CommanderTestLabor DE
B

Solid midfield

The unchanged precon wins 27% of its games – the average at a four-player table is 25%. In the rankings up to €200 it would be #24 of 64.

Tier · Elo
B 1521
would be #24 of 64 in the rankings up to €200
Win rate
27%
16 wins in 60 games, 95% certain between 17 and 39%
Placements
1st: 28 %2nd: 30 %3rd: 22 %4th: 20 %2.4avg. place
  • 128%11×
  • 230%12×
  • 322%9×
  • 420%8×
in the last 40 games
Price
€78.43of €200.00
Games
60in 6 tournaments
Cards
10037 lands, 15 basic
Game Changer
0at most 3 allowed
Combos
0complete in the deck
Rules check
Passed100 cards, colors, banlist

Official Commander precon “Doom Prevails” – played exactly as sold in stores, without a single change. It plays in every tournament and price class as a benchmark, so it is not ranked. Why do precons play?

Strengths and weaknesses

From 60 analysed games in 6 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class.

Play style: wins through combat – 86% of the damage to opponents is combat damage · How it wins: 25% of wins by surviving (knocked out at most one opponent itself, the others took each other out) – all-deck avg: 31%

Strengths

  • Rarely out first: eliminated first in only 13% of games (all-deck avg: 25%) logged (8 of 60 games)
  • Uses its mana well: only 18% of lands went unused in a turn (all-deck avg: 24%) – the deck almost always has something to play logged (measured on own turns 3–8, 60 games)

Weaknesses

  • Slow to win: wins on average only on its 13th own turn (all-deck avg: 12th) logged (16 wins)
  • Depends on its commander: only 0% wins without it, 32% with it indication (10 games without, 50 with commander)
  • Attacks often get blocked: 25% of attackers blocked (all-deck avg: 17%) logged (569 attackers in 60 games)
grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Instants (5)

Sorceries (8)

Artifacts (12)

Enchantments (6)

Doctor Doom, King of Latveria
Card image: © Wizards of the Coast, via Scryfall

The games in numbers

Commander cast
100%of games, by turn 4 in 17%
Damage per game
30average: 30
Wins on average
turn 12.9own turn, average: 11.8
First one out
13%8 of 60 games, average: 25%
Too few lands
12%of games, 2 of them won, average: 10%
Mulligans
10%6 in 60 games, average: 5%

Cards with a measurable effect

A correlation, not proof: these cards were cast clearly more often in wins.

What the games show

From 60 analysed games in 6 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Damage per game all games

Total damage to opponents ÷ all 60 games – what the card contributes over the whole test

  1. Lady Loki, Agent of Chaos avg 5.5hit in 12 of 60 games
  2. Doctor Doom, King of Latveria avg 5.0hit in 23 of 60 games
  3. The Frightful Four avg 1.5hit in 8 of 60 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Lady Loki, Agent of Chaos avg 27.2hit in 12 of 60 games
  2. Doctor Doom, King of Latveria avg 12.9hit in 23 of 60 games
  3. Living Laser avg 11.4hit in 7 of 60 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Doctor Doom, King of Latveria 8×60 games in deck
  2. Lady Loki, Agent of Chaos 5×60 games in deck
  3. The Frightful Four 5×60 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Kindred Dominance 38×avg 0.6 per game · 60 games in deck
  2. Age of Ultron 18×avg 0.3 per game · 60 games in deck
  3. Withering Torment 14×avg 0.2 per game · 60 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 25% of 569 attackers blocked in total, 11% of those by flyers or reach

  1. Zombie Token 4×blocked in 3 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Toxic Deluge 0%cast in 0 of 60 games
  2. Doom's Time Platform 5%cast in 3 of 60 games
  3. Batroc the Leaper 7%cast in 4 of 60 games

Wins by turn speed

On which own turn the 16 wins came

  • by turn 70%
  • turns 8–919%
  • turns 10–1119%
  • turns 12–1319%
  • turn 14+44%

Elo history

Elo after every tournament, oldest on the left. Dashed: tier limits S, A, B, C.

A 1600B 150010/31: Elo 144410/31: Elo 147811/02: Elo 148911/04: Elo 151811/04: Elo 152911/05: Elo 152110/3111/0211/05

Now 1521, highest 1529 (11/04), lowest 1444 – from 6 tournaments.

Recent games

Place in every 4-player game, oldest on the left: gold = win, silver = 2nd, bronze = 3rd, red = 4th, ring = draw.

4121324341312113422122211322244331134342

In the last 40 games 11× win, 12× 2nd, 9× 3rd and 8× 4th.

Mana curve without lands

Average 3.65

0
4
1
9
2
22
3
14
4
4
5
4
6
5
7+

Roles in the deck

Ramp
12 / 11
Card draw
12 / 15
Removal
7 / 8
Board wipe
4 / 4
Protection
1 / 2
Strategy
26 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 62 non-land cards in total.

Card types

Creatures: 31 %Instants: 5 %Sorceries: 8 %Artifacts: 12 %Enchantments: 6 %Lands: 37 %99w/o commander
  • Creatures31%31
  • Instants5%5
  • Sorceries8%8
  • Artifacts12%12
  • Enchantments6%6
  • Lands37%37

Most expensive cards

Black Market Connections
€10.67
Luxury Suite
€8.68
Molecule Man
€6.54
Spark Double
€5.34
Toxic Deluge
€4.85
Skullclamp
€4.40
Kindred Dominance
€3.75
Loki's Scepter
€3.70

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €78.43 Cardmarket average as of Nov 6, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?