CommanderTestLabor DE
Price
€197.29of €200.00
Overall win rate
45%115 wins in 256 scored games
Games
262 (6)played in 26 tournaments, 6 not scored (time limit)
Rank
4in the rankings up to €200 · Elo 1725 (start 1500)
Cards
100incl. commander · 37 lands, 15 of them basic
Game Changer
0of at most 3 allowed
Combos
1complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €200 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Instants (6)

Sorceries (6)

Artifacts (8)

Enchantments (10)

Lands (37)

Ureni of the Unwritten
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (1)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Miirym, Sentinel Wyrm + Dracogenesis + Marang River Regent // Coil and Catch → Return all nonland permanents opponents control to their owner's hand, Infinite creature LTB, Infinite creature ETB

Adjusted for the Forge AI

The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.

In the list (original cards)
  • Beast Within: AI can't play it
  • Flooded Grove: AI can't play it
  • Mossfire Valley: AI can't play it
Played instead in the tournament
  • Drakuseth, Maw of Flames: replacement
  • Evolving Wilds: replacement
  • Kessig Wolf Run: replacement

What the games show

From 256 analysed games in 26 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 79% of the damage to opponents is combat damage

Strengths

  • Clears the table: eliminates 1.23 opponents per game on average (all-deck avg: 0.63) logged (256 games)
  • Applies a lot of pressure: avg 48 damage to opponents per game (all-deck avg: 30) logged (256 games)
  • Attacks get through: 6% of attackers blocked (all-deck avg: 17%) logged (2885 attackers in 256 games)
  • Wins fast: wins on average already on its 10th own turn (all-deck avg: 12th) logged (115 wins)

Weaknesses

  • Depends on its commander: only 6% wins without it, 55% with it indication (51 games without, 205 with commander)
  • Weak against board wipes: 35% wins when opponents cast a board wipe, 55% without one (all-deck avg: 23% vs 28%) indication (129 / 126 games)
  • Vulnerable to counterspells: 30% wins when opponents cast 2+ counterspells, 52% without counterspells (all-deck avg: 23% vs 25%) indication (37 / 155 games)

Damage per game all games

Total damage to opponents ÷ all 256 games – what the card contributes over the whole test

  1. Ureni of the Unwritten avg 7.9hit in 127 of 256 games
  2. Terror of the Peaks avg 5.5hit in 43 of 256 games
  3. Ureni, the Song Unending avg 5.0hit in 63 of 256 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Terror of the Peaks avg 33.0hit in 43 of 256 games
  2. Ureni, the Song Unending avg 20.5hit in 63 of 256 games
  3. Drakuseth, Maw of Flames avg 18.2hit in 34 of 256 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Ureni, the Song Unending 63×256 games in deck
  2. Ureni of the Unwritten 50×256 games in deck
  3. Terror of the Peaks 45×256 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Reality Shift 40×avg 0.2 per game · 256 games in deck
  2. Utvara Hellkite 34×avg 0.1 per game · 256 games in deck
  3. Spit Flame 31×avg 0.1 per game · 229 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 6% of 2885 attackers blocked in total, 49% of those by flyers or reach

  1. Spirit Token 6×blocked in 3 games
  2. Arcades, the Strategist 4×blocked in 3 games
  3. Birds of Paradise 3×blocked in 3 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Marang River Regent // Coil and Catch 0%cast in 0 of 246 games
  2. Whirlwing Stormbrood // Dynamic Soar 0%cast in 0 of 246 games
  3. Bloomvine Regent // Claim Territory 0%cast in 0 of 256 games

Wins by turn speed

On which own turn the 115 wins came

  • by turn 78%
  • turns 8–937%
  • turns 10–1135%
  • turns 12–1316%
  • turn 14+5%

Combos in play logged Miirym, Sentinel Wyrm + Dracogenesis + Marang River Regent: all pieces cast in 1 games, 1 won

Mana curve without lands

Average 4.23

0
2
1
12
2
14
3
6
4
11
5
9
6
8
7+

Roles in the deck

Ramp
16 / 15
Card draw
6 / 6
Removal
11 / 11
Board wipe
2 / 2
Protection
2 / 2
Strategy
25 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 62 non-land cards in total.

Card types

Creatures
32
Instants
6
Sorceries
6
Artifacts
8
Enchantments
10
Lands
37

Most expensive cards

Terror of the Peaks
€24.06
Twinflame Tyrant
€22.45
Klauth, Unrivaled Ancient
€12.91
Heroic Intervention
€10.37
Steam Vents
€9.90
Breeding Pool
€9.89
Goldspan Dragon
€8.20
Stomping Ground
€7.08

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

  • better Savage Ventmaw instead of Nature's Lore · win rate 49% with, 38% without (152 / 104 games)
  • worse Nature's Lore instead of Birds of Paradise · win rate 41% with, 56% without (194 / 62 games)
  • no clear difference Keiga, the Tide Star instead of Breaching Dragonstorm · win rate 42% with, 46% without (57 / 199 games)
  • no clear difference Birds of Paradise instead of Talisman of Creativity · win rate 44% with, 46% without (127 / 129 games)

6 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €197.29 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

10104917911612247933154561441151812262

Best place 1 · average place 11.2 · 5× top 3 · 16× top 10 out of 26 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?