Solid midfield
The unchanged precon wins 32% of its games – the average at a four-player table is 25%. In the rankings up to €100 it would be #18 of 64.
- Tier · Elo
- B 1588 would be #18 of 64 in the rankings up to €100
- Win rate
- 32% 26 wins in 80 games, 95% certain between 23 and 43%
- Placements
- 138%15×
- 215%6×
- 332%13×
- 415%6×
- Price
- €60.19of €100.00
- Games
- 80in 8 tournaments
- Cards
- 10038 lands, 32 basic
- Game Changer
- 0at most 3 allowed
- Combos
- 0complete in the deck
- Rules check
- Passed100 cards, colors, banlist
Official Commander precon “Reign of Dragons” – played exactly as sold in stores, without a single change. It plays in every tournament and price class as a benchmark, so it is not ranked. Why do precons play?
Strengths and weaknesses
From 80 analysed games in 8 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class.
Play style: wins through combat – 81% of the damage to opponents is combat damage · How it wins: 12% of wins by surviving (knocked out at most one opponent itself, the others took each other out) – all-deck avg: 31%
Strengths
- Applies a lot of pressure: avg 43 damage to opponents per game (all-deck avg: 31) logged (80 games)
- Uses its mana well: only 13% of lands went unused in a turn (all-deck avg: 26%) – the deck almost always has something to play logged (measured on own turns 3–8, 80 games)
- Clears the table: eliminates 0.91 opponents per game on average (all-deck avg: 0.63) logged (80 games)
- Attacks get through: 11% of attackers blocked (all-deck avg: 19%) logged (653 attackers in 80 games)
Weaknesses
- Depends on its commander: only 0% wins without it, 36% with it indication (8 games without, 72 with commander)
Commander (1)
Creatures (27)
- Utvara Hellkite€5.01
- Goldlust Triad€3.96
- Dragonhawk, Fate's Tempest Card draw€2.20
- Scourge of Valkas Removal€1.99
- Hellkite Charger€1.39
- Dragonspeaker Shaman€1.12
- Shivan Devastator€0.95
- Leyline Tyrant€0.84
- Anger€0.60
- Taurean Mauler€0.58
- Thundermane Dragon€0.55
- Terror of Mount Velus€0.51
- Parapet Thrasher Removal€0.50
- Drakuseth, Maw of Flames Removal€0.39
- Minion of the Mighty€0.38
- Tyrant's Familiar RemovalAI limited€0.37
- Atsushi, the Blazing Sky Ramp€0.35
- Nogi, Draco-Zealot€0.35
- Scourge of the Throne€0.33
- Skyline Despot€0.33
- Dragonmaster Outcast€0.31
- Sarkhan, Dragon Ascendant Ramp€0.30
- Thunderbreak Regent€0.24
- Goddric, Cloaked Reveler€0.17
- Dragonlord's Servant€0.16
- Firespitter Whelp€0.13
- Rapacious Dragon€0.07
Instants (8)
- Breath Weapon€5.93
- Unexpected Windfall Ramp€3.09
- Lightning Bolt Removal€0.99
- Chaos Warp Removal€0.35
- Spit Flame Removal€0.19
- Magmaquake Board wipe€0.09
- Abrade Removal€0.09
- Thrill of Possibility Card draw€0.04
Sorceries (5)
- Chandra's Ignition€3.80
- Blasphemous Act Board wipe€1.31
- Mana Geyser€0.90
- Hit the Mother Lode Ramp€0.33
- Chain Reaction Board wipe€0.19
Artifacts (13)
- Herald's Horn€3.30
- Basilisk Collar€2.92
- Swiftfoot Boots Protection€0.96
- Sol Ring Ramp€0.81
- Hazoret's Monument Card draw€0.69
- Orb of Dragonkind Ramp€0.53
- Dragon's Hoard Ramp€0.35
- Arcane Signet Ramp€0.33
- Cursed Mirror Ramp€0.29
- Carnelian Orb of Dragonkind Ramp€0.20
- Fire Diamond Ramp€0.16
- Dragonstorm Globe Ramp€0.13
- Commander's Sphere Ramp€0.09
Enchantments (8)
- Dragon Tempest Removal€1.96
- Warstorm Surge Removal€0.58
- Crucible of FireAI limited€0.47
- Bitter Reunion Card draw€0.43
- Count on Luck€0.33
- The Elder Dragon War Board wipe€0.24
- Outpost Siege€0.18
- Breaching Dragonstorm€0.15
Lands (38)
- War Room€1.88
- Haven of the Spirit DragonAI limited€0.54
- Spinerock Knoll€0.41
- Bonders' Enclave€0.33
- Forgotten Cave€0.11
- Temple of the False GodAI limited€0.09
- 32× Mountain
The games in numbers
- Commander cast
- 100%of games, by turn 4 in 14%
- Damage per game
- 43average: 31
- Wins on average
- turn 11.5own turn, average: 12.2
- First one out
- 29%23 of 80 games, average: 25%
- Too few lands
- 12%of games, 1 of them won, average: 10%
- Mulligans
- 9%7 in 80 games, average: 5%
Cards with a measurable effect
A correlation, not proof: these cards were cast clearly more often in wins.
- Dragonhawk, Fate's Tempest – won 64% of the games in which it was cast (14), otherwise 26%
- Breath Weapon – won 64% of the games in which it was cast (11), otherwise 28%
- Scourge of Valkas – won 57% of the games in which it was cast (14), otherwise 27%
What the games show
From 80 analysed games in 8 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Damage per game all games
Total damage to opponents ÷ all 80 games – what the card contributes over the whole test
- Lathliss, Dragon Queen avg 8.9hit in 44 of 80 games
- Goldlust Triad avg 4.8hit in 14 of 80 games
- Dragon Token avg 4.0hit in 20 of 80 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Goldlust Triad avg 27.2hit in 14 of 80 games
- Dragonhawk, Fate's Tempest avg 25.5hit in 12 of 80 games
- Terror of Mount Velus avg 19.7hit in 9 of 80 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- Dragon Token 23×80 games in deck
- Lathliss, Dragon Queen 21×80 games in deck
- Drakuseth, Maw of Flames 7×80 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- Abrade 7×avg 0.1 per game · 80 games in deck
- Dragon Tempest 3×avg 0.0 per game · 80 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 11% of 653 attackers blocked in total, 51% of those by flyers or reach
Not enough blocks logged yet.
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Outpost Siege 4%cast in 3 of 80 games
- Mana Geyser 5%cast in 4 of 80 games
- Chain Reaction 6%cast in 5 of 80 games
Wins by turn speed
On which own turn the 26 wins came
- by turn 74%
- turns 8–927%
- turns 10–1123%
- turns 12–1319%
- turn 14+27%
Elo history
Elo after every tournament, oldest on the left. Dashed: tier limits S, A, B, C.
Now 1588, highest 1588 (11/05), lowest 1509 – from 8 tournaments.
Recent games
Place in every 4-player game, oldest on the left: gold = win, silver = 2nd, bronze = 3rd, red = 4th, ring = draw.
2113112224431334331133314313312141113421In the last 40 games 15× win, 6× 2nd, 13× 3rd and 6× 4th.
Mana curve without lands
Average 3.69
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 61 non-land cards in total.
Card types
- Creatures27%27
- Instants8%8
- Sorceries5%5
- Artifacts13%13
- Enchantments8%8
- Lands38%38
Most expensive cards
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €60.19 Cardmarket average as of Nov 6, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
