- Price
- €398.71of €400.00
- Overall win rate
- 20%8 wins in 40 scored games
- Games
- 40played in 4 tournaments
- Rank
- 38in the rankings up to €400 · Elo 1477 (start 1500)
- Cards
- 100incl. commander · 35 lands, 9 of them basic
- Game Changer
- 3of at most 3 allowed
- Combos
- 1complete in the deck
- Rules check
- Passed100 cards, colors, banlist
AI note: the Forge AI can't play 4 cards of this deck (replaced with similar cards in the Forge games) and plays 8 more only partially well. This result is therefore somewhat less meaningful. Affected cards
At most €400 including the commander. If prices rise above that, the shopping list is rebuilt automatically.
Commander (1)
Creatures (10)
- Avacyn, Angel of Hope Protection€28.05
- Birds of Paradise Ramp€3.00
- Kruphix, God of Horizons€2.13
- Jodah, the Unifier€1.84
- Simian Spirit Guide Ramp€1.34
- Elvish Spirit Guide Ramp€1.22
- Klothys, God of Destiny Ramp€1.22
- Ignoble Hierarch Ramp€1.14
- Faeburrow Elder Ramp€0.68
- Carth the LionCombo€0.22
Planeswalkers (7)
- Nicol Bolas, Dragon-God RemovalAI limited€8.69
- Teferi, Time Raveler Card draw€5.60
- Teferi, Who Slows the Sunset Card drawCombo€3.64
- Nicol Bolas, God-Pharaoh€3.19
- Tamiyo, Field Researcher Card draw€1.37
- Teferi, Temporal ArchmageCombo€1.23
- Narset, Parter of VeilsGame Changer€0.62
Instants (20)
- Swan Song RemovalAI can't play€10.91
- Heroic Intervention Protection€10.44
- Mindbreak TrapAI can't play€6.70
- Silence€6.67
- Mental Misstep Removal€6.23
- Crop Rotation RampGame ChangerAI limited€3.65
- Flusterstorm Removal€3.65
- Veil of Summer ProtectionAI limited€3.25
- An Offer You Can't Refuse Removal€3.07
- Anguished Unmaking Removal€2.36
- Borne Upon a Wind Card draw€2.27
- Arcane Denial Removal€1.79
- Dovin's Veto Removal€1.65
- Dark Ritual€1.27
- Assassin's Trophy Removal€1.18
- Counterspell Removal€1.06
- Swords to Plowshares Removal€1.03
- Brainstorm Card draw€0.94
- Path to Exile Removal€0.87
- Beast Within RemovalAI can't play€0.45
Sorceries (12)
- Three Visits Ramp€4.72
- Farewell Board wipeGame Changer€4.15
- Nature's Lore Ramp€2.16
- Supreme Verdict Board wipe€2.14
- Wrath of God Board wipe€1.39
- Primevals' Glorious Rebirth€0.90
- Kodama's Reach Ramp€0.89
- Farseek RampAI limited€0.55
- Urza's Ruinous Blast Board wipe€0.48
- Sevinne's ReclamationAI limited€0.37
- Cultivate Ramp€0.30
- Rampant Growth Ramp€0.17
Artifacts (11)
- The Chain VeilComboAI can't play€10.92
- Wishclaw Talisman€1.97
- Talisman of Creativity Ramp€0.82
- Talisman of Indulgence Ramp€0.80
- Fellwar Stone Ramp€0.73
- Sol Ring Ramp€0.71
- Talisman of Dominance Ramp€0.59
- Chromatic Lantern Ramp€0.43
- Arcane Signet Ramp€0.37
- Wayfarer's Bauble Ramp€0.20
- Commander's Sphere Ramp€0.09
Enchantments (4)
- Mystic Remora Card drawAI limited€9.69
- Leyline of the Guildpact€3.51
- Sterling GroveAI limited€2.93
- Paradox HazeAI limited€1.81
Lands (35)
- Misty Rainforest€24.90
- Polluted Delta€18.45
- Wooded Foothills€16.85
- Flooded Strand€14.68
- Windswept Heath€10.20
- Steam Vents€10.02
- Watery Grave€9.92
- Blood Crypt€9.73
- Breeding Pool€9.62
- Sacred Foundry€9.11
- Godless Shrine€8.76
- City of Brass€8.68
- Overgrown Tomb€8.34
- Hallowed Fountain€8.26
- Temple Garden€7.22
- Stomping Ground€6.95
- The World Tree€5.74
- Reflecting Pool€5.33
- Plaza of Heroes€3.79
- Reliquary Tower€1.60
- Cascading Cataracts€0.98
- Command Tower€0.19
- Exotic Orchard€0.15
- Path of Ancestry€0.11
- Terramorphic Expanse€0.06
- Evolving Wilds€0.03
- 1× Swamp
- 3× Forest
- 1× Mountain
- 2× Island
- 2× Plains
Combos in the deck (1)
Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.
- The Chain Veil + Teferi, Temporal Archmage + … → Infinite card draw, Infinite colored mana, Infinite colorless mana
3 versions, each with one of: Teferi, Who Slows the Sunset · Carth the Lion
Commander Spellbook lists 3 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.
Show all 3 entries
- Teferi, Temporal Archmage + The Chain Veil → Infinite card draw, Infinite colored mana, Infinite colorless mana
- Teferi, Who Slows the Sunset + The Chain Veil → Infinite activations of most planeswalkers, Infinite lifegain, Infinite lifegain triggers
- Teferi, Temporal Archmage + The Chain Veil + Carth the Lion → Infinite card draw, Infinite colored mana, Infinite colorless mana
Adjusted for the Forge AI
The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.
- Beast Within: AI can't play it
- Carth the Lion: adjusted to make room for another replacement
- Mindbreak Trap: AI can't play it
- Path of Ancestry: adjusted to make room for another replacement
- Swan Song: AI can't play it
- Talisman of Indulgence: swapped for a test
- Teferi, Temporal Archmage: adjusted to make room for another replacement
- Teferi, Who Slows the Sunset: adjusted to make room for another replacement
- The Chain Veil: AI can't play it
- Athreos, Shroud-Veiled: replacement
- Blasphemous Act: replacement
- Bloodstained Mire: replacement
- Deepglow Skate: replacement
- Ephara, God of the Polis: replacement
- Negate: replacement
- Talisman of Progress: test
- Teferi, Master of Time: replacement
- The Eternal Wanderer: replacement
What the games show
From 40 analysed games in 4 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Play style: mixed – 67% combat damage, the rest direct damage
Strengths
- Resilient: even in losses it lasts until its 11th own turn on average (all-deck avg: 10th) logged (32 losses)
Weaknesses
- Slow to win: wins on average only on its 16th own turn (all-deck avg: 12th) logged (8 wins)
- Often eliminated first: in 40% of games (all-deck avg: 25%) logged (16 of 40 games)
Damage per game all games
Total damage to opponents ÷ all 40 games – what the card contributes over the whole test
- Klothys, God of Destiny avg 9.3hit in 16 of 40 games
- Avacyn, Angel of Hope avg 6.1hit in 11 of 40 games
- Athreos, Shroud-Veiled avg 2.5hit in 8 of 40 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Klothys, God of Destiny avg 23.2hit in 16 of 40 games
- Avacyn, Angel of Hope avg 22.3hit in 11 of 40 games
- Ephara, God of the Polis avg 20.8hit in 4 of 40 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- Avacyn, Angel of Hope 9×40 games in deck
- Nicol Bolas, God-Pharaoh 4×40 games in deck
- Klothys, God of Destiny 3×40 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- Farewell 57×avg 1.4 per game · 40 games in deck
- Wrath of God 40×avg 1.0 per game · 40 games in deck
- Supreme Verdict 39×avg 1.0 per game · 40 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 18% of 188 attackers blocked in total, 15% of those by flyers or reach
Not enough blocks logged yet.
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Borne Upon a Wind 0%cast in 0 of 40 games
- Flusterstorm 0%cast in 0 of 40 games
- Sevinne's Reclamation 0%cast in 0 of 40 games
Wins by turn speed
On which own turn the 8 wins came
- by turn 70%
- turns 8–90%
- turns 10–110%
- turns 12–130%
- turn 14+100%
Combos in play logged Teferi, Temporal Archmage + The Chain Veil: all pieces cast in 0 games, 0 won · Teferi, Who Slows the Sunset + The Chain Veil: all pieces cast in 0 games, 0 won · Teferi, Temporal Archmage + The Chain Veil + Carth the Lion: all pieces cast in 0 games, 0 won
Mana curve without lands
Average 2.78
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 64 non-land cards in total.
Card types
Most expensive cards
What the program has learned
Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.
No swap has enough games for a verdict yet.
3 more tested cards are still collecting games.
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €398.71 Cardmarket average as of Oct 29, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Placement in every tournament
Oldest on the left. Green: top 3, blue: top 10.
Best place 20 · average place 35.0 · 0× top 3 · 0× top 10 out of 4 tournaments
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
