CommanderTestLabor DE
Price
€199.99of €200.00
Overall win rate
11%27 wins in 245 scored games
Games
261 (16)played in 26 tournaments, 16 not scored (time limit)
Rank
56in the rankings up to €200 · Elo 1323 (start 1500)
Cards
100incl. commander · 34 lands, 12 of them basic
Game Changer
1of at most 3 allowed
Combos
5complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €200 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Creatures (16)

Instants (32)

Sorceries (3)

Artifacts (9)

Enchantments (5)

Lands (34)

Fire Lord Azula
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (5)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Aggravated Assault + … → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
    15 versions, each with one of: Sozin's Comet · Firebending Student · Zuko, Firebending Master · Electro, Assaulting Battery · The Last Agni Kai · Ozai, the Phoenix King and 2 more
  • Fire Lord Azula + Narset's Reversal + Frantic Search → Infinite self-discard triggers, Infinite draw triggers, Infinite looting
    Example – 7 versions with these cards: Narset's Reversal · Frantic Search · Storm-Kiln Artist · Fire Lord Azula · Underworld Breach · Thousand-Year Storm · Bonus Round
  • Reiterate + Bonus Round + … → Infinite magecraft triggers, Infinite storm count, Infinite artifact ETB
    4 versions, each with one of: Seething Song · Storm-Kiln Artist · Pyretic Ritual · Desperate Ritual
  • Reiterate + … → Infinite magecraft triggers
    2 versions, each with one of: Narset's Reversal · Thousand-Year Storm
  • Fire Lord Azula + Snap + Dualcaster Mage → Infinite untap of lands you control, Infinite creature ETB, Infinite creature LTB

Commander Spellbook lists 29 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.

Show all 29 entries
  • Storm-Kiln Artist + Seething Song + Reiterate → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers
  • Storm-Kiln Artist + Thousand-Year Storm + Narset's Reversal → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers
  • Fire Lord Azula + Narset's Reversal + Frantic Search → Infinite self-discard triggers, Infinite draw triggers, Infinite looting
  • Fire Lord Azula + Narset's Reversal + Storm-Kiln Artist → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers
  • Narset's Reversal + Reiterate → Infinite magecraft triggers
  • Fire Lord Azula + Snap + Dualcaster Mage → Infinite untap of lands you control, Infinite creature ETB, Infinite creature LTB
  • Thousand-Year Storm + Reiterate → Infinite magecraft triggers
  • Reiterate + Seething Song + Bonus Round → Infinite magecraft triggers, Infinite red mana, Infinite storm count
  • Frantic Search + Underworld Breach + Thousand-Year Storm → Infinite draw triggers, Infinite looting, Infinite self-discard triggers
  • Reiterate + Pyretic Ritual + Bonus Round → Infinite magecraft triggers, Infinite storm count
  • Reiterate + Desperate Ritual + Bonus Round → Infinite magecraft triggers, Infinite storm count
  • Frantic Search + Underworld Breach + Bonus Round → Infinite draw triggers, Infinite looting, Infinite self-discard triggers
  • Sozin's Comet + Aggravated Assault + Electro, Assaulting Battery → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Sozin's Comet + Aggravated Assault + The Last Agni Kai → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Sozin's Comet + Aggravated Assault + Ozai, the Phoenix King → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Fire Lord Azula + Underworld Breach + Frantic Search → Infinite draw triggers, Infinite looting, Infinite self-discard triggers
  • Firebending Student + Aggravated Assault + Electro, Assaulting Battery → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Narset's Reversal + Storm-Kiln Artist + Bonus Round → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers
  • Firebending Student + Aggravated Assault + The Last Agni Kai → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Sozin's Comet + Aggravated Assault + Leyline Tyrant → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Firebending Student + Aggravated Assault + Ozai, the Phoenix King → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Sozin's Comet + Aggravated Assault + Ashling, Flame Dancer → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Firebending Student + Aggravated Assault + Leyline Tyrant → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Firebending Student + Aggravated Assault + Ashling, Flame Dancer → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Zuko, Firebending Master + Aggravated Assault + Electro, Assaulting Battery → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Zuko, Firebending Master + Aggravated Assault + The Last Agni Kai → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Zuko, Firebending Master + Aggravated Assault + Ozai, the Phoenix King → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Zuko, Firebending Master + Aggravated Assault + Ashling, Flame Dancer → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control
  • Zuko, Firebending Master + Aggravated Assault + Leyline Tyrant → Infinite combat phases, Infinite red mana, Infinite untap of creatures you control

Adjusted for the Forge AI

The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.

In the list (original cards)
  • Cascade Bluffs: AI can't play it
  • City of Brass: adjusted to make room for another replacement
  • Dualcaster Mage: AI can't play it
  • Emergence Zone: AI can't play it
  • Izzet Signet: AI can't play it
  • Pyretic Ritual: adjusted to make room for another replacement
Played instead in the tournament
  • Ancestors' Aid: replacement
  • Ash Barrens: replacement
  • Avatar Roku, Firebender: replacement
  • Goblin Electromancer: test
  • Haunted Ridge: replacement
  • Reliquary Tower: replacement

What the games show

From 245 analysed games in 26 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 93% of the damage to opponents is combat damage

Strengths

  • Often wins by combo: in 9 of 27 wins all pieces of a combo were in play indication

Weaknesses

  • Slow to win: wins on average only on its 14th own turn (all-deck avg: 12th) logged (27 wins)
  • Little pressure: only avg 16 damage to opponents per game (all-deck avg: 30) logged (245 games)
  • Rarely eliminates opponents: 0.31 per game on average (all-deck avg: 0.63) logged (245 games)

Damage per game all games

Total damage to opponents ÷ all 245 games – what the card contributes over the whole test

  1. Fire Lord Azula avg 4.7hit in 130 of 245 games
  2. Ozai, the Phoenix King avg 2.6hit in 36 of 245 games
  3. Ashling, Flame Dancer avg 1.3hit in 31 of 245 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Ozai, the Phoenix King avg 17.5hit in 36 of 245 games
  2. Avatar Roku, Firebender avg 17.1hit in 10 of 245 games
  3. Etali, Primal Storm avg 10.7hit in 13 of 245 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Ozai, the Phoenix King 20×245 games in deck
  2. Avatar Roku, Firebender 8×190 games in deck
  3. High Fae Trickster 8×245 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Heartless Act 43×avg 0.2 per game · 245 games in deck
  2. Azula, Cunning Usurper 40×avg 0.2 per game · 245 games in deck
  3. Farewell 32×avg 0.1 per game · 245 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 20% of 1220 attackers blocked in total, 12% of those by flyers or reach

  1. Soldier Token 8×blocked in 4 games
  2. Breya, Etherium Shaper 5×blocked in 3 games
  3. Solemn Simulacrum 4×blocked in 4 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Bonus Round 0%cast in 0 of 245 games
  2. Borne Upon a Wind 0%cast in 0 of 245 games
  3. Redirect Lightning 0%cast in 0 of 245 games

Wins by turn speed

On which own turn the 27 wins came

  • by turn 70%
  • turns 8–911%
  • turns 10–1119%
  • turns 12–1315%
  • turn 14+56%

Combos in play logged Storm-Kiln Artist + Seething Song + Reiterate: all pieces cast in 1 games, 0 won · Storm-Kiln Artist + Thousand-Year Storm + Narset's Reversal: all pieces cast in 0 games, 0 won · Fire Lord Azula + Narset's Reversal + Frantic Search: all pieces cast in 3 games, 1 won · Fire Lord Azula + Narset's Reversal + Storm-Kiln Artist: all pieces cast in 0 games, 0 won

Mana curve without lands

Average 2.71

0
9
1
30
2
10
3
10
4
2
5
3
6
1
7+

Roles in the deck

Ramp
11 / 11
Card draw
12 / 11
Removal
10 / 9
Board wipe
2 / 2
Protection
2 / 2
Strategy
28 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 65 non-land cards in total.

Card types

Creatures
16
Instants
32
Sorceries
3
Artifacts
9
Enchantments
5
Lands
34

Most expensive cards

Aggravated Assault
€14.57
Zuko, Firebending Master
€14.45
Redirect Lightning
€11.60
Blood Crypt
€10.03
Steam Vents
€9.90
Watery Grave
€9.82
City of Brass
€8.61
Reiterate
€7.63

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

  • no clear difference Goblin Electromancer instead of Torrential Gearhulk · win rate 8% with, 13% without (97 / 148 games) · from an earlier version, not in the deck now

9 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €199.99 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

4943635440512951156459474464324362586050224657526462

Best place 15 · average place 49.3 · 0× top 3 · 0× top 10 out of 26 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?