CommanderTestLabor DE
Price
€399.41of €400.00
Overall win rate
18%7 wins in 40 scored games
Games
40played in 4 tournaments
Rank
43in the rankings up to €400 · Elo 1436 (start 1500)
Cards
100incl. commander · 32 lands, 16 of them basic
Game Changer
3of at most 3 allowed
Combos
0complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €400 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Planeswalkers (1)

Instants (15)

Sorceries (3)

Artifacts (7)

Enchantments (3)

Lands (32)

Yuriko, the Tiger's Shadow
Card image: © Wizards of the Coast, via Scryfall

Adjusted for the Forge AI

The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.

In the list (original cards)
  • Chrome Mox: adjusted to make room for another replacement
  • Commandeer: AI can't play it
  • Darkwater Catacombs: AI can't play it
  • Lim-Dûl's Vault: AI can't play it
  • Mist-Cloaked Herald: adjusted to make room for another replacement
  • Negate: adjusted to make room for another replacement
  • Rhystic Study: adjusted to make room for another replacement
  • Satoru Umezawa: adjusted to make room for another replacement
  • Secluded Courtyard: adjusted to make room for another replacement
  • Sensei's Divining Top: adjusted to make room for another replacement
  • Shipwreck Marsh: adjusted to make room for another replacement
  • Tainted Isle: adjusted to make room for another replacement
  • Temple of Deceit: adjusted to make room for another replacement
  • Tormented Soul: adjusted to make room for another replacement
  • Turtle Lair: adjusted to make room for another replacement
  • Yuriko, Hope from the Shadows: not in Forge
Played instead in the tournament
  • Azra Smokeshaper: replacement
  • Bloodstained Mire: replacement
  • City of Brass: replacement
  • Clearwater Pathway // Murkwater Pathway: replacement
  • Dauthi Voidwalker: replacement
  • Flooded Strand: replacement
  • Ink-Eyes, Servant of Oni: replacement
  • Mana Vault: replacement
  • Mental Misstep: replacement
  • Polluted Delta: replacement
  • Preordain: replacement
  • Sink into Stupor // Soporific Springs: replacement
  • Snuff Out: replacement
  • Street Wraith: replacement
  • Submerge: replacement

What the games show

From 40 analysed games in 4 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 100% of the damage to opponents is combat damage

Strengths

  • Wins fast: wins on average already on its 10th own turn (all-deck avg: 12th) logged (7 wins)
  • Stable mana: fewer than 3 lands after turn 3 in only 2% of games (all-deck avg: 10%) logged (1 of 40 games)

Weaknesses

  • Little pressure: only avg 18 damage to opponents per game (all-deck avg: 28) logged (40 games)
  • Rarely eliminates opponents: 0.30 per game on average (all-deck avg: 0.62) logged (40 games)
  • Frequent mulligans: kept fewer than 7 cards in 12% of games (all-deck avg: 5%) logged (40 games)

Damage per game all games

Total damage to opponents ÷ all 40 games – what the card contributes over the whole test

  1. Yuriko, the Tiger's Shadow avg 1.9hit in 27 of 40 games
  2. Azra Smokeshaper avg 1.4hit in 4 of 40 games
  3. Silent-Blade Oni avg 1.2hit in 7 of 40 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Azra Smokeshaper avg 14.0hit in 4 of 40 games
  2. Dauthi Voidwalker avg 8.0hit in 4 of 40 games
  3. Silent-Blade Oni avg 7.1hit in 7 of 40 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Silent-Blade Oni 4×40 games in deck
  2. Azra Smokeshaper 2×40 games in deck
  3. Ink-Eyes, Servant of Oni 1×40 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Flare of Malice 16×avg 0.4 per game · 40 games in deck
  2. Mystic Remora 12×avg 0.3 per game · 40 games in deck
  3. Flare of Denial 6×avg 0.1 per game · 40 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 12% of 405 attackers blocked in total, 9% of those by flyers or reach

Not enough blocks logged yet.

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Boggart Trawler // Boggart Bog 0%cast in 0 of 30 games
  2. Counterspell 0%cast in 0 of 40 games
  3. Dark Ritual 0%cast in 0 of 40 games

Wins by turn speed

On which own turn the 7 wins came

  • by turn 729%
  • turns 8–90%
  • turns 10–1157%
  • turns 12–130%
  • turn 14+14%

Mana curve without lands

Average 2.66

4
0
24
1
13
2
11
3
6
4
3
5
6
6
7+

Roles in the deck

Ramp
7 / 7
Card draw
14 / 14
Removal
12 / 10
Board wipe
1 / 2
Protection
0 / 2
Strategy
33 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 67 non-land cards in total.

Card types

Creatures
38
Planeswalkers
1
Instants
15
Sorceries
3
Artifacts
7
Enchantments
3
Lands
32

Most expensive cards

Chrome Mox
€91.75
Mox Amber
€63.52
Rhystic Study
€36.01
Lotus Petal
€24.74
Sakashima's Student
€22.55
Sensei's Divining Top
€21.76
Kaito, Bane of Nightmares
€11.81
Watery Grave
€9.92

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

No swap has enough games for a verdict yet.

3 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €399.41 Cardmarket average as of Oct 29, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

15564954

Best place 15 · average place 43.5 · 0× top 3 · 0× top 10 out of 4 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?