CommanderTestLabor DE
Price
€98.29of €100.00
Overall win rate
30%12 wins in 40 scored games
Games
40played in 4 tournaments
Rank
32in the rankings up to €100 · Elo 1519 (start 1500)
Cards
100incl. commander · 37 lands, 15 of them basic
Game Changer
1of at most 3 allowed
Combos
0complete in the deck
Rules check
Passed100 cards, colors, banlist

AI note: the Forge AI can't play 8 cards of this deck (replaced with similar cards in the Forge games) and plays 1 more only partially well. This result is therefore somewhat less meaningful. Affected cards

At most €100 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Creatures (36)

Instants (7)

Sorceries (7)

Artifacts (7)

Enchantments (5)

Lands (37)

Felothar the Steadfast
Card image: © Wizards of the Coast, via Scryfall

Adjusted for the Forge AI

The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.

In the list (original cards)
  • Baldin, Century Herdmaster: not in Forge
  • Ghalta the Immovable: not in Forge
  • Ohran Frostfang: adjusted to make room for another replacement
  • Orzhov Signet: AI can't play it
  • Selesnya Signet: AI can't play it
  • Slaughter the Strong: AI can't play it
  • Sungrass Prairie: AI can't play it
  • Tower Defense: AI can't play it
  • Twilight Mire: AI can't play it
Played instead in the tournament
  • Arasta of the Endless Web: test
  • Farseek: replacement
  • Jaddi Offshoot: replacement
  • Nyx-Fleece Ram: replacement
  • Overkill: replacement
  • Shadrix Silverquill: replacement
  • Shattered Sanctum: replacement
  • Undergrowth Stadium: replacement
  • Vine Trellis: replacement

What the games show

From 40 analysed games in 4 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 100% of the damage to opponents is combat damage

Strengths

  • Clears the table: eliminates 0.80 opponents per game on average (all-deck avg: 0.63) logged (40 games)

Weaknesses

  • Slow to win: wins on average only on its 14th own turn (all-deck avg: 12th) logged (12 wins)
  • Attacks often get blocked: 33% of attackers blocked (all-deck avg: 19%) logged (418 attackers in 40 games)

Damage per game all games

Total damage to opponents ÷ all 40 games – what the card contributes over the whole test

  1. Felothar the Steadfast avg 5.6hit in 21 of 40 games
  2. Shadrix Silverquill avg 3.3hit in 8 of 40 games
  3. Sidar Kondo of Jamuraa avg 2.3hit in 10 of 40 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Shadrix Silverquill avg 16.5hit in 8 of 40 games
  2. Betor, Kin to All avg 14.4hit in 5 of 40 games
  3. Felothar the Steadfast avg 10.6hit in 21 of 40 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Shadrix Silverquill 5×40 games in deck
  2. Bedrock Tortoise 3×40 games in deck
  3. Felothar the Steadfast 3×40 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Dusk 14×avg 0.3 per game · 40 games in deck
  2. Anguished Unmaking 9×avg 0.2 per game · 40 games in deck
  3. Path to Exile 9×avg 0.2 per game · 40 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 33% of 418 attackers blocked in total, 11% of those by flyers or reach

  1. Inkling Token 7×blocked in 4 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Dusk // Dawn 0%cast in 0 of 40 games
  2. Colfenor's Urn 5%cast in 2 of 40 games
  3. Expel the Interlopers 5%cast in 2 of 40 games

Wins by turn speed

On which own turn the 12 wins came

  • by turn 70%
  • turns 8–98%
  • turns 10–1125%
  • turns 12–1317%
  • turn 14+50%

Mana curve without lands

Average 3.26

0
5
1
22
2
11
3
12
4
7
5
2
6
3
7+

Roles in the deck

Ramp
12 / 12
Card draw
6 / 6
Removal
7 / 8
Board wipe
3 / 3
Protection
5 / 4
Strategy
29 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 62 non-land cards in total.

Card types

Creatures
36
Instants
7
Sorceries
7
Artifacts
7
Enchantments
5
Lands
37

Most expensive cards

Seedborn Muse
€10.06
Temple Garden
€7.09
Ohran Frostfang
€5.86
MacCready, Lamplight Mayor
€5.78
Betor, Kin to All
€5.66
Will of the Abzan
€5.60
Doran, the Siege Tower
€3.74
Welcoming Vampire
€3.12

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

No swap has enough games for a verdict yet.

4 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €98.29 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

23282929

Best place 23 · average place 27.2 · 0× top 3 · 0× top 10 out of 4 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?