CommanderTestLabor DE
Price
€398.75of €400.00
Overall win rate
20%8 wins in 41 scored games
Games
41played in 4 tournaments
Rank
42in the rankings up to €400 · Elo 1440 (start 1500)
Cards
100incl. commander · 34 lands, 12 of them basic
Game Changer
3of at most 3 allowed
Combos
1complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €400 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Creatures (44)

Instants (7)

Sorceries (2)

Artifacts (6)

Enchantments (6)

Lands (34)

Animar, Soul of Elements
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (1)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Hullbreaker Horror → Infinite creature ETB, Infinite creature LTB, Infinite storm count
    Example – 13 versions with these cards: Hullbreaker Horror · Temur Sabertooth · Selvala, Heart of the Wilds · Animar, Soul of Elements · Maelstrom Wanderer · Temur Ascendancy · Fanatic of Rhonas · Sol Ring and 5 more

Commander Spellbook lists 13 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.

Show all 13 entries
  • Hullbreaker Horror + Sol Ring → Infinite colorless mana, Infinite storm count
  • Ancestral Statue + Animar, Soul of Elements → Infinite +1/+1 counters on a creature, Infinite creature ETB, Infinite creature LTB
  • Animar, Soul of Elements + Hullbreaker Horror → Infinite +1/+1 counters on a creature, Infinite creature ETB, Infinite creature LTB
  • Hullbreaker Horror + Peregrine Drake + Cloud of Faeries → Infinite creature ETB, Infinite creature LTB, Infinite mana lands you control can produce
  • Temur Sabertooth + Selvala, Heart of the Wilds + Lightning Greaves → Infinite creature LTB, Infinite creature ETB, Infinite colored mana
  • Animar, Soul of Elements + Cloudstone Curio → Infinite creature LTB, Infinite creature ETB, Infinite storm count
  • Hullbreaker Horror + Selvala, Heart of the Wilds + Maelstrom Wanderer → Infinite creature LTB, Infinite creature ETB, Infinite colored mana
  • Temur Sabertooth + Maelstrom Wanderer + Selvala, Heart of the Wilds → Cast a subset of spells in your library, Infinite colored mana, Infinite creature ETB
  • Hullbreaker Horror + Selvala, Heart of the Wilds + Temur Ascendancy → Infinite creature LTB, Infinite creature ETB, Infinite colored mana
  • Temur Sabertooth + Fanatic of Rhonas + Maelstrom Wanderer → Infinite creature ETB, Infinite creature LTB, Infinite storm count
  • Temur Sabertooth + Selvala, Heart of the Wilds + Temur Ascendancy → Infinite creature ETB, Infinite creature LTB, Infinite blinking
  • Temur Sabertooth + Fanatic of Rhonas + Temur Ascendancy → Infinite creature ETB, Infinite creature LTB, Infinite storm count
  • Hullbreaker Horror → Infinite creature LTB, Infinite creature ETB, Infinite storm count

Adjusted for the Forge AI

The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.

In the list (original cards)
  • Beast Within: AI can't play it
  • Cloudstone Curio: AI plays it poorly
  • Opal Palace: adjusted to make room for another replacement
  • Swan Song: AI can't play it
  • Tinder Wall: AI can't play it
Played instead in the tournament
  • Negate: replacement
  • Neoform: replacement
  • Pongify: replacement
  • Training Center: replacement
  • Transit Mage: test

What the games show

From 41 analysed games in 4 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 100% of the damage to opponents is combat damage

Strengths

  • Often wins by combo: in 7 of 8 wins all pieces of a combo were in play indication
  • Wins fast: wins on average already on its 11th own turn (all-deck avg: 12th) logged (8 wins)

Weaknesses

  • Often eliminated first: in 34% of games (all-deck avg: 25%) logged (14 of 41 games)

Damage per game all games

Total damage to opponents ÷ all 41 games – what the card contributes over the whole test

  1. Animar, Soul of Elements avg 12.2hit in 32 of 41 games
  2. Forgotten Ancient avg 5.7hit in 6 of 41 games
  3. Temur Sabertooth avg 1.8hit in 5 of 41 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Forgotten Ancient avg 38.8hit in 6 of 41 games
  2. Animar, Soul of Elements avg 15.6hit in 32 of 41 games
  3. Temur Sabertooth avg 14.4hit in 5 of 41 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Forgotten Ancient 9×41 games in deck
  2. Animar, Soul of Elements 6×41 games in deck
  3. Artisan of Kozilek 1×41 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Artisan of Kozilek 22×avg 0.5 per game · 41 games in deck
  2. Haywire Mite 9×avg 0.2 per game · 41 games in deck
  3. Counterspell 8×avg 0.2 per game · 41 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 15% of 447 attackers blocked in total, 7% of those by flyers or reach

Not enough blocks logged yet.

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Cloud of Faeries 0%cast in 0 of 41 games
  2. Peregrine Drake 0%cast in 0 of 41 games
  3. An Offer You Can't Refuse 7%cast in 3 of 41 games

Wins by turn speed

On which own turn the 8 wins came

  • by turn 70%
  • turns 8–938%
  • turns 10–1112%
  • turns 12–1338%
  • turn 14+12%

Combos in play logged Hullbreaker Horror + Sol Ring: all pieces cast in 1 games, 0 won · Ancestral Statue + Animar, Soul of Elements: all pieces cast in 12 games, 6 won · Animar, Soul of Elements + Hullbreaker Horror: all pieces cast in 9 games, 3 won · Hullbreaker Horror + Peregrine Drake + Cloud of Faeries: all pieces cast in 0 games, 0 won

Mana curve without lands

Average 3.00

1
0
14
1
17
2
15
3
7
4
3
5
3
6
5
7+

Roles in the deck

Ramp
20 / 16
Card draw
11 / 11
Removal
9 / 8
Board wipe
1 / 2
Protection
3 / 3
Strategy
21 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 65 non-land cards in total.

Card types

Creatures
44
Instants
7
Sorceries
2
Artifacts
6
Enchantments
6
Lands
34

Most expensive cards

Scalding Tarn
€28.21
Consecrated Sphinx
€25.14
Misty Rainforest
€24.90
Cyclonic Rift
€23.47
Delighted Halfling
€20.43
Worldly Tutor
€17.50
Wooded Foothills
€16.85
Fanatic of Rhonas
€15.05

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

No swap has enough games for a verdict yet.

2 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €398.75 Cardmarket average as of Oct 29, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

53262644

Best place 26 · average place 37.2 · 0× top 3 · 0× top 10 out of 4 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?