CommanderTestLabor DE
B

Solid midfield

The unchanged precon wins 32% of its games – the average at a four-player table is 25%. In the rankings up to €100 it would be #18 of 64.

Tier · Elo
B 1588
would be #18 of 64 in the rankings up to €100
Win rate
32%
26 wins in 80 games, 95% certain between 23 and 43%
Placements
1st: 38 %2nd: 15 %3rd: 32 %4th: 15 %2.2avg. place
  • 138%15×
  • 215%6×
  • 332%13×
  • 415%6×
in the last 40 games
Price
€60.19of €100.00
Games
80in 8 tournaments
Cards
10038 lands, 32 basic
Game Changer
0at most 3 allowed
Combos
0complete in the deck
Rules check
Passed100 cards, colors, banlist

Official Commander precon “Reign of Dragons” – played exactly as sold in stores, without a single change. It plays in every tournament and price class as a benchmark, so it is not ranked. Why do precons play?

Strengths and weaknesses

From 80 analysed games in 8 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class.

Play style: wins through combat – 81% of the damage to opponents is combat damage · How it wins: 12% of wins by surviving (knocked out at most one opponent itself, the others took each other out) – all-deck avg: 31%

Strengths

  • Applies a lot of pressure: avg 43 damage to opponents per game (all-deck avg: 31) logged (80 games)
  • Uses its mana well: only 13% of lands went unused in a turn (all-deck avg: 26%) – the deck almost always has something to play logged (measured on own turns 3–8, 80 games)
  • Clears the table: eliminates 0.91 opponents per game on average (all-deck avg: 0.63) logged (80 games)
  • Attacks get through: 11% of attackers blocked (all-deck avg: 19%) logged (653 attackers in 80 games)

Weaknesses

  • Depends on its commander: only 0% wins without it, 36% with it indication (8 games without, 72 with commander)
grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Instants (8)

Sorceries (5)

Artifacts (13)

Enchantments (8)

Lands (38)

Lathliss, Dragon Queen
Card image: © Wizards of the Coast, via Scryfall

The games in numbers

Commander cast
100%of games, by turn 4 in 14%
Damage per game
43average: 31
Wins on average
turn 11.5own turn, average: 12.2
First one out
29%23 of 80 games, average: 25%
Too few lands
12%of games, 1 of them won, average: 10%
Mulligans
9%7 in 80 games, average: 5%

Cards with a measurable effect

A correlation, not proof: these cards were cast clearly more often in wins.

What the games show

From 80 analysed games in 8 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Damage per game all games

Total damage to opponents ÷ all 80 games – what the card contributes over the whole test

  1. Lathliss, Dragon Queen avg 8.9hit in 44 of 80 games
  2. Goldlust Triad avg 4.8hit in 14 of 80 games
  3. Dragon Token avg 4.0hit in 20 of 80 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Goldlust Triad avg 27.2hit in 14 of 80 games
  2. Dragonhawk, Fate's Tempest avg 25.5hit in 12 of 80 games
  3. Terror of Mount Velus avg 19.7hit in 9 of 80 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Dragon Token 23×80 games in deck
  2. Lathliss, Dragon Queen 21×80 games in deck
  3. Drakuseth, Maw of Flames 7×80 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Abrade 7×avg 0.1 per game · 80 games in deck
  2. Dragon Tempest 3×avg 0.0 per game · 80 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 11% of 653 attackers blocked in total, 51% of those by flyers or reach

Not enough blocks logged yet.

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Outpost Siege 4%cast in 3 of 80 games
  2. Mana Geyser 5%cast in 4 of 80 games
  3. Chain Reaction 6%cast in 5 of 80 games

Wins by turn speed

On which own turn the 26 wins came

  • by turn 74%
  • turns 8–927%
  • turns 10–1123%
  • turns 12–1319%
  • turn 14+27%

Elo history

Elo after every tournament, oldest on the left. Dashed: tier limits S, A, B, C.

A 1600B 150010/31: Elo 153910/31: Elo 150910/31: Elo 152711/01: Elo 154311/02: Elo 156611/03: Elo 154711/03: Elo 155111/05: Elo 158810/3111/0111/05

Now 1588, highest 1588 (11/05), lowest 1509 – from 8 tournaments.

Recent games

Place in every 4-player game, oldest on the left: gold = win, silver = 2nd, bronze = 3rd, red = 4th, ring = draw.

2113112224431334331133314313312141113421

In the last 40 games 15× win, 6× 2nd, 13× 3rd and 6× 4th.

Mana curve without lands

Average 3.69

0
6
1
11
2
16
3
11
4
7
5
3
6
7
7+

Roles in the deck

Ramp
13 / 11
Card draw
4 / 6
Removal
10 / 10
Board wipe
4 / 4
Protection
1 / 2
Strategy
29 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 61 non-land cards in total.

Card types

Creatures: 27 %Instants: 8 %Sorceries: 5 %Artifacts: 13 %Enchantments: 8 %Lands: 38 %99w/o commander
  • Creatures27%27
  • Instants8%8
  • Sorceries5%5
  • Artifacts13%13
  • Enchantments8%8
  • Lands38%38

Most expensive cards

Breath Weapon
€5.93
Utvara Hellkite
€5.01
Goldlust Triad
€3.96
Chandra's Ignition
€3.80
Herald's Horn
€3.30
Unexpected Windfall
€3.09
Basilisk Collar
€2.92
Dragonhawk, Fate's Tempest
€2.20

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €60.19 Cardmarket average as of Nov 6, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?