CommanderTestLabor DE
Price
€199.72of €200.00
Overall win rate
37%93 wins in 249 scored games
Games
260 (11)played in 26 tournaments, 11 not scored (time limit)
Rank
13in the rankings up to €200 · Elo 1645 (start 1500)
Cards
100incl. commander · 36 lands, 14 of them basic
Game Changer
0of at most 3 allowed
Combos
0complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €200 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

The shopping list was rebuilt with current prices on Oct 26, 2026: the tested version had risen to €200.35, above €200.00. Win rate and placement come from the tested version.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Planeswalkers (1)

Instants (7)

Sorceries (4)

Artifacts (8)

Enchantments (3)

Edgar Markov
Card image: © Wizards of the Coast, via Scryfall

What the games show

From 249 analysed games in 26 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 99% of the damage to opponents is combat damage

Strengths

  • Applies a lot of pressure: avg 42 damage to opponents per game (all-deck avg: 30) logged (249 games)
  • Clears the table: eliminates 0.87 opponents per game on average (all-deck avg: 0.63) logged (249 games)
  • Wins fast: wins on average already on its 11th own turn (all-deck avg: 12th) logged (93 wins)

Weaknesses

  • Depends on its commander: only 5% wins without it, 44% with it indication (44 games without, 205 with commander)
  • Drops out early: in losses on average already on its 9th own turn (all-deck avg: 10th) logged (156 losses)

Damage per game all games

Total damage to opponents ÷ all 249 games – what the card contributes over the whole test

  1. Vampire Token avg 11.9hit in 188 of 249 games
  2. Edgar Markov avg 7.4hit in 141 of 249 games
  3. Patron of the Vein avg 1.7hit in 22 of 249 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Patron of the Vein avg 19.2hit in 22 of 249 games
  2. Vampire Token avg 15.7hit in 188 of 249 games
  3. Malakir Bloodwitch avg 13.9hit in 24 of 249 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Vampire Token 142×249 games in deck
  2. Edgar Markov 21×249 games in deck
  3. Patron of the Vein 9×249 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Butcher of Malakir 59×avg 0.4 per game · 138 games in deck
  2. Swords to Plowshares 51×avg 0.2 per game · 249 games in deck
  3. Path to Exile 46×avg 0.2 per game · 249 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 17% of 4730 attackers blocked in total, 16% of those by flyers or reach

  1. Elf Warrior Token 27×blocked in 8 games
  2. Zombie Token 13×blocked in 5 games
  3. Shapeshifter Token 13×blocked in 3 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Scheming Silvertongue // Sign in Blood 0%cast in 0 of 179 games
  2. Bloodline Keeper // Lord of Lineage 0%cast in 0 of 249 games
  3. Edgar, Charmed Groom // Edgar Markov's Coffin 0%cast in 0 of 249 games

Wins by turn speed

On which own turn the 93 wins came

  • by turn 72%
  • turns 8–931%
  • turns 10–1132%
  • turns 12–1324%
  • turn 14+11%

Mana curve without lands

Average 2.73

0
12
1
19
2
17
3
8
4
4
5
2
6
1
7+

Roles in the deck

Ramp
8 / 8
Card draw
10 / 9
Removal
6 / 6
Board wipe
3 / 3
Protection
2 / 2
Strategy
34 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 63 non-land cards in total.

Card types

Creatures
40
Planeswalkers
1
Instants
7
Sorceries
4
Artifacts
8
Enchantments
3
Lands
36

Most expensive cards

Charismatic Conqueror
€22.54
Akroma's Will
€14.94
Blood Crypt
€10.03
Sacred Foundry
€8.98
Vito, Thorn of the Dusk Rose
€8.82
Godless Shrine
€8.76
Elenda, the Dusk Rose
€6.22
Master of Dark Rites
€5.34

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

  • no clear difference Sorin, Lord of Innistrad instead of Butcher of Malakir · win rate 32% with, 39% without (56 / 193 games) · from an earlier version, not in the deck now
  • no clear difference Butcher of Malakir instead of Sorin, Lord of Innistrad · win rate 38% with, 36% without (138 / 111 games) · from an earlier version, not in the deck now
  • no clear difference Voldaren Epicure instead of Vampire Gourmand · win rate 38% with, 36% without (177 / 72 games)
  • no clear difference Talisman of Indulgence instead of Talisman of Hierarchy · win rate 38% with, 37% without (162 / 87 games)

8 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €199.72 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

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Best place 5 · average place 16.7 · 0× top 3 · 9× top 10 out of 26 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?