- Price
- €199.03of €200.00
- Overall win rate
- 16%40 wins in 250 scored games
- Games
- 260 (10)played in 26 tournaments, 10 not scored (time limit)
- Rank
- 49in the rankings up to €200 · Elo 1409 (start 1500)
- Cards
- 100incl. commander · 32 lands, 16 of them basic
- Game Changer
- 1of at most 3 allowed
- Combos
- 0complete in the deck
- Rules check
- Passed100 cards, colors, banlist
At most €200 including the commander. If prices rise above that, the shopping list is rebuilt automatically.
The shopping list was rebuilt with current prices on Oct 25, 2026: the tested version had risen to €203.45, above €200.00. Win rate and placement come from the tested version.
Commander (1)
Creatures (39)
- Sakashima's Student€22.68
- Fallen Shinobi€5.05
- Mockingbird€3.13
- Higure, the Still Wind€3.00
- Mist-Syndicate Naga€3.00
- Silent-Blade Oni€1.99
- Memnite€1.85
- Nashi, Moon Sage's Scion€1.75
- Boggart Trawler // Boggart Bog€1.60
- Throat Slitter Removal€1.50
- Thousand-Faced Shadow€1.48
- Satoru, the Infiltrator Card draw€1.10
- Hydroelectric Specimen // Hydroelectric Laboratory€1.07
- Ingenious Infiltrator Card drawAI limited€1.05
- Ninja of the Deep Hours Card draw€0.93
- Changeling Outcast€0.89
- Shadow of Mortality€0.83
- Mistblade Shinobi Removal€0.78
- Mothdust Changeling€0.77
- Faerie Seer€0.49
- Satoru Umezawa€0.42
- Mist-Cloaked Herald€0.29
- Triton Shorestalker€0.28
- Slither Blade€0.25
- Wingcrafter€0.25
- Ingenious Prodigy Card draw€0.24
- Gingerbrute€0.22
- Moon-Circuit Hacker Card draw€0.22
- Ornithopter€0.21
- Tormented Soul€0.20
- Universal Automaton€0.20
- Prosperous Thief Ramp€0.19
- Silver-Fur Master€0.19
- Skullsnatcher€0.17
- Splinter, Hamato Yoshi€0.16
- Yuriko, Hope from the Shadows RemovalNot in Forge€0.15
- Dokuchi Silencer Removal€0.13
- Spectral Sailor Card draw€0.10
- Tetsuko Umezawa, Fugitive€0.06
Planeswalkers (1)
- Kaito, Bane of Nightmares Card draw€11.74
Instants (18)
- Deadly Rollick Removal€22.29
- MisdirectionAI can't play€9.98
- Mystical TutorGame ChangerAI limited€9.74
- Snuff Out Removal€7.60
- Mental Misstep Removal€6.23
- Fell the Profane // Fell Mire Removal€4.15
- Submerge Removal€3.86
- Flare of Denial Removal€3.80
- Flusterstorm Removal€3.53
- Lim-Dûl's VaultAI can't play€3.46
- An Offer You Can't Refuse Removal€3.03
- Flare of Malice Removal€2.81
- Dismember Removal€2.62
- CommandeerAI can't play€1.92
- Dark Ritual€1.26
- Brainstorm Card draw€1.04
- Counterspell Removal€1.02
- Dig Through Time€0.22
Sorceries (3)
- Temporal Trespass€3.82
- Ponder Card draw€1.89
- Treasure Cruise Card draw€0.13
Artifacts (4)
- Sol Ring Ramp€0.74
- Talisman of Dominance Ramp€0.53
- Arcane Signet Ramp€0.39
- Dimir Signet RampAI can't play€0.38
Enchantments (2)
- Mystic Remora Card drawAI limited€9.37
- Smoke Shroud€0.19
Lands (32)
- Watery Grave€9.82
- Darkslick Shores€2.14
- Shipwreck Marsh€1.81
- Reliquary Tower€1.61
- Underground River€1.01
- Tainted Isle€0.85
- Drowned Catacomb€0.81
- Access Tunnel€0.52
- Rogue's Passage€0.29
- Sunken Hollow€0.29
- Choked Estuary€0.24
- Darkwater CatacombsAI can't play€0.23
- Command Tower€0.19
- Exotic Orchard€0.14
- Turtle Lair€0.11
- Evolving Wilds€0.03
- 6× Swamp
- 10× Island
What the games show
From 250 analysed games in 26 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Play style: wins through combat – 100% of the damage to opponents is combat damage
Strengths
- Attacks get through: 12% of attackers blocked (all-deck avg: 17%) logged (2751 attackers in 250 games)
- Unfazed by counterspells: 29% wins when opponents cast 2+ counterspells, 13% without counterspells (all-deck avg: 23% vs 25%) indication (49 / 137 games)
Weaknesses
- Little pressure: only avg 18 damage to opponents per game (all-deck avg: 30) logged (250 games)
- Rarely eliminates opponents: 0.36 per game on average (all-deck avg: 0.63) logged (250 games)
- Often eliminated first: in 33% of games (all-deck avg: 25%) logged (82 of 250 games)
Damage per game all games
Total damage to opponents ÷ all 250 games – what the card contributes over the whole test
- Yuriko, the Tiger's Shadow avg 2.1hit in 179 of 250 games
- Mist-Syndicate Naga avg 1.3hit in 37 of 250 games
- Silent-Blade Oni avg 1.3hit in 31 of 250 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Silent-Blade Oni avg 10.4hit in 31 of 250 games
- Mist-Syndicate Naga avg 9.0hit in 37 of 250 games
- Shadow of Mortality avg 9.0hit in 11 of 250 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- Mist-Syndicate Naga 14×250 games in deck
- Silent-Blade Oni 12×250 games in deck
- Fallen Shinobi 10×250 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- Flare of Malice 89×avg 0.4 per game · 250 games in deck
- Mystic Remora 58×avg 0.2 per game · 250 games in deck
- Snuff Out 46×avg 0.2 per game · 250 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 12% of 2751 attackers blocked in total, 15% of those by flyers or reach
- Zombie Token 9×blocked in 4 games
- Human Soldier Token 6×blocked in 3 games
- Thopter Token 4×blocked in 3 games
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Boggart Trawler // Boggart Bog 0%cast in 0 of 250 games
- Fell the Profane // Fell Mire 0%cast in 0 of 250 games
- Hydroelectric Specimen // Hydroelectric Laboratory 0%cast in 0 of 250 games
Wins by turn speed
On which own turn the 40 wins came
- by turn 72%
- turns 8–920%
- turns 10–1132%
- turns 12–1330%
- turn 14+15%
Mana curve without lands
Average 2.84
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 67 non-land cards in total.
Card types
Most expensive cards
What the program has learned
Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.
- no clear difference Dimir Infiltrator instead of Moonsnare Specialist · win rate 17% with, 15% without (169 / 81 games) · from an earlier version, not in the deck now
2 more tested cards are still collecting games.
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €199.03 Cardmarket average as of Oct 27, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Placement in every tournament
Oldest on the left. Green: top 3, blue: top 10.
Best place 15 · average place 43.0 · 0× top 3 · 0× top 10 out of 26 tournaments
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
