- Price
- €415.69of €500.00
- Overall win rate
- 31%74 wins in 236 scored games
- Games
- 260 (24)played in 26 tournaments, 24 not scored (time limit)
- Rank
- 20in the rankings up to €500 · Elo 1598 (start 1500)
- Cards
- 100incl. commander · 36 lands, 17 of them basic
- Game Changer
- 2of at most 3 allowed
- Combos
- 2complete in the deck
- Rules check
- Passed100 cards, colors, banlist
At most €500 including the commander. If prices rise above that, the shopping list is rebuilt automatically.
Commander (1)
Creatures (14)
- Fanatic of Rhonas Ramp€14.92
- Lotus Cobra Ramp€6.02
- Sanctum Weaver RampCombo€3.93
- Kodama of the East TreeCombo€3.35
- Birds of Paradise Ramp€3.00
- Eidolon of Blossoms Card draw€1.89
- Wildsear, Scouring Maw€0.79
- Trailtracker Scout Ramp€0.69
- Sakura-Tribe Elder Ramp€0.28
- Rampaging BalothsCombo€0.24
- Pyreswipe Hawk€0.20
- Garruk's Packleader Card draw€0.15
- Llanowar Elves Ramp€0.15
- Wandertale Mentor Ramp€0.12
Instants (7)
- Deflecting Swat€64.66
- Heroic Intervention Protection€10.37
- Collective Resistance Removal€1.59
- Beast Within RemovalAI can't play€0.45
- Chaos Warp Removal€0.34
- Starstorm Board wipe€0.19
- Abrade Removal€0.08
Sorceries (7)
- Jeska's Will Card drawGame Changer€31.27
- Blasphemous Act Board wipe€1.21
- Farseek RampAI limited€0.56
- Cultivate Ramp€0.21
- Rampant Growth Ramp€0.17
- Decimate Removal€0.16
- Explore Card draw€0.15
Artifacts (15)
- The One Ring ProtectionGame Changer€99.25
- Chimil, the Inner Sun€7.44
- Lightning Greaves Protection€3.08
- Thran Dynamo Ramp€2.19
- Thought Vessel Ramp€1.18
- Sol Ring Ramp€0.74
- Fellwar Stone Ramp€0.73
- Esika's Chariot€0.70
- Gilded Lotus Ramp€0.55
- Rolling Hamsphere Removal€0.45
- Arcane Signet Ramp€0.39
- Talisman of Impulse Ramp€0.31
- Gruul Signet RampAI can't play€0.25
- Hedron Archive Ramp€0.15
- Mind Stone Ramp€0.14
Enchantments (20)
- Aggravated AssaultCombo€14.57
- Guardian Project Card draw€14.21
- Molten Echoes€11.43
- Fiery Emancipation€5.25
- Asceticism Protection€4.94
- Rain of Riches Ramp€4.93
- Nature's WillCombo€3.42
- Case of the Locked Hothouse Ramp€2.60
- Greater Good Card drawAI can't play€2.12
- Unnatural Growth€1.45
- Glorious Sunrise Ramp€1.36
- Gratuitous Violence€0.73
- Warstorm Surge Removal€0.51
- Garruk's Uprising Card draw€0.45
- Sunbird's Invocation€0.39
- Thickest in the Thicket Card draw€0.34
- Primeval Bounty€0.32
- Berserkers' Onslaught€0.30
- Path of Discovery€0.17
- Gruul War Chant€0.14
Lands (36)
- Boseiju, Who Endures€43.71
- Wooded Foothills€16.74
- Stomping Ground€7.08
- Spire Garden€4.80
- Reliquary Tower€1.61
- Copperline Gorge€0.97
- Karplusan Forest€0.83
- Rootbound Crag€0.34
- Mosswort Bridge€0.29
- Game Trail€0.21
- Cinder Glade€0.20
- Command Tower€0.19
- Mossfire ValleyAI can't play€0.16
- Temple of Abandon€0.15
- Exotic Orchard€0.14
- Sheltered Thicket€0.12
- Path of Ancestry€0.10
- Raging Ravine€0.10
- Gruul TurfCombo€0.09
- 10× Forest
- 7× Mountain
Combos in the deck (2)
Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.
- Aggravated Assault + … → Infinite combat phases, Infinite combat damage, Infinite mana creatures you control can produce
2 versions, each with one of: Nature's Will · Sanctum Weaver - Kodama of the East Tree + Gruul Turf + Rampaging Baloths → Infinite creature tokens, Infinite creature ETB, Infinite landfall triggers
Commander Spellbook lists 3 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.
Show all 3 entries
- Kodama of the East Tree + Gruul Turf + Rampaging Baloths → Infinite creature tokens, Infinite creature ETB, Infinite landfall triggers
- Aggravated Assault + Nature's Will → Infinite combat damage, Infinite combat phases, Infinite mana creatures you control can produce
- Sanctum Weaver + Aggravated Assault → Infinite colored mana, Infinite combat phases, Infinite untap of creatures you control
Adjusted for the Forge AI
The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.
- Beast Within: AI can't play it
- Greater Good: AI can't play it
- Gruul Signet: AI can't play it
- Mossfire Valley: AI can't play it
- Giggling Skitterspike: test
- Harmonize: replacement
- Overlord of the Boilerbilges: replacement
What the games show
From 236 analysed games in 26 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Play style: wins through combat – 89% of the damage to opponents is combat damage
Strengths
- Applies a lot of pressure: avg 43 damage to opponents per game (all-deck avg: 29) logged (236 games)
- Clears the table: eliminates 0.97 opponents per game on average (all-deck avg: 0.62) logged (236 games)
- Wins fast: wins on average already on its 10th own turn (all-deck avg: 11th) logged (74 wins)
Weaknesses
- Attacks often get blocked: 20% of attackers blocked (all-deck avg: 16%) trend – not yet certain (2370 attackers in 236 games)
Damage per game all games
Total damage to opponents ÷ all 236 games – what the card contributes over the whole test
- Bello, Bard of the Brambles avg 5.2hit in 154 of 236 games
- Pyreswipe Hawk avg 3.9hit in 41 of 236 games
- Gratuitous Violence avg 3.0hit in 34 of 236 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Giggling Skitterspike avg 42.5hit in 15 of 236 games
- Pyreswipe Hawk avg 22.4hit in 41 of 236 games
- Unnatural Growth avg 21.3hit in 29 of 236 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- Pyreswipe Hawk 35×236 games in deck
- Fiery Emancipation 15×236 games in deck
- Berserkers' Onslaught 14×236 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- Decimate 97×avg 0.4 per game · 236 games in deck
- Collective Resistance 41×avg 0.2 per game · 236 games in deck
- Abrade 22×avg 0.1 per game · 236 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 20% of 2370 attackers blocked in total, 14% of those by flyers or reach
- Thopter Token 15×blocked in 5 games
- Birds of Paradise 10×blocked in 10 games
- Goblin Token 8×blocked in 7 games
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Deflecting Swat 0%cast in 0 of 236 games
- The One Ring 0%cast in 0 of 236 games
- Heroic Intervention 8%cast in 20 of 236 games
Wins by turn speed
On which own turn the 74 wins came
- by turn 77%
- turns 8–930%
- turns 10–1143%
- turns 12–1315%
- turn 14+5%
Combos in play logged Kodama of the East Tree + Gruul Turf + Rampaging Baloths: all pieces cast in 0 games, 0 won · Aggravated Assault + Nature's Will: all pieces cast in 3 games, 3 won · Sanctum Weaver + Aggravated Assault: all pieces cast in 5 games, 4 won
Mana curve without lands
Average 3.63
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 63 non-land cards in total.
Card types
Most expensive cards
What the program has learned
Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.
- worse Roaming Throne instead of Collective Inferno · win rate 21% with, 34% without (48 / 188 games) · from an earlier version, not in the deck now
- no clear difference Nature's Lore instead of Rain of Riches · win rate 25% with, 33% without (55 / 181 games)
- no clear difference Setessan Champion instead of Harmonize · win rate 26% with, 33% without (65 / 171 games) · from an earlier version, not in the deck now
- no clear difference Force of Vigor instead of Overlord of the Boilerbilges · win rate 28% with, 35% without (112 / 124 games) · from an earlier version, not in the deck now
- no clear difference Giggling Skitterspike instead of Collective Inferno · win rate 35% with, 29% without (97 / 139 games) · from an earlier version, not in the deck now
- no clear difference Collective Inferno instead of Giggling Skitterspike · win rate 30% with, 33% without (137 / 99 games) · from an earlier version, not in the deck now
9 more tested cards are still collecting games.
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €415.69 Cardmarket average as of Oct 27, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Placement in every tournament
Oldest on the left. Green: top 3, blue: top 10.
Best place 2 · average place 23.0 · 1× top 3 · 2× top 10 out of 26 tournaments
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
