CommanderTestLabor DE
Price
€199.03of €200.00
Overall win rate
16%40 wins in 250 scored games
Games
260 (10)played in 26 tournaments, 10 not scored (time limit)
Rank
49in the rankings up to €200 · Elo 1409 (start 1500)
Cards
100incl. commander · 32 lands, 16 of them basic
Game Changer
1of at most 3 allowed
Combos
0complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €200 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

The shopping list was rebuilt with current prices on Oct 25, 2026: the tested version had risen to €203.45, above €200.00. Win rate and placement come from the tested version.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Planeswalkers (1)

Instants (18)

Sorceries (3)

Artifacts (4)

Enchantments (2)

Lands (32)

Yuriko, the Tiger's Shadow
Card image: © Wizards of the Coast, via Scryfall

What the games show

From 250 analysed games in 26 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 100% of the damage to opponents is combat damage

Strengths

  • Attacks get through: 12% of attackers blocked (all-deck avg: 17%) logged (2751 attackers in 250 games)
  • Unfazed by counterspells: 29% wins when opponents cast 2+ counterspells, 13% without counterspells (all-deck avg: 23% vs 25%) indication (49 / 137 games)

Weaknesses

  • Little pressure: only avg 18 damage to opponents per game (all-deck avg: 30) logged (250 games)
  • Rarely eliminates opponents: 0.36 per game on average (all-deck avg: 0.63) logged (250 games)
  • Often eliminated first: in 33% of games (all-deck avg: 25%) logged (82 of 250 games)

Damage per game all games

Total damage to opponents ÷ all 250 games – what the card contributes over the whole test

  1. Yuriko, the Tiger's Shadow avg 2.1hit in 179 of 250 games
  2. Mist-Syndicate Naga avg 1.3hit in 37 of 250 games
  3. Silent-Blade Oni avg 1.3hit in 31 of 250 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Silent-Blade Oni avg 10.4hit in 31 of 250 games
  2. Mist-Syndicate Naga avg 9.0hit in 37 of 250 games
  3. Shadow of Mortality avg 9.0hit in 11 of 250 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Mist-Syndicate Naga 14×250 games in deck
  2. Silent-Blade Oni 12×250 games in deck
  3. Fallen Shinobi 10×250 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Flare of Malice 89×avg 0.4 per game · 250 games in deck
  2. Mystic Remora 58×avg 0.2 per game · 250 games in deck
  3. Snuff Out 46×avg 0.2 per game · 250 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 12% of 2751 attackers blocked in total, 15% of those by flyers or reach

  1. Zombie Token 9×blocked in 4 games
  2. Human Soldier Token 6×blocked in 3 games
  3. Thopter Token 4×blocked in 3 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Boggart Trawler // Boggart Bog 0%cast in 0 of 250 games
  2. Fell the Profane // Fell Mire 0%cast in 0 of 250 games
  3. Hydroelectric Specimen // Hydroelectric Laboratory 0%cast in 0 of 250 games

Wins by turn speed

On which own turn the 40 wins came

  • by turn 72%
  • turns 8–920%
  • turns 10–1132%
  • turns 12–1330%
  • turn 14+15%

Mana curve without lands

Average 2.84

2
0
24
1
13
2
9
3
8
4
5
5
6
6
7+

Roles in the deck

Ramp
5 / 7
Card draw
11 / 14
Removal
15 / 10
Board wipe
0 / 2
Protection
0 / 2
Strategy
36 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 67 non-land cards in total.

Card types

Creatures
39
Planeswalkers
1
Instants
18
Sorceries
3
Artifacts
4
Enchantments
2
Lands
32

Most expensive cards

Sakashima's Student
€22.68
Deadly Rollick
€22.29
Kaito, Bane of Nightmares
€11.74
Misdirection
€9.98
Watery Grave
€9.82
Mystical Tutor
€9.74
Mystic Remora
€9.37
Snuff Out
€7.60

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

  • no clear difference Dimir Infiltrator instead of Moonsnare Specialist · win rate 17% with, 15% without (169 / 81 games) · from an earlier version, not in the deck now

2 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €199.03 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

2263425655301554373951644537274550466229324955542436

Best place 15 · average place 43.0 · 0× top 3 · 0× top 10 out of 26 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?