all instants and sorceries with mana value 6 or less in your hand and graveyard, Infinite magecraft triggers, Infinite storm count
  • Invoke Calamity + Narset's Reversal + Bonus Round → Cast all instants and sorceries with mana value 4 or less from your hand and graveyard, Infinite magecraft triggers, Infinite storm count

Adjusted for the Forge AI

The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.

In the list (original cards)
  • Avatar Roku, Firebender: adjusted to make room for another replacement
  • Brain Freeze: swapped for a test
  • Cascade Bluffs: AI can't play it
  • City of Brass: adjusted to make room for another replacement
  • Emergence Zone: AI can't play it
  • Izzet Signet: AI can't play it
  • Swan Song: AI can't play it
Played instead in the tournament
  • Azula, Cunning Usurper: replacement
  • Desperate Ritual: replacement
  • Flashback: test
  • Flooded Strand: replacement
  • Rogue's Passage: replacement
  • Simian Spirit Guide: replacement
  • Training Center: replacement

What the games show

From 68 analysed games in 7 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 96% of the damage to opponents is combat damage

Strengths

  • Resilient: even in losses it lasts until its 11th own turn on average (all-deck avg: 10th) logged (61 losses)

Weaknesses

  • Little pressure: only avg 11 damage to opponents per game (all-deck avg: 29) logged (68 games)
  • Rarely eliminates opponents: 0.19 per game on average (all-deck avg: 0.62) logged (68 games)

Damage per game all games

Total damage to opponents ÷ all 68 games – what the card contributes over the whole test

  1. Fire Lord Azula avg 3.5hit in 33 of 68 games
  2. Ozai, the Phoenix King avg 2.4hit in 6 of 68 games
  3. Electro, Assaulting Battery avg 0.6hit in 7 of 68 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Ozai, the Phoenix King avg 26.8hit in 6 of 68 games
  2. Fire Lord Azula avg 7.3hit in 33 of 68 games
  3. Electro, Assaulting Battery avg 6.1hit in 7 of 68 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Fire Lord Azula 4×68 games in deck
  2. Ozai, the Phoenix King 4×68 games in deck
  3. Electro, Assaulting Battery 1×68 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Mystic Remora 18×avg 0.3 per game · 68 games in deck
  2. An Offer You Can't Refuse 13×avg 0.2 per game · 68 games in deck
  3. Flusterstorm 8×avg 0.1 per game · 68 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 19% of 203 attackers blocked in total, 11% of those by flyers or reach

Not enough blocks logged yet.

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Bonus Round 0%cast in 0 of 68 games
  2. Borne Upon a Wind 0%cast in 0 of 68 games
  3. Bulk Up 0%cast in 0 of 68 games

Wins by turn speed

On which own turn the 7 wins came

  • by turn 70%
  • turns 8–90%
  • turns 10–1143%
  • turns 12–1329%
  • turn 14+29%

Combos in play logged Storm-Kiln Artist + Seething Song + Reiterate: all pieces cast in 0 games, 0 won · Storm-Kiln Artist + Thousand-Year Storm + Narset's Reversal: all pieces cast in 1 games, 1 won · Fire Lord Azula + Narset's Reversal + Frantic Search: all pieces cast in 1 games, 0 won · Fire Lord Azula + Narset's Reversal + Storm-Kiln Artist: all pieces cast in 1 games, 1 won

Mana curve without lands

Average 2.68

0
12
1
28
2
9
3
9
4
2
5
4
6
1
7+

Roles in the deck

Ramp
11 / 11
Card draw
12 / 11
Removal
10 / 9
Board wipe
2 / 2
Protection
2 / 2
Strategy
28 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 65 non-land cards in total.

Card types

Creatures
14
Instants
33
Sorceries
3
Artifacts
9
Enchantments
6
Lands
34

Most expensive cards

Polluted Delta
€19.12
Bloodstained Mire
€17.32
Avatar Roku, Firebender
€14.95
Aggravated Assault
€14.57
Zuko, Firebending Master
€14.45
Redirect Lightning
€11.60
Swan Song
€10.68
Faerie Mastermind
€10.57

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

No swap has enough games for a verdict yet.

4 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €299.37 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

50585658535019

Best place 19 · average place 49.1 · 0× top 3 · 0× top 10 out of 7 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?