CommanderTestLabor DE
Price
€374.34of €400.00
Overall win rate
36%14 wins in 39 scored games
Games
40 (1)played in 4 tournaments, 1 not scored (time limit)
Rank
14in the rankings up to €400 · Elo 1626 (start 1500)
Cards
100incl. commander · 37 lands, 11 of them basic
Game Changer
0of at most 3 allowed
Combos
2complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €400 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Creatures (42)

Instants (5)

Sorceries (5)

Artifacts (7)

Enchantments (3)

Lands (37)

Ashling, the Limitless
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (2)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Ashling, the Limitless + … → Infinite creature ETB, Infinite creature LTB, Each opponent returns all creature cards from their graveyard to their hand
    6 versions, each with one of: Greenwarden of Murasa · Grave Sifter · Animar, Soul of Elements · Ashnod's Altar · Temur Battlecrier
  • Horde of Notions + Jegantha, the Wellspring + Maelstrom Wanderer + … → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers
    2 versions, each with one of: Ashling's Command · Ashnod's Altar

Commander Spellbook lists 8 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.

Show all 8 entries
  • Ashling, the Limitless + Animar, Soul of Elements + Greenwarden of Murasa → Infinite +1/+1 counters on a creature, Infinite creature ETB, Infinite creature LTB
  • Ashling, the Limitless + Ashnod's Altar + Greenwarden of Murasa → Infinite creature ETB, Infinite creature LTB, Infinite death triggers
  • Ashling, the Limitless + Greenwarden of Murasa + Temur Battlecrier → Infinite creature ETB, Infinite creature LTB, Infinite creature tokens with haste
  • Ashling, the Limitless + Animar, Soul of Elements + Grave Sifter → Each opponent returns all creature cards from their graveyard to their hand, Infinite +1/+1 counters on a creature, Infinite creature ETB
  • Horde of Notions + Jegantha, the Wellspring + Ashling's Command + Maelstrom Wanderer → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers
  • Ashling, the Limitless + Ashnod's Altar + Grave Sifter → Each opponent returns all creature cards from their graveyard to their hand, Infinite creature ETB, Infinite creature LTB
  • Ashling, the Limitless + Grave Sifter + Temur Battlecrier → Each opponent returns all creature cards from their graveyard to their hand, Infinite creature ETB, Infinite creature LTB
  • Jegantha, the Wellspring + Horde of Notions + Ashnod's Altar + Maelstrom Wanderer → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers

Adjusted for the Forge AI

The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.

In the list (original cards)
  • Ashling's Command: adjusted to make room for another replacement
  • Cavern of Souls: adjusted to make room for another replacement
  • Greater Good: AI can't play it
  • Incandescent Soulstoke: AI can't play it
  • Temur Battlecrier: adjusted to make room for another replacement
Played instead in the tournament
  • Ashling, Rekindled // Ashling, Rimebound: replacement
  • Eclipsed Flamekin: replacement
  • Kindred Summons: replacement
  • Overgrown Tomb: replacement
  • Roaming Throne: replacement

What the games show

From 39 analysed games in 4 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: mixed – 72% combat damage, the rest direct damage

Strengths

  • Resilient: even in losses it lasts until its 11th own turn on average (all-deck avg: 10th) logged (25 losses)

Weaknesses

  • Slow to win: wins on average only on its 13th own turn (all-deck avg: 12th) logged (14 wins)

Damage per game all games

Total damage to opponents ÷ all 39 games – what the card contributes over the whole test

  1. Jubilation avg 3.3hit in 6 of 39 games
  2. Omnath, Locus of Rage avg 1.8hit in 6 of 39 games
  3. Maelstrom Wanderer avg 1.7hit in 5 of 39 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Jubilation avg 21.3hit in 6 of 39 games
  2. Sunderflock avg 19.0hit in 3 of 39 games
  3. Twinflame Travelers avg 16.0hit in 4 of 39 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Elemental Token 3×39 games in deck
  2. Omnath, Locus of Rage 3×39 games in deck
  3. Titan of Industry 3×39 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Reality Shift 9×avg 0.2 per game · 39 games in deck
  2. Titan of Industry 9×avg 0.2 per game · 39 games in deck
  3. Lamentation 8×avg 0.2 per game · 39 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 24% of 330 attackers blocked in total, 11% of those by flyers or reach

Not enough blocks logged yet.

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Bane of Progress 0%cast in 0 of 30 games
  2. Subterfuge 0%cast in 0 of 39 games
  3. Cultivate 5%cast in 2 of 39 games

Wins by turn speed

On which own turn the 14 wins came

  • by turn 70%
  • turns 8–921%
  • turns 10–110%
  • turns 12–1343%
  • turn 14+36%

Combos in play logged Ashling, the Limitless + Animar, Soul of Elements + Greenwarden of Murasa: all pieces cast in 2 games, 1 won · Ashling, the Limitless + Ashnod's Altar + Greenwarden of Murasa: all pieces cast in 2 games, 1 won · Ashling, the Limitless + Greenwarden of Murasa + Temur Battlecrier: all pieces cast in 0 games, 0 won · Ashling, the Limitless + Animar, Soul of Elements + Grave Sifter: all pieces cast in 0 games, 0 won

Mana curve without lands

Average 4.34

0
5
1
5
2
14
3
8
4
13
5
9
6
8
7+

Roles in the deck

Ramp
14 / 14
Card draw
9 / 9
Removal
9 / 9
Board wipe
3 / 2
Protection
0 / 2
Strategy
27 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 62 non-land cards in total.

Card types

Creatures
42
Instants
5
Sorceries
5
Artifacts
7
Enchantments
3
Lands
37

Most expensive cards

Cavern of Souls
€35.61
Scalding Tarn
€28.21
Arid Mesa
€26.67
Misty Rainforest
€24.90
Verdant Catacombs
€24.12
Animar, Soul of Elements
€20.93
Polluted Delta
€18.45
Bloodstained Mire
€16.96

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

No swap has enough games for a verdict yet.

1 more tested card is still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €374.34 Cardmarket average as of Oct 29, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

1346229

Best place 9 · average place 22.5 · 0× top 3 · 1× top 10 out of 4 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?