- Price
- €99.95of €100.00
- Overall win rate
- 26%65 wins in 246 scored games
- Games
- 271 (25)played in 27 tournaments, 25 not scored (time limit)
- Rank
- 26in the rankings up to €100 · Elo 1529 (start 1500)
- Cards
- 100incl. commander · 36 lands, 14 of them basic
- Game Changer
- 1of at most 3 allowed
- Combos
- 2complete in the deck
- Rules check
- Passed100 cards, colors, banlist
Time limit note: 9% of this deck's games hit the time limit without a winner even on the third try (all decks in this price class: 6%). Usually the Forge AI is stuck in a loop then, e.g. with lots of tokens. These games don't count – so the win rate is somewhat less meaningful.
At most €100 including the commander. If prices rise above that, the shopping list is rebuilt automatically.
The shopping list was rebuilt with current prices on Oct 25, 2026: the tested version had risen to €100.90, above €100.00. Win rate and placement come from the tested version.
Commander (1)
Creatures (35)
- Colossal Grave-Reaver€12.20
- Six€4.97
- Jarad, Golgari Lich Lord€3.30
- Ob Nixilis, the Fallen€2.68
- Hedron Crab€2.07
- Meren of Clan Nel Toth€1.84
- Wonder€1.39
- Aftermath Analyst€1.36
- The Gitrog Monster Ramp€1.11
- GravecrawlerCombo€1.00
- Muldrotha, the Gravetide€0.89
- Skull Prophet Ramp€0.85
- Wight of the Reliquary Ramp€0.84
- Sidisi, Brood Tyrant€0.77
- Eternal Witness€0.69
- Avenger of Zendikar€0.56
- Syr Konrad, the Grim€0.51
- Stitcher's Supplier€0.44
- Kotis, Sibsig Champion€0.43
- Steward of the Harvest€0.39
- Shigeki, Jukai Visionary Ramp€0.35
- Floral Evoker€0.31
- Diviner of Mist€0.28
- River Kelpie Card draw€0.28
- Sakura-Tribe Elder Ramp€0.28
- Multani, Yavimaya's Avatar€0.20
- Timeless Witness€0.20
- Woe StriderCombo€0.20
- Nyx WeaverAI can't play€0.19
- Consuming Aberration€0.18
- Kheru Goldkeeper RampCombo€0.18
- Springbloom Druid Ramp€0.14
- Kishla Skimmer Card draw€0.13
- Tatyova, Benthic Druid Card draw€0.12
- Millikin Ramp€0.11
Instants (8)
- Crop Rotation RampGame ChangerAI limited€3.43
- Assassin's Trophy Removal€1.15
- Tear Asunder Removal€0.28
- Lethal Scheme Removal€0.20
- Grisly Salvage€0.16
- Harrow Ramp€0.15
- Putrefy Removal€0.12
- Grapple with the Past€0.05
Sorceries (10)
- Life from the Loam€4.82
- Living DeathAI limited€3.74
- Will of the Sultai€2.66
- Afterlife from the Loam€1.53
- Farseek RampAI limited€0.56
- Victimize€0.54
- Dread Return€0.34
- Welcome the Dead Card draw€0.32
- Rampant Growth Ramp€0.17
- Treasure Cruise Card draw€0.13
Artifacts (5)
- Lightning Greaves Protection€3.08
- Hedge Shredder€1.75
- Conduit of Worlds€1.28
- Sol Ring Ramp€0.74
- Arcane Signet Ramp€0.39
Enchantments (5)
- Teval's Judgment Ramp€9.61
- Tortured ExistenceComboAI can't play€4.20
- Phyrexian ReclamationAI can't play€2.37
- Insidious Roots Ramp€1.52
- Crawling Sensation€0.11
Lands (36)
- Llanowar Wastes€1.11
- Fabled Passage€1.00
- Woodland Cemetery€0.86
- Dreamroot Cascade€0.76
- Contaminated Aquifer€0.32
- Hinterland Harbor€0.32
- Sunken Hollow€0.29
- Cephalid ColiseumAI limited€0.23
- Darkwater CatacombsAI can't play€0.23
- Haunted Mire€0.21
- Command Tower€0.19
- Drownyard Temple€0.19
- Opulent Palace€0.19
- Fetid Pools€0.18
- Exotic Orchard€0.14
- Foreboding Landscape€0.14
- Golgari Rot Farm€0.13
- Temple of Malady€0.12
- Myriad Landscape€0.11
- Memorial to Folly€0.09
- Terramorphic Expanse€0.06
- Evolving Wilds€0.03
- 5× Swamp
- 7× Forest
- 2× Island
Combos in the deck (2)
Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.
- Kheru Goldkeeper + Tortured Existence → Infinite self-discard triggers
- Kheru Goldkeeper + Gravecrawler + Woe Strider → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
What the games show
From 246 analysed games in 27 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Play style: wins through combat – 78% of the damage to opponents is combat damage
Strengths
- Attacks get through: 13% of attackers blocked (all-deck avg: 19%) logged (3485 attackers in 203 games)
- Applies a lot of pressure: avg 35 damage to opponents per game (all-deck avg: 31) logged (246 games)
Weaknesses
- Often eliminated first: in 35% of games (all-deck avg: 25%) logged (85 of 246 games)
- Depends on its commander: only 0% wins without it, 28% with it indication (11 games without, 235 with commander)
Damage per game all games
Total damage to opponents ÷ all 246 games – what the card contributes over the whole test
- Syr Konrad, the Grim avg 8.2hit in 57 of 246 games
- Teval, the Balanced Scale avg 7.6hit in 171 of 246 games
- Plant Token avg 2.9hit in 33 of 246 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Syr Konrad, the Grim avg 35.4hit in 57 of 246 games
- Consuming Aberration avg 31.6hit in 14 of 246 games
- Multani, Yavimaya's Avatar avg 25.2hit in 16 of 246 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- Plant Token 48×246 games in deck
- Syr Konrad, the Grim 48×246 games in deck
- Zombie Druid Token 34×246 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- Living Death 219×avg 0.9 per game · 246 games in deck
- Necromantic Selection 172×avg 0.7 per game · 246 games in deck
- Lethal Scheme 56×avg 0.2 per game · 246 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 13% of 3485 attackers blocked in total, 15% of those by flyers or reach
- Human Soldier Token 12×blocked in 6 games
- Thopter Token 12×blocked in 5 games
- Squirrel Token 12×blocked in 3 games
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Steward of the Harvest 0%cast in 0 of 237 games
- Grisly Salvage 7%cast in 17 of 239 games
- Timeless Witness 8%cast in 19 of 246 games
Wins by turn speed
On which own turn the 65 wins came
- by turn 72%
- turns 8–98%
- turns 10–1137%
- turns 12–1335%
- turn 14+18%
Combos in play logged Kheru Goldkeeper + Tortured Existence: all pieces cast in 0 games, 0 won · Kheru Goldkeeper + Gravecrawler + Woe Strider: all pieces cast in 3 games, 1 won
Mana curve without lands
Average 3.38
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 63 non-land cards in total.
Card types
Most expensive cards
What the program has learned
Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.
No swap has enough games for a verdict yet.
2 more tested cards are still collecting games.
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €99.95 Cardmarket average as of Oct 27, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Placement in every tournament
Oldest on the left. Green: top 3, blue: top 10.
Best place 6 · average place 30.3 · 0× top 3 · 2× top 10 out of 27 tournaments
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
