CommanderTestLabor DE
Price
€98.04of €100.00
Overall win rate
32%84 wins in 261 scored games
Games
270 (9)played in 27 tournaments, 9 not scored (time limit)
Rank
16in the rankings up to €100 · Elo 1597 (start 1500)
Cards
100incl. commander · 36 lands, 17 of them basic
Game Changer
0of at most 3 allowed
Combos
1complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €100 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Creatures (15)

Instants (7)

Sorceries (8)

Artifacts (15)

Enchantments (18)

Lands (36)

Bello, Bard of the Brambles
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (1)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Kodama of the East Tree + Gruul Turf + Rampaging Baloths → Infinite creature tokens, Infinite creature ETB, Infinite landfall triggers

Adjusted for the Forge AI

The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.

In the list (original cards)
  • Beast Within: AI can't play it
  • Greater Good: AI can't play it
  • Gruul Signet: AI can't play it
  • Mossfire Valley: AI can't play it
Played instead in the tournament
  • Enchantress's Presence: replacement
  • Overlord of the Boilerbilges: replacement
  • Solemn Simulacrum: replacement

What the games show

From 261 analysed games in 27 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 93% of the damage to opponents is combat damage

Strengths

  • Applies a lot of pressure: avg 44 damage to opponents per game (all-deck avg: 31) logged (261 games)
  • Clears the table: eliminates 0.94 opponents per game on average (all-deck avg: 0.63) logged (261 games)
  • Wins fast: wins on average already on its 11th own turn (all-deck avg: 12th) logged (84 wins)

Weaknesses

  • Struggles against flyers: 4% wins when at least 40% of opposing creatures have flying or reach, 39% at most 15% (all-deck avg: 18% vs 27%) indication (27 / 131 games)
  • Drops out early: in losses on average already on its 9th own turn (all-deck avg: 10th) logged (177 losses)

Damage per game all games

Total damage to opponents ÷ all 261 games – what the card contributes over the whole test

  1. Bello, Bard of the Brambles avg 5.2hit in 172 of 261 games
  2. Pyreswipe Hawk avg 2.8hit in 46 of 261 games
  3. Unnatural Growth avg 2.8hit in 40 of 261 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Rolling Hamsphere avg 22.2hit in 16 of 261 games
  2. Fiery Emancipation avg 21.9hit in 16 of 261 games
  3. Primeval Bounty avg 20.7hit in 12 of 261 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Pyreswipe Hawk 20×261 games in deck
  2. Thickest in the Thicket 18×261 games in deck
  3. Rolling Hamsphere 15×261 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Nevinyrral's Disk 210×avg 0.8 per game · 261 games in deck
  2. Decimate 104×avg 0.4 per game · 261 games in deck
  3. Collective Resistance 45×avg 0.2 per game · 261 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 22% of 2577 attackers blocked in total, 11% of those by flyers or reach

  1. Soldier Token 15×blocked in 5 games
  2. Vampire Token 13×blocked in 3 games
  3. Goblin Token 10×blocked in 4 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Big Score 8%cast in 19 of 252 games
  2. Harmonize 10%cast in 25 of 261 games
  3. Thran Dynamo 10%cast in 26 of 261 games

Wins by turn speed

On which own turn the 84 wins came

  • by turn 72%
  • turns 8–925%
  • turns 10–1139%
  • turns 12–1315%
  • turn 14+18%

Combos in play logged Kodama of the East Tree + Gruul Turf + Rampaging Baloths: all pieces cast in 0 games, 0 won

Mana curve without lands

Average 3.62

0
4
1
20
2
5
3
14
4
11
5
7
6
2
7+

Roles in the deck

Ramp
24 / 20
Card draw
8 / 8
Removal
7 / 7
Board wipe
3 / 2
Protection
3 / 3
Strategy
18 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 63 non-land cards in total.

Card types

Creatures
15
Instants
7
Sorceries
8
Artifacts
15
Enchantments
18
Lands
36

Most expensive cards

Heroic Intervention
€10.37
Chimil, the Inner Sun
€7.44
Stomping Ground
€7.08
Fiery Emancipation
€5.25
Asceticism
€4.94
Sanctum Weaver
€3.93
Nature's Will
€3.42
Setessan Champion
€3.38

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

No swap has enough games for a verdict yet.

6 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €98.04 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

205611611312225391853418207141612102942322515942

Best place 4 · average place 21.7 · 0× top 3 · 7× top 10 out of 27 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?