- Price
- €399.32of €400.00
- Overall win rate
- 21%8 wins in 39 scored games
- Games
- 40 (1)played in 4 tournaments, 1 not scored (time limit)
- Rank
- 41in the rankings up to €400 · Elo 1455 (start 1500)
- Cards
- 100incl. commander · 36 lands, 14 of them basic
- Game Changer
- 1of at most 3 allowed
- Combos
- 6complete in the deck
- Rules check
- Passed100 cards, colors, banlist
At most €400 including the commander. If prices rise above that, the shopping list is rebuilt automatically.
Commander (1)
- Toph, the First MetalbenderCombo€0.86
Creatures (27)
- Badgermole CubCombo€51.27
- Toph, Earthbending Master€38.68
- Toph, Greatest Earthbender€18.34
- Avatar Kyoshi, Earthbender€17.46
- Earthbending StudentCombo€17.37
- Ashaya, Soul of the WildCombo€15.88
- Scute Swarm€7.26
- Bumi, Eclectic EarthbenderCombo€7.14
- Sylvan Safekeeper ProtectionComboAI can't play€6.55
- Dryad of the Ilysian Grove Ramp€6.20
- Lotus Cobra RampCombo€5.77
- Brightglass Gearhulk€5.54
- Springheart NantukoCombo€4.31
- Bumi, UnleashedCombo€3.90
- Birds of Paradise Ramp€3.00
- Evolution Sage€2.12
- Tireless Provisioner RampCombo€2.00
- Great Divide Guide Ramp€1.16
- Haywire Mite Removal€0.91
- Tannuk, Memorial Ensign Card draw€0.80
- Toph, Hardheaded Teacher€0.68
- Tireless Tracker Card draw€0.22
- Solemn Simulacrum Ramp€0.20
- Toph, the Blind BanditCombo€0.16
- Earth Kingdom GeneralCombo€0.15
- BadgermoleCombo€0.09
- The Boulder, Ready to Rumble€0.06
Instants (7)
- Earthshape Protection€5.61
- Crop Rotation RampGame ChangerAI limited€3.65
- Swords to Plowshares Removal€1.03
- Path to Exile Removal€0.87
- Origin of Metalbending Removal€0.18
- Cycle of Renewal Ramp€0.12
- Sandbenders' Storm Removal€0.03
Sorceries (5)
- Vandalblast Board wipeCombo€2.44
- Hour of Revelation Board wipe€0.96
- Rockalanche€0.15
- Earth Rumble€0.14
- Earthbending Lesson€0.04
Artifacts (18)
- Mycosynth LatticeComboAI limited€15.08
- Ashnod's AltarCombo€9.76
- The Earth Crystal Ramp€7.50
- Ozolith, the Shattered Spire Card draw€4.08
- Lightning Greaves Protection€3.37
- Liquimetal Torque RampComboAI limited€2.42
- Zuran OrbCombo€1.87
- Mishra's Bauble Card drawAI can't play€1.79
- MindslaverComboAI can't play€1.19
- Bender's Waterskin Ramp€1.02
- Swiftfoot Boots Protection€0.96
- Sol Ring Ramp€0.71
- Ichor Wellspring Card drawAI limited€0.55
- The Stasis Coffin ProtectionCombo€0.50
- Chromatic Lantern Ramp€0.43
- Arcane Signet Ramp€0.37
- Wayfarer's Bauble Ramp€0.20
- Mind Stone Ramp€0.14
Enchantments (6)
- Terrasymbiosis Card draw€10.85
- The Legend of Kyoshi // Avatar Kyoshi Card draw€5.81
- Earthbender Ascension Ramp€2.85
- Felidar Retreat€1.28
- Annie Joins Up Removal€0.84
- Bitter Work Card draw€0.19
Lands (36)
- Wooded Foothills€16.85
- Yavimaya, Cradle of GrowthAI limited€12.47
- Inventors' Fair€11.32
- Windswept Heath€10.20
- Sacred Foundry€9.11
- Temple Garden€7.22
- Stomping Ground€6.95
- Ba Sing Se€5.56
- Spire Garden€4.78
- Lotus Field€2.76
- Secret Tunnel€2.19
- Fabled Passage€1.01
- Rootbound Crag€0.36
- Sunpetal Grove€0.36
- Canopy Vista€0.22
- Cinder Glade€0.21
- Command Tower€0.19
- Exotic Orchard€0.15
- Rumble Arena€0.14
- Vibrant Cityscape€0.12
- Terramorphic Expanse€0.06
- Evolving Wilds€0.03
- 9× Forest
- 2× Mountain
- 3× Plains
Combos in the deck (6)
Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.
- Ashaya, Soul of the Wild + … → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
18 versions, each with one of: Sylvan Safekeeper · Zuran Orb · Ashnod's Altar · Badgermole Cub · Toph, the Blind Bandit · Bumi, Eclectic Earthbender and 3 more - Toph, the First Metalbender + Mycosynth Lattice + … → Infinite creature ETB, Infinite creature LTB, Infinite combat phases
7 versions, each with one of: Bumi, Unleashed · Zuran Orb · Ashnod's Altar · Liquimetal Torque · Sylvan Safekeeper - Springheart Nantuko + … → Infinite landfall triggers, Infinite tapped land tokens
6 versions, each with one of: Tireless Provisioner · Lotus Cobra · Toph, the First Metalbender - Toph, the First Metalbender + … → Lock, Prevent all damage that would be dealt to you, You have protection from everything during your opponents' turns
2 versions, each with one of: The Stasis Coffin · Mindslaver - Mycosynth Lattice + Vandalblast → Destroy all permanents opponents control, Mass Land Denial
- Bumi, Unleashed + Ashaya, Soul of the Wild → Infinite combat phases, Infinite mana lands you control can produce, Infinite green mana
Commander Spellbook lists 35 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.
Show all 35 entries
- Springheart Nantuko + Tireless Provisioner → Infinite landfall triggers, Infinite tapped land tokens
- Springheart Nantuko + Tireless Provisioner → Infinite landfall triggers, Infinite tapped land tokens
- Springheart Nantuko + Lotus Cobra → Infinite landfall triggers, Infinite tapped land tokens
- Springheart Nantuko + Lotus Cobra → Infinite landfall triggers, Infinite tapped land tokens
- Mycosynth Lattice + Vandalblast → Destroy all permanents opponents control, Mass Land Denial
- Bumi, Unleashed + Ashaya, Soul of the Wild → Infinite combat phases, Infinite mana lands you control can produce, Infinite green mana
- Toph, the First Metalbender + The Stasis Coffin → Prevent all damage that would be dealt to you, You have protection from everything during your opponents' turns, Lock
- Ashaya, Soul of the Wild + Sylvan Safekeeper + Badgermole Cub → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
- Toph, the First Metalbender + Bumi, Unleashed + Liquimetal Torque → Infinite combat phases, Infinite mana lands you control can produce, Infinite combat damage
- Ashaya, Soul of the Wild + Zuran Orb + Badgermole Cub → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
- Ashaya, Soul of the Wild + Zuran Orb + Toph, the Blind Bandit → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
- Ashaya, Soul of the Wild + Zuran Orb + Bumi, Eclectic Earthbender → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
- Toph, the First Metalbender + Mindslaver → You control one opponent on each of their turns, Lock
- Ashaya, Soul of the Wild + Zuran Orb + Earthbending Student → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
- Ashaya, Soul of the Wild + Sylvan Safekeeper + Bumi, Eclectic Earthbender → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
- Ashaya, Soul of the Wild + Sylvan Safekeeper + Toph, the Blind Bandit → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
- Ashaya, Soul of the Wild + Sylvan Safekeeper + Earthbending Student → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
- Toph, the First Metalbender + Bumi, Unleashed + Mycosynth Lattice → Infinite colored mana, Infinite combat phases, Infinite mana lands you control can produce
- Toph, the First Metalbender + Zuran Orb + Mycosynth Lattice → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers
- Toph, the First Metalbender + Zuran Orb + Mycosynth Lattice → Infinite creature ETB, Infinite creature LTB, Infinite death triggers
- Ashaya, Soul of the Wild + Zuran Orb + Badgermole → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
- Toph, the First Metalbender + Springheart Nantuko + Lotus Cobra → Infinite landfall triggers, Infinite tapped land tokens
- Toph, the First Metalbender + Springheart Nantuko + Tireless Provisioner → Infinite landfall triggers, Infinite tapped land tokens
- Ashaya, Soul of the Wild + Sylvan Safekeeper + Badgermole → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
- Toph, the First Metalbender + Mycosynth Lattice + Sylvan Safekeeper → Infinite creature ETB, Infinite creature LTB, Infinite death triggers
- Ashaya, Soul of the Wild + Zuran Orb + Earth Kingdom General → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
- Ashaya, Soul of the Wild + Sylvan Safekeeper + Earth Kingdom General → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
- Ashaya, Soul of the Wild + Ashnod's Altar + Badgermole Cub → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
- Ashaya, Soul of the Wild + Ashnod's Altar + Toph, the Blind Bandit → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
- Ashaya, Soul of the Wild + Ashnod's Altar + Bumi, Eclectic Earthbender → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
- Ashaya, Soul of the Wild + Ashnod's Altar + Earthbending Student → Infinite creature LTB, Infinite creature ETB, Infinite colorless mana
- Toph, the First Metalbender + Ashnod's Altar + Mycosynth Lattice → Infinite artifact ETB, Infinite artifact LTB, Infinite artifact sacrifice triggers
- Toph, the First Metalbender + Ashnod's Altar + Mycosynth Lattice → Infinite creature ETB, Infinite creature LTB, Infinite colored mana
- Ashaya, Soul of the Wild + Ashnod's Altar + Badgermole → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
- Ashaya, Soul of the Wild + Ashnod's Altar + Earth Kingdom General → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
Adjusted for the Forge AI
The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.
- Earthbending Student: adjusted to make room for another replacement
- Mindslaver: AI can't play it
- Mishra's Bauble: AI can't play it
- Mycosynth Lattice: AI plays it poorly
- Sylvan Safekeeper: AI can't play it
- Vibrant Cityscape: adjusted to make room for another replacement
- Arid Mesa: replacement
- Expedition Map: replacement
- Heroic Intervention: replacement
- Inspiring Call: replacement
- Liquimetal Coating: replacement
- Moraug, Fury of Akoum: test
What the games show
From 39 analysed games in 4 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Play style: wins through combat – 90% of the damage to opponents is combat damage
Strengths
- Often wins by combo: in 5 of 8 wins all pieces of a combo were in play indication
Weaknesses
- Often eliminated first: in 54% of games (all-deck avg: 25%) logged (21 of 39 games)
- Slow to win: wins on average only on its 14th own turn (all-deck avg: 12th) logged (8 wins)
- Little pressure: only avg 23 damage to opponents per game (all-deck avg: 28) logged (39 games)
- Drops out early: in losses on average already on its 9th own turn (all-deck avg: 10th) logged (31 losses)
Damage per game all games
Total damage to opponents ÷ all 39 games – what the card contributes over the whole test
- Forest avg 4.1hit in 14 of 39 games
- Tannuk, Memorial Ensign avg 2.3hit in 7 of 39 games
- Plains avg 2.3hit in 10 of 39 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Tannuk, Memorial Ensign avg 12.9hit in 7 of 39 games
- Forest avg 11.4hit in 14 of 39 games
- Plains avg 8.8hit in 10 of 39 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- Vandalblast 43×avg 1.1 per game · 39 games in deck
- Hour of Revelation 24×avg 0.6 per game · 39 games in deck
- Toph, Hardheaded Teacher 12×avg 0.3 per game · 39 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 23% of 352 attackers blocked in total, 11% of those by flyers or reach
Not enough blocks logged yet.
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- The Legend of Kyoshi // Avatar Kyoshi 0%cast in 0 of 39 games
- Scute Swarm 5%cast in 1 of 20 games
- Bitter Work 5%cast in 2 of 39 games
Wins by turn speed
On which own turn the 8 wins came
- by turn 70%
- turns 8–90%
- turns 10–110%
- turns 12–1350%
- turn 14+50%
Combos in play logged Springheart Nantuko + Tireless Provisioner: all pieces cast in 1 games, 0 won · Springheart Nantuko + Tireless Provisioner: all pieces cast in 1 games, 0 won · Springheart Nantuko + Lotus Cobra: all pieces cast in 4 games, 1 won · Springheart Nantuko + Lotus Cobra: all pieces cast in 4 games, 1 won
Mana curve without lands
Average 3.03
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 63 non-land cards in total.
Card types
Most expensive cards
What the program has learned
Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.
No swap has enough games for a verdict yet.
4 more tested cards are still collecting games.
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €399.32 Cardmarket average as of Oct 29, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Placement in every tournament
Oldest on the left. Green: top 3, blue: top 10.
Best place 23 · average place 39.5 · 0× top 3 · 0× top 10 out of 4 tournaments
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
