CommanderTestLabor DE
Price
€498.77of €500.00
Overall win rate
49%114 wins in 233 scored games
Games
260 (27)played in 26 tournaments, 27 not scored (time limit)
Rank
3in the rankings up to €500 · Elo 1762 (start 1500)
Cards
100incl. commander · 34 lands, 24 of them basic
Game Changer
3of at most 3 allowed
Combos
0complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €500 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Instants (7)

Sorceries (4)

Artifacts (11)

Enchantments (7)

Giada, Font of Hope
Card image: © Wizards of the Coast, via Scryfall

Adjusted for the Forge AI

The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.

In the list (original cards)
  • Lyra, Archangel of Dawn: not in Forge
Played instead in the tournament
  • Serra Paragon: test

What the games show

From 233 analysed games in 26 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 100% of the damage to opponents is combat damage

Strengths

  • Applies a lot of pressure: avg 60 damage to opponents per game (all-deck avg: 29) logged (233 games)
  • Clears the table: eliminates 1.31 opponents per game on average (all-deck avg: 0.62) logged (233 games)
  • Attacks get through: 8% of attackers blocked (all-deck avg: 16%) logged (3980 attackers in 233 games)
  • Rarely out first: eliminated first in only 17% of games (all-deck avg: 25%) logged (40 of 233 games)

Weaknesses

  • Slow to win: wins on average only on its 12th own turn (all-deck avg: 11th) logged (114 wins)

Damage per game all games

Total damage to opponents ÷ all 233 games – what the card contributes over the whole test

  1. Giada, Font of Hope avg 6.6hit in 193 of 233 games
  2. Angel Token avg 6.4hit in 61 of 233 games
  3. Battle Angels of Tyr avg 3.9hit in 29 of 233 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Battle Angels of Tyr avg 31.5hit in 29 of 233 games
  2. Angel Token avg 24.5hit in 61 of 233 games
  3. Serra's Emissary avg 23.0hit in 33 of 233 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Angel Token 79×233 games in deck
  2. Serra's Emissary 33×225 games in deck
  3. Angelic Field Marshal 18×233 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Farewell 258×avg 1.1 per game · 233 games in deck
  2. Cleansing Nova 168×avg 0.7 per game · 233 games in deck
  3. Wrath of God 137×avg 0.6 per game · 233 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 8% of 3980 attackers blocked in total, 49% of those by flyers or reach

  1. Thopter Token 19×blocked in 4 games
  2. Elemental Token 13×blocked in 4 games
  3. Dog Token 6×blocked in 5 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Teferi's Protection 0%cast in 0 of 233 games
  2. Arcane Signet 8%cast in 19 of 233 games
  3. Austere Command 10%cast in 23 of 233 games

Wins by turn speed

On which own turn the 114 wins came

  • by turn 70%
  • turns 8–915%
  • turns 10–1131%
  • turns 12–1327%
  • turn 14+27%

Mana curve without lands

Average 3.63

0
8
1
9
2
16
3
15
4
7
5
4
6
6
7+

Roles in the deck

Ramp
8 / 8
Card draw
6 / 6
Removal
5 / 6
Board wipe
4 / 4
Protection
7 / 6
Strategy
35 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 65 non-land cards in total.

Card types

Creatures
36
Instants
7
Sorceries
4
Artifacts
11
Enchantments
7
Lands
34

Most expensive cards

Esper Sentinel
€39.56
Nykthos, Shrine to Nyx
€38.30
Cavern of Souls
€33.95
Battle Angels of Tyr
€33.80
Smothering Tithe
€32.60
Teferi's Protection
€28.06
Avacyn, Angel of Hope
€26.43
Serra Ascendant
€22.50

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

  • worse Serra Paragon instead of Baneslayer Angel · win rate 42% with, 55% without (112 / 121 games)
  • no clear difference Sunblast Angel instead of Baneslayer Angel · win rate 43% with, 52% without (81 / 152 games)
  • no clear difference Vanguard Seraph instead of Serra Paragon · win rate 49% with, 49% without (99 / 134 games) · from an earlier version, not in the deck now

8 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €498.77 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

34137271219236151272221661311191222111

Best place 1 · average place 10.2 · 8× top 3 · 14× top 10 out of 26 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?