- Price
- €351.55of €500.00
- Overall win rate
- 27%61 wins in 222 scored games
- Games
- 260 (38)played in 26 tournaments, 38 not scored (time limit)
- Rank
- 22in the rankings up to €500 · Elo 1567 (start 1500)
- Cards
- 100incl. commander · 34 lands, 12 of them basic
- Game Changer
- 3of at most 3 allowed
- Combos
- 1complete in the deck
- Rules check
- Passed100 cards, colors, banlist
At most €500 including the commander. If prices rise above that, the shopping list is rebuilt automatically.
Commander (1)
Creatures (38)
- The Walls of Ba Sing Se Protection€19.44
- Shield Sphere€8.77
- Wall of Stolen Identity€3.55
- Stalwart Shield-Bearers€2.19
- Sunscape FamiliarAI limited€2.06
- Crystal Barricade Protection€1.60
- Flumph Card draw€1.59
- The Pride of Hull Clade Card draw€1.44
- Sylvan Caryatid Ramp€1.26
- Weathered Sentinels€1.22
- Perimeter Captain€1.10
- Tree of Redemption€0.90
- Wall of Glare€0.84
- Hover Barrier€0.63
- Towering Titan€0.55
- Crashing Drawbridge€0.53
- Wall of Tanglecord€0.52
- Jeskai Barricade€0.51
- Overgrown Battlement Ramp€0.44
- Wall of Denial€0.42
- Vine Trellis Ramp€0.33
- Wall of Roots Ramp€0.31
- Axebane Guardian RampComboAI limited€0.24
- Wall of Junk€0.23
- Wall of Blossoms Card draw€0.22
- Drift of Phantasms€0.21
- Ghalta the ImmovableNot in Forge€0.18
- Wall of Omens Card draw€0.18
- Shield-Wall Sentinel€0.15
- Wall of Frost€0.14
- Wingmantle Chaplain€0.14
- Angelic Wall€0.11
- Fortified Rampart€0.11
- Carven Caryatid Card draw€0.10
- Corrupted Shapeshifter€0.10
- Walking Bulwark€0.09
- Wall of Runes€0.07
- Tetsuko Umezawa, Fugitive€0.06
Instants (10)
- Cyclonic Rift Board wipeGame Changer€23.77
- Akroma's Will Protection€14.94
- Heroic Intervention Protection€10.37
- Dovin's Veto Removal€1.57
- Swords to Plowshares Removal€1.03
- Counterspell Removal€1.02
- Path to Exile Removal€0.83
- Beast Within RemovalAI can't play€0.45
- Tower DefenseAI can't play€0.16
- Negate Removal€0.09
Sorceries (6)
- Farseek RampAI limited€0.56
- Dusk // Dawn Board wipe€0.24
- Cultivate Ramp€0.21
- Fell the Mighty Board wipe€0.17
- Rampant Growth Ramp€0.17
- Slaughter the StrongAI can't play€0.15
Artifacts (5)
- Rammas Echor, Ancient Shield Card draw€8.02
- MeekstoneAI limited€7.71
- Lightning Greaves Protection€3.08
- Sol Ring Ramp€0.74
- Arcane Signet Ramp€0.39
Enchantments (6)
- Rhystic Study Card drawGame Changer€36.66
- Aura Shards RemovalGame Changer€13.27
- Stoneskin€2.32
- Brave the Sands€2.10
- Assault Formation€0.41
- High AlertComboAI limited€0.36
Lands (34)
- Boseiju, Who Endures€43.71
- Misty Rainforest€25.10
- Sea of Clouds€19.68
- Flooded Strand€14.94
- Spara's Headquarters€12.60
- Windswept Heath€10.30
- Breeding Pool€9.89
- Hallowed Fountain€8.01
- Temple Garden€7.09
- Bountiful Promenade€5.85
- Rejuvenating Springs€3.92
- Reliquary Tower€1.61
- Overgrown Farmland€1.01
- Access Tunnel€0.52
- Sunpetal Grove€0.38
- Hinterland Harbor€0.32
- Glacial Fortress€0.23
- Seaside Citadel€0.23
- Canopy Vista€0.21
- Command Tower€0.19
- Prairie Stream€0.19
- Exotic Orchard€0.14
- 4× Forest
- 3× Island
- 5× Plains
Combos in the deck (1)
Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.
- Axebane Guardian + High Alert → Infinite colored mana, Infinite mana creatures you control can produce, Infinite untap of creatures you control
Adjusted for the Forge AI
The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.
- Beast Within: AI can't play it
- Ghalta the Immovable: not in Forge
- Slaughter the Strong: AI can't play it
- Tower Defense: AI can't play it
- Expel the Interlopers: replacement
- Fog Bank: replacement
- Mana Drain: replacement
- Plagon, Lord of the Beach: replacement
What the games show
From 222 analysed games in 26 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Play style: wins through combat – 100% of the damage to opponents is combat damage
Strengths
- Applies a lot of pressure: avg 42 damage to opponents per game (all-deck avg: 29) logged (222 games)
- Clears the table: eliminates 0.80 opponents per game on average (all-deck avg: 0.62) logged (222 games)
Weaknesses
- Slow to win: wins on average only on its 13th own turn (all-deck avg: 11th) logged (61 wins)
Damage per game all games
Total damage to opponents ÷ all 222 games – what the card contributes over the whole test
- Arcades, the Strategist avg 9.2hit in 166 of 222 games
- Wall of Denial avg 3.3hit in 37 of 222 games
- Shield Sphere avg 1.9hit in 32 of 222 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Tree of Redemption avg 22.2hit in 18 of 222 games
- The Pride of Hull Clade avg 21.5hit in 16 of 222 games
- Wall of Denial avg 20.0hit in 37 of 222 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- Arcades, the Strategist 28×222 games in deck
- Wall of Denial 25×222 games in deck
- Hover Barrier 13×222 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- Fell the Mighty 172×avg 0.8 per game · 222 games in deck
- Dusk 116×avg 0.5 per game · 222 games in deck
- Aura Shards 73×avg 0.3 per game · 222 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 18% of 3039 attackers blocked in total, 17% of those by flyers or reach
- Shapeshifter Token 14×blocked in 5 games
- Goblin Token 12×blocked in 5 games
- Plant Token 12×blocked in 4 games
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Corrupted Shapeshifter 0%cast in 0 of 222 games
- Dusk // Dawn 0%cast in 0 of 222 games
- Meekstone 0%cast in 0 of 222 games
Wins by turn speed
On which own turn the 61 wins came
- by turn 70%
- turns 8–95%
- turns 10–1131%
- turns 12–1330%
- turn 14+34%
Combos in play logged Axebane Guardian + High Alert: all pieces cast in 7 games, 2 won
Mana curve without lands
Average 2.85
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 65 non-land cards in total.
Card types
Most expensive cards
What the program has learned
Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.
No swap has enough games for a verdict yet.
4 more tested cards are still collecting games.
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €351.55 Cardmarket average as of Oct 27, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Placement in every tournament
Oldest on the left. Green: top 3, blue: top 10.
Best place 1 · average place 29.0 · 2× top 3 · 3× top 10 out of 26 tournaments
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
