- Price
- €397.77of €400.00
- Overall win rate
- 48%24 wins in 50 scored games
- Games
- 50played in 5 tournaments
- Rank
- 6in the rankings up to €400 · Elo 1719 (start 1500)
- Cards
- 100incl. commander · 34 lands, 24 of them basic
- Game Changer
- 3of at most 3 allowed
- Combos
- 0complete in the deck
- Rules check
- Passed100 cards, colors, banlist
At most €400 including the commander. If prices rise above that, the shopping list is rebuilt automatically.
Commander (1)
- Giada, Font of Hope€0.47
Creatures (37)
- Battle Angels of Tyr Ramp€33.44
- Avacyn, Angel of Hope Protection€28.05
- Archangel of Thune€17.22
- Gisela, the Broken Blade€16.75
- Linvala, Keeper of Silence€15.55
- Angel of Jubilation€9.37
- Resplendent Angel€7.32
- Angelic Skirmisher€3.76
- Valkyrie Harbinger€3.57
- Righteous Valkyrie€3.06
- Starnheim Aspirant€2.93
- Angel of Destiny€2.58
- Archangel of Tithes€2.41
- Baneslayer Angel€2.10
- Exemplar of Light Card draw€1.92
- Bruna, the Fading Light€1.83
- Lyra, Archangel of DawnNot in Forge€1.66
- Bishop of Wings€1.30
- Lyra Dawnbringer€1.26
- Sephara, Sky's Blade€1.02
- Serra's Emissary Protection€0.93
- Herald of War€0.92
- Firemane Commando Card draw€0.91
- Angelic Field Marshal€0.72
- Metropolis Reformer ProtectionAI limited€0.68
- Emeria Shepherd€0.66
- Sunblast Angel€0.34
- Segovian Angel€0.24
- Wojek Investigator Card draw€0.22
- Youthful Valkyrie€0.21
- Angel of the Ruins Removal€0.17
- Thraben Watcher€0.17
- Inspiring Overseer Card draw€0.16
- Angel of Vitality€0.15
- Vanguard Seraph€0.13
- Dazzling Angel€0.12
- Angel of Finality€0.09
Instants (6)
- Teferi's Protection ProtectionGame Changer€28.17
- Akroma's Will Protection€14.98
- Swords to Plowshares Removal€1.03
- Path to Exile Removal€0.87
- Generous Gift Removal€0.54
- Stroke of Midnight Removal€0.19
Sorceries (4)
- Farewell Board wipeGame Changer€4.15
- Wrath of God Board wipe€1.39
- Austere Command Board wipe€0.41
- Cleansing Nova Board wipe€0.19
Artifacts (11)
- Urza's IncubatorAI limited€16.15
- The Book of Exalted Deeds€7.81
- Vanquisher's Banner Card draw€4.72
- Pearl Medallion RampAI limited€4.53
- Lightning Greaves Protection€3.37
- Sword of the Animist Ramp€3.18
- Herald's Horn€3.16
- Archaeomancer's Map Ramp€1.45
- Sol Ring Ramp€0.71
- Arcane Signet Ramp€0.37
- Mind Stone Ramp€0.14
Enchantments (7)
- Smothering Tithe RampGame Changer€32.60
- Land Tax€11.00
- Authority of the Consuls€4.63
- Luminarch Ascension€4.12
- Angelic AccordAI limited€1.08
- Court of Grace€1.02
- Folk Hero Card draw€0.76
Lands (34)
- Nykthos, Shrine to Nyx€37.10
- Three Tree City€20.17
- Eiganjo, Seat of the Empire€6.64
- Minas Tirith€6.41
- Emeria, the Sky Ruin€5.61
- War Room€1.89
- Reliquary Tower€1.60
- Seraph Sanctuary€0.81
- Bonders' Enclave€0.32
- Path of Ancestry€0.11
- 24× Plains
Adjusted for the Forge AI
The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.
- Lyra, Archangel of Dawn: not in Forge
- Serra Paragon: test
What the games show
From 50 analysed games in 5 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Play style: wins through combat – 100% of the damage to opponents is combat damage
Strengths
- Applies a lot of pressure: avg 54 damage to opponents per game (all-deck avg: 28) logged (50 games)
- Clears the table: eliminates 1.18 opponents per game on average (all-deck avg: 0.62) logged (50 games)
- Attacks get through: 4% of attackers blocked (all-deck avg: 17%) logged (828 attackers in 50 games)
- Stable mana: fewer than 3 lands after turn 3 in only 4% of games (all-deck avg: 10%) logged (2 of 50 games)
Weaknesses
- Slow to win: wins on average only on its 13th own turn (all-deck avg: 12th) logged (24 wins)
- Vulnerable to direct damage: only 46% of losses to combat, the rest to spells, drain or abilities (all-deck avg: 61% combat) logged (12 of 26 losses)
Damage per game all games
Total damage to opponents ÷ all 50 games – what the card contributes over the whole test
- Giada, Font of Hope avg 6.1hit in 42 of 50 games
- Serra's Emissary avg 5.5hit in 12 of 50 games
- Angel Token avg 3.9hit in 11 of 50 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Serra's Emissary avg 23.0hit in 12 of 50 games
- Battle Angels of Tyr avg 21.6hit in 5 of 50 games
- Baneslayer Angel avg 18.2hit in 5 of 50 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- Angel Token 10×50 games in deck
- Serra's Emissary 10×50 games in deck
- Angelic Field Marshal 6×50 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- Farewell 85×avg 1.7 per game · 50 games in deck
- Cleansing Nova 42×avg 0.8 per game · 50 games in deck
- Wrath of God 32×avg 0.6 per game · 50 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 4% of 828 attackers blocked in total, 65% of those by flyers or reach
Not enough blocks logged yet.
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Teferi's Protection 0%cast in 0 of 50 games
- Austere Command 4%cast in 2 of 50 games
- Sunblast Angel 4%cast in 2 of 50 games
Wins by turn speed
On which own turn the 24 wins came
- by turn 70%
- turns 8–98%
- turns 10–118%
- turns 12–1342%
- turn 14+42%
Mana curve without lands
Average 3.75
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 65 non-land cards in total.
Card types
Most expensive cards
What the program has learned
Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.
No swap has enough games for a verdict yet.
2 more tested cards are still collecting games.
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €397.77 Cardmarket average as of Oct 29, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Placement in every tournament
Oldest on the left. Green: top 3, blue: top 10.
Best place 2 · average place 11.0 · 1× top 3 · 4× top 10 out of 5 tournaments
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
