CommanderTestLabor DE
Price
€299.99of €300.00
Overall win rate
43%30 wins in 69 scored games
Games
72 (3)played in 7 tournaments, 3 not scored (time limit)
Rank
10in the rankings up to €300 · Elo 1691 (start 1500)
Cards
100incl. commander · 36 lands, 16 of them basic
Game Changer
1of at most 3 allowed
Combos
4complete in the deck
Rules check
Passed100 cards, colors, banlist

AI note: the Forge AI can't play 6 cards of this deck (replaced with similar cards in the Forge games) and plays 15 more only partially well. This result is therefore much less meaningful – the deck probably plays stronger in human hands. Affected cards

At most €300 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Planeswalkers (2)

Instants (6)

Sorceries (2)

Artifacts (22)

Enchantments (1)

Lands (36)

Zhulodok, Void Gorger
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (4)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Sensei's Divining Top + … → Infinite card draw, Near-infinite storm count, Infinite draw triggers
    6 versions, each with one of: Mystic Forge · Echoes of Eternity · Foundry Inspector · Glaring Fleshraker · Ugin, the Ineffable
  • Voltaic Key + The Eternity Elevator + … → Infinite untap of artifacts you control, Infinite colorless mana, Infinite artifact ETB
    4 versions, each with one of: Rings of Brighthearth · Chrome Dome · Everflowing Chalice · Manifold Key
  • Voltaic Key + Forsaken Monument + Rings of Brighthearth + … → Infinite untap of artifacts you control, Infinite colorless mana, Infinite mana artifacts you control can produce
    3 versions, each with one of: Thran Dynamo · Mana Vault · Dreamstone Hedron
  • Basalt Monolith + … → Infinite colorless mana
    2 versions, each with one of: Forsaken Monument · Rings of Brighthearth

Commander Spellbook lists 15 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.

Show all 15 entries
  • Basalt Monolith + Forsaken Monument → Infinite colorless mana
  • Sensei's Divining Top + Foundry Inspector + Mystic Forge → Infinite card draw, Near-infinite storm count, Infinite draw triggers
  • Rings of Brighthearth + Basalt Monolith → Infinite colorless mana
  • Sensei's Divining Top + Glaring Fleshraker + Mystic Forge → Infinite creature ETB, Infinite creature LTB, Infinite creature sacrifice triggers
  • Sensei's Divining Top + Mystic Forge + Ugin, the Ineffable → Infinite card draw, Infinite draw triggers, Near-infinite storm count
  • Sensei's Divining Top + Echoes of Eternity + Glaring Fleshraker → Infinite card draw, Infinite creature ETB, Infinite creature LTB
  • Sensei's Divining Top + Echoes of Eternity + Ugin, the Ineffable → Infinite card draw, Infinite draw triggers, Near-infinite storm count
  • Voltaic Key + Rings of Brighthearth + Everflowing Chalice → Infinite untap of artifacts you control, Infinite colorless mana, Infinite mana artifacts you control can produce
  • Sensei's Divining Top + Echoes of Eternity + Foundry Inspector → Infinite card draw, Infinite draw triggers, Near-infinite storm count
  • Voltaic Key + Forsaken Monument + Rings of Brighthearth + Thran Dynamo → Infinite untap of artifacts you control, Infinite colorless mana, Infinite mana artifacts you control can produce
  • Voltaic Key + Forsaken Monument + Rings of Brighthearth + Mana Vault → Infinite untap of artifacts you control, Infinite colorless mana, Infinite mana artifacts you control can produce
  • Voltaic Key + Rings of Brighthearth + The Eternity Elevator → Infinite colored mana, Infinite colorless mana, Infinite untap of artifacts you control
  • Voltaic Key + Forsaken Monument + Rings of Brighthearth + Dreamstone Hedron → Infinite untap of artifacts you control, Infinite colorless mana, Infinite mana artifacts you control can produce
  • The Eternity Elevator + Chrome Dome + Manifold Key → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers
  • The Eternity Elevator + Chrome Dome + Voltaic Key → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers

Adjusted for the Forge AI

The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.

In the list (original cards)
  • Arcane Lighthouse: AI can't play it
  • Blast Zone: AI can't play it
  • Chrome Dome: adjusted to make room for another replacement
  • Manifold Key: AI can't play it
  • Mirage Mirror: AI can't play it
  • Thespian's Stage: AI can't play it
  • Titan's Presence: AI can't play it
Played instead in the tournament
  • Burnished Hart: replacement
  • Deserted Temple: replacement
  • Endless One: replacement
  • Geode Golem: replacement
  • Helm of Awakening: replacement
  • Mage-Ring Network: replacement
  • Tyrite Sanctum: replacement

What the games show

From 69 analysed games in 7 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: mixed – 72% combat damage, the rest direct damage

Strengths

  • Applies a lot of pressure: avg 43 damage to opponents per game (all-deck avg: 29) logged (69 games)
  • Clears the table: eliminates 1.10 opponents per game on average (all-deck avg: 0.62) logged (69 games)
  • Often wins by combo: in 12 of 30 wins all pieces of a combo were in play indication
  • Stable mana: fewer than 3 lands after turn 3 in only 4% of games (all-deck avg: 9%) logged (3 of 69 games)

Weaknesses

  • Drops out early: in losses on average already on its 9th own turn (all-deck avg: 10th) logged (39 losses)
  • Depends on its commander: only 12% wins without it, 48% with it indication (8 games without, 61 with commander)

Damage per game all games

Total damage to opponents ÷ all 69 games – what the card contributes over the whole test

  1. Glaring Fleshraker avg 11.2hit in 15 of 69 games
  2. Zhulodok, Void Gorger avg 3.9hit in 25 of 69 games
  3. Skittering Cicada avg 3.7hit in 11 of 69 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Glaring Fleshraker avg 51.7hit in 15 of 69 games
  2. Emrakul, the World Anew avg 27.6hit in 7 of 69 games
  3. Skittering Cicada avg 23.0hit in 11 of 69 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Glaring Fleshraker 19×69 games in deck
  2. Emrakul, the World Anew 10×69 games in deck
  3. Phyrexian Golem Token 6×69 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. All Is Dust 114×avg 1.7 per game · 69 games in deck
  2. Ugin, the Spirit Dragon 68×avg 1.0 per game · 69 games in deck
  3. Desecrate Reality 28×avg 0.4 per game · 69 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 20% of 638 attackers blocked in total, 11% of those by flyers or reach

  1. Elf Warrior Token 11×blocked in 3 games
  2. Lathril, Blade of the Elves 4×blocked in 3 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Calamity of the Titans 0%cast in 0 of 69 games
  2. Flayer of Loyalties 7%cast in 5 of 69 games
  3. Kozilek, the Broken Reality 7%cast in 5 of 69 games

Wins by turn speed

On which own turn the 30 wins came

  • by turn 73%
  • turns 8–910%
  • turns 10–1123%
  • turns 12–1337%
  • turn 14+27%

Combos in play logged Basalt Monolith + Forsaken Monument: all pieces cast in 5 games, 4 won · Sensei's Divining Top + Foundry Inspector + Mystic Forge: all pieces cast in 0 games, 0 won · Rings of Brighthearth + Basalt Monolith: all pieces cast in 5 games, 3 won · Sensei's Divining Top + Glaring Fleshraker + Mystic Forge: all pieces cast in 2 games, 1 won

Mana curve without lands

Average 5.00

1
0
7
1
9
2
10
3
5
4
3
5
8
6
20
7+

Roles in the deck

Ramp
17 / 14
Card draw
3 / 6
Removal
10 / 10
Board wipe
1 / 2
Protection
1 / 3
Strategy
31 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 63 non-land cards in total.

Card types

Creatures
30
Planeswalkers
2
Instants
6
Sorceries
2
Artifacts
22
Enchantments
1
Lands
36

Most expensive cards

Mana Vault
€55.67
Sensei's Divining Top
€20.99
Ulamog, the Ceaseless Hunger
€18.27
Flayer of Loyalties
€15.91
Void Winnower
€14.34
Ugin, the Spirit Dragon
€12.36
Skittering Cicada
€11.40
It That Betrays
€11.00

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

No swap has enough games for a verdict yet.

2 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €299.99 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

8381811146

Best place 1 · average place 13.6 · 2× top 3 · 4× top 10 out of 7 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?